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authorKenneth Graunke <[email protected]>2014-09-14 23:21:48 -0700
committerKenneth Graunke <[email protected]>2014-09-24 23:13:56 -0700
commit8c16a0d7ba95045418f4b90c1a0d77942160f6f7 (patch)
tree7480ed680da931220a1dcc5553c1c12e8db62714 /src
parenta04605a8ca55ee2ea3a1509bff2d8ff37e0a8477 (diff)
mesa: Remove some dead helper functions.
Dead since the _MaxElement removal, but these functions seemed generally applicable, so I decided to remove them in a separate patch. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Fredrik Höglund <[email protected]> Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/mesa/main/arrayobj.h26
1 files changed, 0 insertions, 26 deletions
diff --git a/src/mesa/main/arrayobj.h b/src/mesa/main/arrayobj.h
index 1819cd12a2b..3c1f91835c5 100644
--- a/src/mesa/main/arrayobj.h
+++ b/src/mesa/main/arrayobj.h
@@ -78,32 +78,6 @@ extern void
_mesa_update_vao_client_arrays(struct gl_context *ctx,
struct gl_vertex_array_object *vao);
-
-/** Returns the bitmask of all enabled arrays in fixed function mode.
- *
- * In fixed function mode only the traditional fixed function arrays
- * are available.
- */
-static inline GLbitfield64
-_mesa_array_object_get_enabled_ff(const struct gl_vertex_array_object *vao)
-{
- return vao->_Enabled & VERT_BIT_FF_ALL;
-}
-
-/** Returns the bitmask of all enabled arrays in arb/glsl shader mode.
- *
- * In arb/glsl shader mode all the fixed function and the arb/glsl generic
- * arrays are available. Only the first generic array takes
- * precedence over the legacy position array.
- */
-static inline GLbitfield64
-_mesa_array_object_get_enabled_arb(const struct gl_vertex_array_object *vao)
-{
- GLbitfield64 enabled = vao->_Enabled;
- return enabled & ~(VERT_BIT_POS & (enabled >> VERT_ATTRIB_GENERIC0));
-}
-
-
/*
* API functions
*/