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authorSamuel Pitoiset <[email protected]>2018-04-04 12:12:02 +0200
committerSamuel Pitoiset <[email protected]>2018-04-05 10:03:42 +0200
commita8a696a38f432b67f24e0373343b20404f703d0e (patch)
tree7aebabd58219f0e7a6752fba1063ecb212880b8b /src
parent8cd58df2f2592bf5a19ef7431eccaca6b8a445cc (diff)
radv: use a mask for VBOs and shaders prefetching
Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]> Tested-by: Dieter Nützel <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/amd/vulkan/radv_cmd_buffer.c75
-rw-r--r--src/amd/vulkan/radv_private.h3
2 files changed, 51 insertions, 27 deletions
diff --git a/src/amd/vulkan/radv_cmd_buffer.c b/src/amd/vulkan/radv_cmd_buffer.c
index b18718458fe..59e122afcc9 100644
--- a/src/amd/vulkan/radv_cmd_buffer.c
+++ b/src/amd/vulkan/radv_cmd_buffer.c
@@ -37,6 +37,20 @@
#include "ac_debug.h"
+enum {
+ RADV_PREFETCH_VBO_DESCRIPTORS = (1 << 0),
+ RADV_PREFETCH_VS = (1 << 1),
+ RADV_PREFETCH_TCS = (1 << 2),
+ RADV_PREFETCH_TES = (1 << 3),
+ RADV_PREFETCH_GS = (1 << 4),
+ RADV_PREFETCH_PS = (1 << 5),
+ RADV_PREFETCH_SHADERS = (RADV_PREFETCH_VS |
+ RADV_PREFETCH_TCS |
+ RADV_PREFETCH_TES |
+ RADV_PREFETCH_GS |
+ RADV_PREFETCH_PS)
+};
+
static void radv_handle_image_transition(struct radv_cmd_buffer *cmd_buffer,
struct radv_image *image,
VkImageLayout src_layout,
@@ -618,17 +632,6 @@ radv_emit_prefetch_TC_L2_async(struct radv_cmd_buffer *cmd_buffer, uint64_t va,
}
static void
-radv_emit_VBO_descriptors_prefetch(struct radv_cmd_buffer *cmd_buffer)
-{
- if (cmd_buffer->state.vb_prefetch_dirty) {
- radv_emit_prefetch_TC_L2_async(cmd_buffer,
- cmd_buffer->state.vb_va,
- cmd_buffer->state.vb_size);
- cmd_buffer->state.vb_prefetch_dirty = false;
- }
-}
-
-static void
radv_emit_shader_prefetch(struct radv_cmd_buffer *cmd_buffer,
struct radv_shader_variant *shader)
{
@@ -649,18 +652,35 @@ static void
radv_emit_prefetch(struct radv_cmd_buffer *cmd_buffer,
struct radv_pipeline *pipeline)
{
- radv_emit_shader_prefetch(cmd_buffer,
- pipeline->shaders[MESA_SHADER_VERTEX]);
- radv_emit_VBO_descriptors_prefetch(cmd_buffer);
- radv_emit_shader_prefetch(cmd_buffer,
- pipeline->shaders[MESA_SHADER_TESS_CTRL]);
- radv_emit_shader_prefetch(cmd_buffer,
- pipeline->shaders[MESA_SHADER_TESS_EVAL]);
- radv_emit_shader_prefetch(cmd_buffer,
- pipeline->shaders[MESA_SHADER_GEOMETRY]);
- radv_emit_shader_prefetch(cmd_buffer, pipeline->gs_copy_shader);
- radv_emit_shader_prefetch(cmd_buffer,
- pipeline->shaders[MESA_SHADER_FRAGMENT]);
+ struct radv_cmd_state *state = &cmd_buffer->state;
+
+ if (state->prefetch_L2_mask & RADV_PREFETCH_VS)
+ radv_emit_shader_prefetch(cmd_buffer,
+ pipeline->shaders[MESA_SHADER_VERTEX]);
+
+ if (state->prefetch_L2_mask & RADV_PREFETCH_VBO_DESCRIPTORS)
+ radv_emit_prefetch_TC_L2_async(cmd_buffer, state->vb_va,
+ state->vb_size);
+
+ if (state->prefetch_L2_mask & RADV_PREFETCH_TCS)
+ radv_emit_shader_prefetch(cmd_buffer,
+ pipeline->shaders[MESA_SHADER_TESS_CTRL]);
+
+ if (state->prefetch_L2_mask & RADV_PREFETCH_TES)
+ radv_emit_shader_prefetch(cmd_buffer,
+ pipeline->shaders[MESA_SHADER_TESS_EVAL]);
+
+ if (state->prefetch_L2_mask & RADV_PREFETCH_GS) {
+ radv_emit_shader_prefetch(cmd_buffer,
+ pipeline->shaders[MESA_SHADER_GEOMETRY]);
+ radv_emit_shader_prefetch(cmd_buffer, pipeline->gs_copy_shader);
+ }
+
+ if (state->prefetch_L2_mask & RADV_PREFETCH_PS)
+ radv_emit_shader_prefetch(cmd_buffer,
+ pipeline->shaders[MESA_SHADER_FRAGMENT]);
+
+ state->prefetch_L2_mask = 0;
}
static void
@@ -1504,7 +1524,7 @@ radv_cmd_buffer_update_vertex_descriptors(struct radv_cmd_buffer *cmd_buffer, bo
cmd_buffer->state.vb_va = va;
cmd_buffer->state.vb_size = count * 16;
- cmd_buffer->state.vb_prefetch_dirty = true;
+ cmd_buffer->state.prefetch_L2_mask |= RADV_PREFETCH_VBO_DESCRIPTORS;
}
cmd_buffer->state.dirty &= ~RADV_CMD_DIRTY_VERTEX_BUFFER;
@@ -2310,6 +2330,9 @@ void radv_CmdBindPipeline(
cmd_buffer->state.last_first_instance = -1;
cmd_buffer->state.last_vertex_offset = -1;
+ /* Prefetch all pipeline shaders at first draw time. */
+ cmd_buffer->state.prefetch_L2_mask |= RADV_PREFETCH_SHADERS;
+
radv_bind_dynamic_state(cmd_buffer, &pipeline->dynamic_state);
if (pipeline->graphics.esgs_ring_size > cmd_buffer->esgs_ring_size_needed)
@@ -3053,7 +3076,7 @@ radv_draw(struct radv_cmd_buffer *cmd_buffer,
* run in parallel, but starting the draw first is more
* important.
*/
- if (pipeline_is_dirty) {
+ if (cmd_buffer->state.prefetch_L2_mask) {
radv_emit_prefetch(cmd_buffer,
cmd_buffer->state.pipeline);
}
@@ -3063,7 +3086,7 @@ radv_draw(struct radv_cmd_buffer *cmd_buffer,
*/
si_emit_cache_flush(cmd_buffer);
- if (pipeline_is_dirty) {
+ if (cmd_buffer->state.prefetch_L2_mask) {
radv_emit_prefetch(cmd_buffer,
cmd_buffer->state.pipeline);
}
diff --git a/src/amd/vulkan/radv_private.h b/src/amd/vulkan/radv_private.h
index 4485efaa097..ca3beba2d41 100644
--- a/src/amd/vulkan/radv_private.h
+++ b/src/amd/vulkan/radv_private.h
@@ -915,13 +915,14 @@ struct radv_descriptor_state {
struct radv_cmd_state {
/* Vertex descriptors */
- bool vb_prefetch_dirty;
uint64_t vb_va;
unsigned vb_size;
bool predicating;
uint32_t dirty;
+ uint32_t prefetch_L2_mask;
+
struct radv_pipeline * pipeline;
struct radv_pipeline * emitted_pipeline;
struct radv_pipeline * compute_pipeline;