diff options
author | Karol Herbst <[email protected]> | 2019-01-17 21:05:00 +0100 |
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committer | Karol Herbst <[email protected]> | 2019-04-10 16:16:36 +0200 |
commit | 0c4706563a1596b68315ba91456e256881fa071b (patch) | |
tree | ce61872694ead8c81567adb47a20ac9e4cb08f14 /src | |
parent | 7c05c95d0559d6a15b14b2a9525e09fad70129fd (diff) |
glsl/standalone: add GLES3.1 and GLES3.2 compatibility
also set some constants for SSBOs.
With that it can compile the shader from:
dEQP-GLES31.functional.ssbo.layout.random.all_per_block_buffers.18
Signed-off-by: Karol Herbst <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/compiler/glsl/standalone.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/compiler/glsl/standalone.cpp b/src/compiler/glsl/standalone.cpp index 06869a0b3dc..942b9ee4986 100644 --- a/src/compiler/glsl/standalone.cpp +++ b/src/compiler/glsl/standalone.cpp @@ -138,6 +138,8 @@ initialize_context(struct gl_context *ctx, gl_api api) */ ctx->Const.GLSLVersion = options->glsl_version; ctx->Extensions.ARB_ES3_compatibility = true; + ctx->Extensions.ARB_ES3_1_compatibility = true; + ctx->Extensions.ARB_ES3_2_compatibility = true; ctx->Const.MaxComputeWorkGroupCount[0] = 65535; ctx->Const.MaxComputeWorkGroupCount[1] = 65535; ctx->Const.MaxComputeWorkGroupCount[2] = 65535; @@ -265,6 +267,9 @@ initialize_context(struct gl_context *ctx, gl_api api) ctx->Const.MaxUniformBufferBindings = 84; ctx->Const.MaxVertexStreams = 4; ctx->Const.MaxTransformFeedbackBuffers = 4; + ctx->Const.MaxShaderStorageBufferBindings = 4; + ctx->Const.MaxShaderStorageBlockSize = 4096; + ctx->Const.MaxAtomicBufferBindings = 4; ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs = 16; ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 16; |