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authorKeith Whitwell <[email protected]>2010-01-06 18:41:42 +0000
committerKeith Whitwell <[email protected]>2010-01-11 11:06:15 +0000
commit16c1ad54bc5f3dc47a8a17cbc3724d913f5da005 (patch)
treed6cde607b1d6a2cc1a21de4cbcc31cef7dfe146e /src
parentc1a04416023e24621e4992caf593e8dfe8d7a2fc (diff)
llvmpipe: remove scissor cliprect derived state
Was previously calculating the intersection of the scissor rectangle and the framebuffer dimensions. Rendering is already restricted to framebuffer dimensions by other means, so scissor testing (when implemented) can just use the scissor state directly.
Diffstat (limited to 'src')
-rw-r--r--src/gallium/drivers/llvmpipe/lp_context.h3
-rw-r--r--src/gallium/drivers/llvmpipe/lp_state_derived.c38
2 files changed, 0 insertions, 41 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_context.h b/src/gallium/drivers/llvmpipe/lp_context.h
index 1ede6a6a72f..5390a713699 100644
--- a/src/gallium/drivers/llvmpipe/lp_context.h
+++ b/src/gallium/drivers/llvmpipe/lp_context.h
@@ -96,9 +96,6 @@ struct llvmpipe_context {
/** Which vertex shader output slot contains point size */
int psize_slot;
- /** Derived from scissor and surface bounds: */
- struct pipe_scissor_state cliprect;
-
/** The tiling engine */
struct setup_context *setup;
diff --git a/src/gallium/drivers/llvmpipe/lp_state_derived.c b/src/gallium/drivers/llvmpipe/lp_state_derived.c
index 78d046985b9..af02fcfec90 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_derived.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_derived.c
@@ -136,39 +136,6 @@ compute_vertex_info(struct llvmpipe_context *llvmpipe)
-/**
- * Recompute cliprect from scissor bounds, scissor enable and surface size.
- */
-static void
-compute_cliprect(struct llvmpipe_context *lp)
-{
- /* LP_NEW_FRAMEBUFFER
- */
- uint surfWidth = lp->framebuffer.width;
- uint surfHeight = lp->framebuffer.height;
-
- /* LP_NEW_RASTERIZER
- */
- if (lp->rasterizer->scissor) {
-
- /* LP_NEW_SCISSOR
- *
- * clip to scissor rect:
- */
- lp->cliprect.minx = MAX2(lp->scissor.minx, 0);
- lp->cliprect.miny = MAX2(lp->scissor.miny, 0);
- lp->cliprect.maxx = MIN2(lp->scissor.maxx, surfWidth);
- lp->cliprect.maxy = MIN2(lp->scissor.maxy, surfHeight);
- }
- else {
- /* clip to surface bounds */
- lp->cliprect.minx = 0;
- lp->cliprect.miny = 0;
- lp->cliprect.maxx = surfWidth;
- lp->cliprect.maxy = surfHeight;
- }
-}
-
/* Hopefully this will remain quite simple, otherwise need to pull in
* something like the state tracker mechanism.
@@ -189,11 +156,6 @@ void llvmpipe_update_derived( struct llvmpipe_context *llvmpipe )
LP_NEW_VS))
compute_vertex_info( llvmpipe );
- if (llvmpipe->dirty & (LP_NEW_SCISSOR |
- LP_NEW_RASTERIZER |
- LP_NEW_FRAMEBUFFER))
- compute_cliprect(llvmpipe);
-
if (llvmpipe->dirty & (LP_NEW_FS |
LP_NEW_BLEND |
LP_NEW_DEPTH_STENCIL_ALPHA |