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authorJakob Sinclair <[email protected]>2016-04-13 18:43:10 +0200
committerChad Versace <[email protected]>2016-04-26 14:36:29 -0700
commit12da8bb5f4a9b8aab96450f8152cf9b4c20cb0a9 (patch)
treedd7ed1c94d7f79073a9fe683de5c0b44f69d315b /src
parent09e4ac00ac90dd6d1f6bcb4c4e2875bb8a0ce1c6 (diff)
mesa/main: removing double semi-colons
Trivial change. Removing unnecessary semi-colons from the code. I don't have push access so someone reviewing this can push it. Signed-off-by: Jakob Sinclair <[email protected]> Reviewed-by: Alex Deucher <[email protected]> Reviewed-by: Edward O'Callaghan <[email protected]> Reviewed-by: Chad Versace <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/mesa/main/pipelineobj.c2
-rw-r--r--src/mesa/main/shaderapi.c2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/main/pipelineobj.c b/src/mesa/main/pipelineobj.c
index af17be2a3f4..97285a28ab0 100644
--- a/src/mesa/main/pipelineobj.c
+++ b/src/mesa/main/pipelineobj.c
@@ -626,7 +626,7 @@ _mesa_GetProgramPipelineiv(GLuint pipeline, GLenum pname, GLint *params)
/* Are geometry shaders available in this context?
*/
const bool has_gs = _mesa_has_geometry_shaders(ctx);
- const bool has_tess = _mesa_has_tessellation(ctx);;
+ const bool has_tess = _mesa_has_tessellation(ctx);
if (!pipe) {
_mesa_error(ctx, GL_INVALID_OPERATION,
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
index b28b5ce5457..b972f8e495c 100644
--- a/src/mesa/main/shaderapi.c
+++ b/src/mesa/main/shaderapi.c
@@ -2398,7 +2398,7 @@ _mesa_GetActiveSubroutineUniformiv(GLuint program, GLenum shadertype,
res = _mesa_program_resource_find_index(shProg, resource_type, index);
if (res) {
values[0] = strlen(_mesa_program_resource_name(res)) + 1
- + ((_mesa_program_resource_array_size(res) != 0) ? 3 : 0);;
+ + ((_mesa_program_resource_array_size(res) != 0) ? 3 : 0);
}
break;
default: