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authorIlia Mirkin <[email protected]>2015-04-07 11:43:52 -0400
committerIlia Mirkin <[email protected]>2015-04-18 18:27:09 -0400
commit1cdb01d716cb8112c67f8538f7d71d0765153eb2 (patch)
tree4f88f33064bf1c3570f93fbd38458cae04e2f9e3 /src
parent0904774af1ff9202863e7c935ff9bc076d533fb3 (diff)
primconvert: select pv convention only from flatshade_first
This should match to how drivers program hardware. flatshade relates to whether color inputs are interpolated, not the provoking vertex convention. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Rob Clark <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/gallium/auxiliary/indices/u_primconvert.c3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/gallium/auxiliary/indices/u_primconvert.c b/src/gallium/auxiliary/indices/u_primconvert.c
index 00e65aaea31..70d3e8530b8 100644
--- a/src/gallium/auxiliary/indices/u_primconvert.c
+++ b/src/gallium/auxiliary/indices/u_primconvert.c
@@ -104,8 +104,7 @@ util_primconvert_save_rasterizer_state(struct primconvert_context *pc,
* we would actually need to save/restore rasterizer state. As
* it is, we just need to make note of the pv.
*/
- pc->api_pv = (rast->flatshade
- && !rast->flatshade_first) ? PV_LAST : PV_FIRST;
+ pc->api_pv = rast->flatshade_first ? PV_FIRST : PV_LAST;
}
void