diff options
author | Jordan Justen <[email protected]> | 2013-10-18 15:03:09 -0700 |
---|---|---|
committer | Matt Turner <[email protected]> | 2016-09-01 11:45:13 -0700 |
commit | 49c24d8a241ead2f0906d8e9523ab3aba0d8a73d (patch) | |
tree | 9deb9e2a2452f085b7613a6f0fe3d289d8471402 /src | |
parent | 9c562956f97cbb0698c0dc232eb594e7018a6c08 (diff) |
i965: fix noop_scissor range issue on width/height
If scissor X or Y was set to a negative value then the previous
code might have indicated noop scissors when the scissor range
actually was masking a portion of the framebuffer.
Since fb->_Xmin, _Xmax, _Ymin and _Ymax take scissors into
account, we can use these to test for a noop scissor.
Cc: [email protected]
Reviewed-by: Matt Turner <[email protected]>
Signed-off-by: Jordan Justen <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_clear.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_clear.c b/src/mesa/drivers/dri/i965/brw_clear.c index 0d64d8914d6..488732cb4f5 100644 --- a/src/mesa/drivers/dri/i965/brw_clear.c +++ b/src/mesa/drivers/dri/i965/brw_clear.c @@ -77,12 +77,12 @@ debug_mask(const char *name, GLbitfield mask) * Returns true if the scissor is a noop (cuts out nothing). */ static bool -noop_scissor(struct gl_context *ctx, struct gl_framebuffer *fb) +noop_scissor(struct gl_framebuffer *fb) { - return ctx->Scissor.ScissorArray[0].X <= 0 && - ctx->Scissor.ScissorArray[0].Y <= 0 && - ctx->Scissor.ScissorArray[0].Width >= fb->Width && - ctx->Scissor.ScissorArray[0].Height >= fb->Height; + return fb->_Xmin <= 0 && + fb->_Ymin <= 0 && + fb->_Xmax >= fb->Width && + fb->_Ymax >= fb->Height; } /** @@ -117,7 +117,7 @@ brw_fast_clear_depth(struct gl_context *ctx) * a previous clear had happened at a different clear value and resolve it * first. */ - if ((ctx->Scissor.EnableFlags & 1) && !noop_scissor(ctx, fb)) { + if ((ctx->Scissor.EnableFlags & 1) && !noop_scissor(fb)) { perf_debug("Failed to fast clear %dx%d depth because of scissors. " "Possible 5%% performance win if avoided.\n", mt->logical_width0, mt->logical_height0); @@ -220,7 +220,7 @@ brw_clear(struct gl_context *ctx, GLbitfield mask) { struct brw_context *brw = brw_context(ctx); struct gl_framebuffer *fb = ctx->DrawBuffer; - bool partial_clear = ctx->Scissor.EnableFlags && !noop_scissor(ctx, fb); + bool partial_clear = ctx->Scissor.EnableFlags && !noop_scissor(fb); if (!_mesa_check_conditional_render(ctx)) return; |