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authorTapani Pälli <[email protected]>2015-09-14 10:46:01 +0300
committerTapani Pälli <[email protected]>2015-09-17 08:26:33 +0300
commit8f1ae9abeba6b6eaf0c14f4c78c674e5afbc38aa (patch)
tree2b07b5ad9a75f0b79fb6640f1d496c430226117a /src
parentef8eebc6ad5d86e524426f0755c0f7d0b4c0cd3e (diff)
mesa: enable query of PROGRAM_PIPELINE_BINDING for ES 3.1
Specified in OpenGL ES 3.1 spec, Table 23.32: Program Object State. Signed-off-by: Tapani Pälli <[email protected]> Reviewed-by: Marta Lofstedt <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/mesa/main/get_hash_params.py6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/main/get_hash_params.py b/src/mesa/main/get_hash_params.py
index c06835a1e64..e2fb2a1e3c9 100644
--- a/src/mesa/main/get_hash_params.py
+++ b/src/mesa/main/get_hash_params.py
@@ -459,6 +459,9 @@ descriptor=[
# GL_ARB_explicit_uniform_location / GLES 3.1
[ "MAX_UNIFORM_LOCATIONS", "CONTEXT_INT(Const.MaxUserAssignableUniformLocations), extra_ARB_explicit_uniform_location" ],
+# GL_ARB_separate_shader_objects / GLES 3.1
+ [ "PROGRAM_PIPELINE_BINDING", "LOC_CUSTOM, TYPE_INT, GL_PROGRAM_PIPELINE_BINDING, NO_EXTRA" ],
+
# GL_ARB_vertex_attrib_binding / GLES 3.1
[ "MAX_VERTEX_ATTRIB_RELATIVE_OFFSET", "CONTEXT_ENUM(Const.MaxVertexAttribRelativeOffset), NO_EXTRA" ],
[ "MAX_VERTEX_ATTRIB_BINDINGS", "CONTEXT_ENUM(Const.MaxVertexAttribBindings), NO_EXTRA" ],
@@ -803,9 +806,6 @@ descriptor=[
# GL_ARB_texture_gather
[ "MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB", "CONTEXT_INT(Const.MaxProgramTextureGatherComponents), extra_ARB_texture_gather"],
-# GL_ARB_separate_shader_objects
- [ "PROGRAM_PIPELINE_BINDING", "LOC_CUSTOM, TYPE_INT, GL_PROGRAM_PIPELINE_BINDING, NO_EXTRA" ],
-
# GL_ARB_shader_atomic_counters
[ "MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS", "CONTEXT_INT(Const.Program[MESA_SHADER_GEOMETRY].MaxAtomicBuffers), extra_ARB_shader_atomic_counters_and_geometry_shader" ],
[ "MAX_GEOMETRY_ATOMIC_COUNTERS", "CONTEXT_INT(Const.Program[MESA_SHADER_GEOMETRY].MaxAtomicCounters), extra_ARB_shader_atomic_counters_and_geometry_shader" ],