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authorBrian Paul <[email protected]>2013-02-01 18:00:45 -0700
committerBrian Paul <[email protected]>2013-02-04 08:28:17 -0700
commit624528834f53f54c7a934f929769b7e6b230a0b1 (patch)
tree058515aab53b21d2330aed50b028ae2281a991f4 /src
parent5f81549f6cac6f5d3c8322bc6e50ffb061274fc3 (diff)
st/mesa: simplify the update_single_texture() function
In particular, rework the sRGB/linear format selection code. There's no reason to mess with the Mesa format. Just do everything in terms of the gallium pipe_format. Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/mesa/state_tracker/st_atom_texture.c35
1 files changed, 7 insertions, 28 deletions
diff --git a/src/mesa/state_tracker/st_atom_texture.c b/src/mesa/state_tracker/st_atom_texture.c
index 4b43b2a7da2..28327bc14d9 100644
--- a/src/mesa/state_tracker/st_atom_texture.c
+++ b/src/mesa/state_tracker/st_atom_texture.c
@@ -214,7 +214,7 @@ update_single_texture(struct st_context *st,
const struct gl_sampler_object *samp;
struct gl_texture_object *texObj;
struct st_texture_object *stObj;
- enum pipe_format st_view_format;
+ enum pipe_format view_format;
GLboolean retval;
samp = _mesa_get_samplerobj(ctx, texUnit);
@@ -234,32 +234,11 @@ update_single_texture(struct st_context *st,
}
/* Determine the format of the texture sampler view */
- st_view_format = stObj->pt->format;
-
- {
- gl_format texFormat;
- enum pipe_format firstImageFormat;
-
- if (texObj->Target == GL_TEXTURE_BUFFER) {
- texFormat = stObj->base._BufferObjectFormat;
- } else {
- const struct st_texture_image *firstImage =
- st_texture_image(stObj->base.Image[0][stObj->base.BaseLevel]);
- texFormat = firstImage->base.TexFormat;
- }
- firstImageFormat = st_mesa_format_to_pipe_format(texFormat);
- if ((samp->sRGBDecode == GL_SKIP_DECODE_EXT) &&
- (_mesa_get_format_color_encoding(texFormat) == GL_SRGB)) {
- /* Don't do sRGB->RGB conversion. Interpret the texture data as
- * linear values.
- */
- const gl_format linearFormat =
- _mesa_get_srgb_format_linear(texFormat);
- firstImageFormat = st_mesa_format_to_pipe_format(linearFormat);
- }
+ view_format = stObj->pt->format;
- if (firstImageFormat != stObj->pt->format)
- st_view_format = firstImageFormat;
+ /* If sRGB decoding is off, use the linear format */
+ if (samp->sRGBDecode == GL_SKIP_DECODE_EXT) {
+ view_format = util_format_linear(view_format);
}
/* if sampler view has changed dereference it */
@@ -267,7 +246,7 @@ update_single_texture(struct st_context *st,
if (check_sampler_swizzle(stObj->sampler_view,
stObj->base._Swizzle,
stObj->base.DepthMode) ||
- (st_view_format != stObj->sampler_view->format) ||
+ (view_format != stObj->sampler_view->format) ||
stObj->base.BaseLevel != stObj->sampler_view->u.tex.first_level) {
pipe_sampler_view_reference(&stObj->sampler_view, NULL);
}
@@ -275,7 +254,7 @@ update_single_texture(struct st_context *st,
*sampler_view = st_get_texture_sampler_view_from_stobj(stObj, pipe,
samp,
- st_view_format);
+ view_format);
return GL_TRUE;
}