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authorKenneth Graunke <[email protected]>2015-04-23 23:17:10 -0700
committerKenneth Graunke <[email protected]>2015-04-25 09:48:59 -0700
commit30c8d8a831edcdbac0bbaccab18cf3b53dbd08c1 (patch)
treef9888be459b051d9faeedc934c223c4a90c58ef6 /src
parent19165e3b6eff3a33379af127d27c6585ffbd1028 (diff)
i965: Fill out the rest of brw_debug_recompile_sampler_key().
This makes INTEL_DEBUG=perf report shader recompiles due to CMS vs. UMS/IMS differences and Sandybridge textureGather workarounds. Previously, we just flagged them as "Something else". Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm.c8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c
index 959f346b4c2..45a03bba857 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.c
+++ b/src/mesa/drivers/dri/i965/brw_wm.c
@@ -266,6 +266,14 @@ brw_debug_recompile_sampler_key(struct brw_context *brw,
old_key->gl_clamp_mask[2], key->gl_clamp_mask[2]);
found |= key_debug(brw, "gather channel quirk on any texture unit",
old_key->gather_channel_quirk_mask, key->gather_channel_quirk_mask);
+ found |= key_debug(brw, "compressed multisample layout",
+ old_key->compressed_multisample_layout_mask,
+ key->compressed_multisample_layout_mask);
+
+ for (unsigned int i = 0; i < MAX_SAMPLERS; i++) {
+ found |= key_debug(brw, "textureGather workarounds",
+ old_key->gen6_gather_wa[i], key->gen6_gather_wa[i]);
+ }
return found;
}