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authorIago Toral Quiroga <[email protected]>2019-09-11 10:02:22 +0200
committerIago Toral <[email protected]>2019-09-13 06:53:26 +0000
commitded6ea92098a8393db554c3f0f08ec90720ddcf4 (patch)
treeb643a596bb1acbf74c278cf89443e208c724b46b /src
parentb9a07eed004c8c53f97d6d41e6816f1998d8dd8b (diff)
v3d: remove redundant update of queued draw calls
This was updating the counter for the indexed draw path only, but we are already updating the counter for all paths a bit later, so this is only duplicating counts for indexed paths. Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/gallium/drivers/v3d/v3dx_draw.c2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/gallium/drivers/v3d/v3dx_draw.c b/src/gallium/drivers/v3d/v3dx_draw.c
index 26f706a9347..2eed8f1786a 100644
--- a/src/gallium/drivers/v3d/v3dx_draw.c
+++ b/src/gallium/drivers/v3d/v3dx_draw.c
@@ -852,8 +852,6 @@ v3d_draw_vbo(struct pipe_context *pctx, const struct pipe_draw_info *info)
}
}
- job->draw_calls_queued++;
-
if (info->has_user_indices)
pipe_resource_reference(&prsc, NULL);
} else {