diff options
author | Dave Airlie <airlied@redhat.com> | 2019-03-25 15:12:13 +1000 |
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committer | Dave Airlie <airlied@redhat.com> | 2019-03-26 05:17:06 +1000 |
commit | 551950cacda9cf86e43b57beb0116fdf580cad1e (patch) | |
tree | 7b6ea1195b2031afd9943895a389d40acc65eddd /src | |
parent | d3836510d21baf427f84fbd11821f91c63d0ea18 (diff) |
draw/gs: fix point size outputs from geometry shader.
If the geom shader emits a point size we failed to find it here,
use the correct API to look it up.
Fixes:
tests/spec/glsl-1.50/execution/geometry/point-size-out.shader_test
Reviewed-by: Brian Paul <brianp@vmware.com>
Diffstat (limited to 'src')
-rw-r--r-- | src/gallium/auxiliary/draw/draw_pipe_wide_point.c | 9 |
1 files changed, 1 insertions, 8 deletions
diff --git a/src/gallium/auxiliary/draw/draw_pipe_wide_point.c b/src/gallium/auxiliary/draw/draw_pipe_wide_point.c index 1329ab4e7c0..e9bbb67a958 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_wide_point.c +++ b/src/gallium/auxiliary/draw/draw_pipe_wide_point.c @@ -266,14 +266,7 @@ widepoint_first_point(struct draw_stage *stage, wide->psize_slot = -1; if (rast->point_size_per_vertex) { /* find PSIZ vertex output */ - const struct draw_vertex_shader *vs = draw->vs.vertex_shader; - uint i; - for (i = 0; i < vs->info.num_outputs; i++) { - if (vs->info.output_semantic_name[i] == TGSI_SEMANTIC_PSIZE) { - wide->psize_slot = i; - break; - } - } + wide->psize_slot = draw_find_shader_output(draw, TGSI_SEMANTIC_PSIZE, 0); } stage->point( stage, header ); |