diff options
author | Rob Clark <[email protected]> | 2019-05-31 07:07:57 -0700 |
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committer | Rob Clark <[email protected]> | 2019-05-31 12:58:33 -0700 |
commit | 8eaa2d502131bdce874603f522eabc4a5719f2e6 (patch) | |
tree | 1d2adcebd79f48f13b09f4c050c84633f2fd9014 /src | |
parent | f9fa456e1d09f1a6b2dccde056b3754f3f198ba7 (diff) |
freedreno/a6xx: fix GPU crash on small render targets
Fixes dEQP-GLES2.functional.multisampled_render_to_texture.readpixels
Signed-off-by: Rob Clark <[email protected]>
Acked-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/gallium/drivers/freedreno/a6xx/fd6_gmem.c | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/gallium/drivers/freedreno/a6xx/fd6_gmem.c b/src/gallium/drivers/freedreno/a6xx/fd6_gmem.c index a00e4446333..6ad0bc68ef4 100644 --- a/src/gallium/drivers/freedreno/a6xx/fd6_gmem.c +++ b/src/gallium/drivers/freedreno/a6xx/fd6_gmem.c @@ -640,6 +640,13 @@ set_blit_scissor(struct fd_batch *batch, struct fd_ringbuffer *ring) blit_scissor.maxx = MIN2(pfb->width, batch->max_scissor.maxx); blit_scissor.maxy = MIN2(pfb->height, batch->max_scissor.maxy); + /* NOTE: blob switches to CP_BLIT instead of CP_EVENT_WRITE:BLIT for + * small render targets. But since we align pitch to binw I think + * we can get away avoiding GPU hangs a simpler way, by just rounding + * up the blit scissor: + */ + blit_scissor.maxx = MAX2(blit_scissor.maxx, batch->ctx->screen->gmem_alignw); + OUT_PKT4(ring, REG_A6XX_RB_BLIT_SCISSOR_TL, 2); OUT_RING(ring, A6XX_RB_BLIT_SCISSOR_TL_X(blit_scissor.minx) | |