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authorAxel Davy <[email protected]>2019-04-27 15:33:22 +0200
committerAxel Davy <[email protected]>2019-04-30 19:18:52 +0200
commitce57f4f7c4d672a88527d0d346e27b902cfc3c6a (patch)
treef2ffb48f0b3d828a0155e903aafee93c587edced /src
parentb71c300c70fa33705ddd795998e0fe25452cb2af (diff)
st/nine: Check discard_delayed_release is set before allocating more
When discard_delayed_release is set (default), we allocate more buffers and use a different buffer wait path. Check if it is set, and use the old paths if not (the alternative buffer wait path could still be used, but there is no advantage to using it in this case). Signed-off-by: Axel Davy <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/gallium/state_trackers/nine/swapchain9.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gallium/state_trackers/nine/swapchain9.c b/src/gallium/state_trackers/nine/swapchain9.c
index d299f62399f..8a1b1bf145a 100644
--- a/src/gallium/state_trackers/nine/swapchain9.c
+++ b/src/gallium/state_trackers/nine/swapchain9.c
@@ -958,6 +958,7 @@ NineSwapChain9_Present( struct NineSwapChain9 *This,
return hr;
if (This->base.device->minor_version_num > 2 &&
+ This->actx->discard_delayed_release &&
This->params.SwapEffect == D3DSWAPEFFECT_DISCARD &&
This->params.PresentationInterval == D3DPRESENT_INTERVAL_IMMEDIATE) {
int next_buffer = -1;
@@ -1283,6 +1284,7 @@ NineSwapChain9_GetBackBufferCountForParams( struct NineSwapChain9 *This,
* . Buffer scheduled kernel side to be next on screen.
* . Last buffer sent. */
if (This->base.device->minor_version_num > 2 &&
+ This->actx->discard_delayed_release &&
pParams->PresentationInterval == D3DPRESENT_INTERVAL_IMMEDIATE) {
if (This->actx->thread_submit && count < 4)
count = 4;