diff options
author | Kenneth Graunke <[email protected]> | 2012-09-23 22:38:58 -0700 |
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committer | Kenneth Graunke <[email protected]> | 2012-09-23 22:38:58 -0700 |
commit | c432c86e6aeebeb46c028af940224c59faa16e88 (patch) | |
tree | 89d11ce804ac9946290bf32113d73d437c5d93a2 /src | |
parent | 60e610e0426d79fc9080df1a9ae0a6be39af1380 (diff) |
mesa: Silence narrowing warnings in ff_fragment_shader's emit_texenv().
Recent version of GCC report a warning for the implicit conversion from
int to float:
ff_fragment_shader.cpp:897:3: warning: narrowing conversion of '(1 << ((int)rgb_shift))' from 'int' to 'float' inside { } is ill-formed in C++11 [-Wnarrowing]
This is because floats cannot precisely represent all possible 32-bit
integer values. However, texenv code is all expected to be floating
point, so this should not be a problem.
Signed-off-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/main/ff_fragment_shader.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mesa/main/ff_fragment_shader.cpp b/src/mesa/main/ff_fragment_shader.cpp index e850d47dd80..f21cf80ae3d 100644 --- a/src/mesa/main/ff_fragment_shader.cpp +++ b/src/mesa/main/ff_fragment_shader.cpp @@ -890,10 +890,10 @@ emit_texenv(struct texenv_fragment_program *p, GLuint unit) } else { float const_data[4] = { - 1 << rgb_shift, - 1 << rgb_shift, - 1 << rgb_shift, - 1 << alpha_shift + float(1 << rgb_shift), + float(1 << rgb_shift), + float(1 << rgb_shift), + float(1 << alpha_shift) }; shift = new(p->mem_ctx) ir_constant(glsl_type::vec4_type, (ir_constant_data *)const_data); |