diff options
author | Kenneth Graunke <[email protected]> | 2012-05-15 15:50:26 -0700 |
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committer | Kenneth Graunke <[email protected]> | 2012-05-23 17:03:35 -0700 |
commit | d4667516b6f7ca7ebc8a2e74611c76643aff9a3f (patch) | |
tree | 1adbd11423282ff1aa65587abed2dfb527b4d78f /src | |
parent | dc501452534e6e004acf3206a581232971c00cd0 (diff) |
mesa: Remove the OES_draw_texture extension from ES2.
This extension appears to be written against ES 1.0.
In ES 2.0, you really want to be using FBOs instead.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Chad Versace <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/main/extensions.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index a843a40925c..cd76eeb3d8a 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -228,7 +228,7 @@ static const struct extension extension_table[] = { { "GL_OES_depth32", o(dummy_false), DISABLE, 2005 }, { "GL_OES_depth_texture", o(ARB_depth_texture), ES2, 2006 }, #if FEATURE_OES_draw_texture - { "GL_OES_draw_texture", o(OES_draw_texture), ES1 | ES2, 2004 }, + { "GL_OES_draw_texture", o(OES_draw_texture), ES1, 2004 }, #endif #if FEATURE_OES_EGL_image /* FIXME: Mesa expects GL_OES_EGL_image to be available in OpenGL contexts. */ |