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authorMarek Olšák <[email protected]>2016-11-03 19:16:51 +0100
committerMarek Olšák <[email protected]>2016-11-04 11:30:47 +0100
commit00baaa4752ab7e721218a2840cf0952d8c7c6eca (patch)
tree06b419b93f804dcd7ebc956a0fb831fd151c240b /src
parent64c2593a5c33a98d880d141793360b44d07d1366 (diff)
radeonsi: fix an assertion failure in si_decompress_sampler_color_textures
This fixes a crash in Deus Ex: Mankind Divided. Release builds were unaffected, so it's not too serious. Cc: 11.2 12.0 13.0 <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/gallium/drivers/radeonsi/si_blit.c4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/gallium/drivers/radeonsi/si_blit.c b/src/gallium/drivers/radeonsi/si_blit.c
index e086ed87fbe..075d76a2730 100644
--- a/src/gallium/drivers/radeonsi/si_blit.c
+++ b/src/gallium/drivers/radeonsi/si_blit.c
@@ -486,7 +486,9 @@ si_decompress_sampler_color_textures(struct si_context *sctx,
assert(view);
tex = (struct r600_texture *)view->texture;
- assert(tex->cmask.size || tex->fmask.size || tex->dcc_offset);
+ /* CMASK or DCC can be discarded and we can still end up here. */
+ if (!tex->cmask.size && !tex->fmask.size && !tex->dcc_offset)
+ continue;
si_blit_decompress_color(&sctx->b.b, tex,
view->u.tex.first_level, view->u.tex.last_level,