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authorJory Pratt <[email protected]>2019-06-10 11:48:02 -0700
committerMatt Turner <[email protected]>2019-06-19 12:16:18 -0700
commitfd7b7f14d857f96cf3b2e9d8405dbbfa30dc261a (patch)
tree586e9ff10505421f12f2bae3fb661da9902bb796 /src
parent9c19d07b1cdcd22ced0f4e1c147e496b6ff5cf23 (diff)
util: Heap-allocate 256K zlib buffer
The disk cache code tries to allocate a 256 Kbyte buffer on the stack. Since musl only gives 80 Kbyte of stack space per thread, this causes a trap. See https://wiki.musl-libc.org/functional-differences-from-glibc.html#Thread-stack-size (In musl-1.1.21 the default stack size has increased to 128K) [mattst88]: Original author unknown, but I think this is small enough that it is not copyrightable. Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/util/disk_cache.c9
1 files changed, 8 insertions, 1 deletions
diff --git a/src/util/disk_cache.c b/src/util/disk_cache.c
index 9977c385de1..bc3becfe535 100644
--- a/src/util/disk_cache.c
+++ b/src/util/disk_cache.c
@@ -732,7 +732,7 @@ static size_t
deflate_and_write_to_disk(const void *in_data, size_t in_data_size, int dest,
const char *filename)
{
- unsigned char out[BUFSIZE];
+ unsigned char *out;
/* allocate deflate state */
z_stream strm;
@@ -749,6 +749,11 @@ deflate_and_write_to_disk(const void *in_data, size_t in_data_size, int dest,
/* compress until end of in_data */
size_t compressed_size = 0;
int flush;
+
+ out = malloc(BUFSIZE * sizeof(unsigned char));
+ if (out == NULL)
+ return 0;
+
do {
int remaining = in_data_size - BUFSIZE;
flush = remaining > 0 ? Z_NO_FLUSH : Z_FINISH;
@@ -770,6 +775,7 @@ deflate_and_write_to_disk(const void *in_data, size_t in_data_size, int dest,
ssize_t written = write_all(dest, out, have);
if (written == -1) {
(void)deflateEnd(&strm);
+ free(out);
return 0;
}
} while (strm.avail_out == 0);
@@ -784,6 +790,7 @@ deflate_and_write_to_disk(const void *in_data, size_t in_data_size, int dest,
/* clean up and return */
(void)deflateEnd(&strm);
+ free(out);
return compressed_size;
}