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authorGeorge Kyriazis <[email protected]>2018-01-19 17:58:33 -0600
committerGeorge Kyriazis <[email protected]>2018-01-25 13:26:49 -0600
commit2d16b61bffc684847a3ab107a2aa4906251445ca (patch)
tree77175693411a2d4dcf9ab20532121af0448dc33d /src
parent123798eb4470313fa1817b12c37dc033e13c425f (diff)
swr/rast: Support USE_SIMD16_FRONTEND=0 for EarlyRast
Early Rasterization did not initially work with USE_SIMD16_FRONTEND=0. Fix it so it works there, too. Please note that the default setting is USE_SIMD16_FRONTEND=1. Reviewed-by: Bruce Cherniak <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/gallium/drivers/swr/rasterizer/core/frontend.cpp66
1 files changed, 33 insertions, 33 deletions
diff --git a/src/gallium/drivers/swr/rasterizer/core/frontend.cpp b/src/gallium/drivers/swr/rasterizer/core/frontend.cpp
index 9600f7851ae..66c4b74942e 100644
--- a/src/gallium/drivers/swr/rasterizer/core/frontend.cpp
+++ b/src/gallium/drivers/swr/rasterizer/core/frontend.cpp
@@ -1032,31 +1032,31 @@ static void GeometryShaderStage(
simdscalari vPrimId = _simd_set1_epi32(pPrimitiveId[inputPrim]);
// Gather data from the SVG if provided.
- simdscalari vViewportIdx = SIMD16::setzero_si();
- simdscalari vRtIdx = SIMD16::setzero_si();
- SIMD8::Vec4 svgAttrib[4];
+ simdscalari vViewportIdx = SIMD::setzero_si();
+ simdscalari vRtIdx = SIMD::setzero_si();
+ SIMD::Vec4 svgAttrib[4];
if (state.backendState.readViewportArrayIndex || state.backendState.readRenderTargetArrayIndex)
{
- tessPa.Assemble(VERTEX_SGV_SLOT, svgAttrib);
+ gsPa.Assemble(VERTEX_SGV_SLOT, svgAttrib);
}
if (state.backendState.readViewportArrayIndex)
{
- vViewportIdx = SIMD8::castps_si(svgAttrib[0][VERTEX_SGV_VAI_COMP]);
+ vViewportIdx = SIMD::castps_si(svgAttrib[0][VERTEX_SGV_VAI_COMP]);
// OOB VPAI indices => forced to zero.
- vViewportIdx = SIMD8::max_epi32(vViewportIdx, SIMD8::setzero_si());
- simd16scalari vNumViewports = SIMD8::set1_epi32(KNOB_NUM_VIEWPORTS_SCISSORS);
- simd16scalari vClearMask = SIMD8::cmplt_epi32(vViewportIdx, vNumViewports);
- vViewportIdx = SIMD8::and_si(vClearMask, vViewportIdx);
- tessPa.viewportArrayActive = true;
+ vViewportIdx = SIMD::max_epi32(vViewportIdx, SIMD::setzero_si());
+ simdscalari vNumViewports = SIMD::set1_epi32(KNOB_NUM_VIEWPORTS_SCISSORS);
+ simdscalari vClearMask = SIMD::cmplt_epi32(vViewportIdx, vNumViewports);
+ vViewportIdx = SIMD::and_si(vClearMask, vViewportIdx);
+ gsPa.viewportArrayActive = true;
}
if (state.backendState.readRenderTargetArrayIndex)
{
- vRtIdx = SIMD8::castps_si(svgAttrib[0][VERTEX_SGV_RTAI_COMP]);
- tessPa.rtArrayActive = true;
+ vRtIdx = SIMD::castps_si(svgAttrib[0][VERTEX_SGV_RTAI_COMP]);
+ gsPa.rtArrayActive = true;
}
pfnClipFunc(pDC, gsPa, workerId, attrib, GenMask(gsPa.NumPrims()), vPrimId, vViewportIdx, vRtIdx);
@@ -1437,9 +1437,9 @@ static void TessellationStages(
}
#else
// Gather data from the SVG if provided.
- simdscalari vViewportIdx = SIMD16::setzero_si();
- simdscalari vRtIdx = SIMD16::setzero_si();
- SIMD8::Vec4 svgAttrib[4];
+ simdscalari vViewportIdx = SIMD::setzero_si();
+ simdscalari vRtIdx = SIMD::setzero_si();
+ SIMD::Vec4 svgAttrib[4];
if (state.backendState.readViewportArrayIndex || state.backendState.readRenderTargetArrayIndex)
{
@@ -1448,18 +1448,18 @@ static void TessellationStages(
if (state.backendState.readViewportArrayIndex)
{
- vViewportIdx = SIMD8::castps_si(svgAttrib[0][VERTEX_SGV_VAI_COMP]);
+ vViewportIdx = SIMD::castps_si(svgAttrib[0][VERTEX_SGV_VAI_COMP]);
// OOB VPAI indices => forced to zero.
- vViewportIdx = SIMD8::max_epi32(vViewportIdx, SIMD8::setzero_si());
- simd16scalari vNumViewports = SIMD8::set1_epi32(KNOB_NUM_VIEWPORTS_SCISSORS);
- simd16scalari vClearMask = SIMD8::cmplt_epi32(vViewportIdx, vNumViewports);
- vViewportIdx = SIMD8::and_si(vClearMask, vViewportIdx);
+ vViewportIdx = SIMD::max_epi32(vViewportIdx, SIMD::setzero_si());
+ simdscalari vNumViewports = SIMD::set1_epi32(KNOB_NUM_VIEWPORTS_SCISSORS);
+ simdscalari vClearMask = SIMD::cmplt_epi32(vViewportIdx, vNumViewports);
+ vViewportIdx = SIMD::and_si(vClearMask, vViewportIdx);
tessPa.viewportArrayActive = true;
}
if (state.backendState.readRenderTargetArrayIndex)
{
- vRtIdx = SIMD8::castps_si(svgAttrib[0][VERTEX_SGV_RTAI_COMP]);
+ vRtIdx = SIMD::castps_si(svgAttrib[0][VERTEX_SGV_RTAI_COMP]);
tessPa.rtArrayActive = true;
}
pfnClipFunc(pDC, tessPa, workerId, prim,
@@ -2053,30 +2053,30 @@ void ProcessDraw(
SWR_ASSERT(pDC->pState->pfnProcessPrims);
// Gather data from the SVG if provided.
- simdscalari vViewportIdx = SIMD16::setzero_si();
- simdscalari vRtIdx = SIMD16::setzero_si();
- SIMD8::Vec4 svgAttrib[4];
+ simdscalari vViewportIdx = SIMD::setzero_si();
+ simdscalari vRtIdx = SIMD::setzero_si();
+ SIMD::Vec4 svgAttrib[4];
if (state.backendState.readViewportArrayIndex || state.backendState.readRenderTargetArrayIndex)
{
- tessPa.Assemble(VERTEX_SGV_SLOT, svgAttrib);
+ pa.Assemble(VERTEX_SGV_SLOT, svgAttrib);
}
if (state.backendState.readViewportArrayIndex)
{
- vViewportIdx = SIMD8::castps_si(svgAttrib[0][VERTEX_SGV_VAI_COMP]);
+ vViewportIdx = SIMD::castps_si(svgAttrib[0][VERTEX_SGV_VAI_COMP]);
// OOB VPAI indices => forced to zero.
- vViewportIdx = SIMD8::max_epi32(vViewportIdx, SIMD8::setzero_si());
- simd16scalari vNumViewports = SIMD8::set1_epi32(KNOB_NUM_VIEWPORTS_SCISSORS);
- simd16scalari vClearMask = SIMD8::cmplt_epi32(vViewportIdx, vNumViewports);
- vViewportIdx = SIMD8::and_si(vClearMask, vViewportIdx);
- tessPa.viewportArrayActive = true;
+ vViewportIdx = SIMD::max_epi32(vViewportIdx, SIMD::setzero_si());
+ simdscalari vNumViewports = SIMD::set1_epi32(KNOB_NUM_VIEWPORTS_SCISSORS);
+ simdscalari vClearMask = SIMD::cmplt_epi32(vViewportIdx, vNumViewports);
+ vViewportIdx = SIMD::and_si(vClearMask, vViewportIdx);
+ pa.viewportArrayActive = true;
}
if (state.backendState.readRenderTargetArrayIndex)
{
- vRtIdx = SIMD8::castps_si(svgAttrib[0][VERTEX_SGV_RTAI_COMP]);
- tessPa.rtArrayActive = true;
+ vRtIdx = SIMD::castps_si(svgAttrib[0][VERTEX_SGV_RTAI_COMP]);
+ pa.rtArrayActive = true;
}
pDC->pState->pfnProcessPrims(pDC, pa, workerId, prim,