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authorJason Ekstrand <[email protected]>2017-08-22 19:58:59 -0700
committerJason Ekstrand <[email protected]>2017-11-07 10:37:52 -0800
commit3ee91ee6ac739f7ad4d5d4b066073efbeb511b41 (patch)
treeb11171839e3759db0e8412e27af05c44a1ba4bb7 /src
parentad127afcfd5e7d6fb98e7cf2ae02333249d31fb2 (diff)
nir: Make ballot intrinsics variable-size
This way they can return either a uvec4 or a uint64_t. At the moment, this is a no-op since we still always return a uint64_t. Reviewed-by: Lionel Landwerlin <[email protected]> Reviewed-by: Iago Toral Quiroga <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/compiler/glsl/glsl_to_nir.cpp1
-rw-r--r--src/compiler/nir/nir_intrinsics.h12
-rw-r--r--src/compiler/nir/nir_lower_system_values.c1
3 files changed, 8 insertions, 6 deletions
diff --git a/src/compiler/glsl/glsl_to_nir.cpp b/src/compiler/glsl/glsl_to_nir.cpp
index a7dfe57636d..caea2ea3b2b 100644
--- a/src/compiler/glsl/glsl_to_nir.cpp
+++ b/src/compiler/glsl/glsl_to_nir.cpp
@@ -1165,6 +1165,7 @@ nir_visitor::visit(ir_call *ir)
case nir_intrinsic_ballot: {
nir_ssa_dest_init(&instr->instr, &instr->dest,
ir->return_deref->type->vector_elements, 64, NULL);
+ instr->num_components = ir->return_deref->type->vector_elements;
ir_rvalue *value = (ir_rvalue *) ir->actual_parameters.get_head();
instr->src[0] = nir_src_for_ssa(evaluate_rvalue(value));
diff --git a/src/compiler/nir/nir_intrinsics.h b/src/compiler/nir/nir_intrinsics.h
index bb8cfac6620..20bef339ac4 100644
--- a/src/compiler/nir/nir_intrinsics.h
+++ b/src/compiler/nir/nir_intrinsics.h
@@ -102,7 +102,7 @@ INTRINSIC(shader_clock, 0, ARR(0), true, 2, 0, 0, xx, xx, xx, NIR_INTRINSIC_CAN_
*
* GLSL functions from ARB_shader_ballot.
*/
-INTRINSIC(ballot, 1, ARR(1), true, 1, 0, 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
+INTRINSIC(ballot, 1, ARR(1), true, 0, 0, 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
INTRINSIC(read_invocation, 2, ARR(0, 1), true, 0, 0, 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
INTRINSIC(read_first_invocation, 1, ARR(0), true, 0, 0, 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
@@ -350,11 +350,11 @@ SYSTEM_VALUE(layer_id, 1, 0, xx, xx, xx)
SYSTEM_VALUE(view_index, 1, 0, xx, xx, xx)
SYSTEM_VALUE(subgroup_size, 1, 0, xx, xx, xx)
SYSTEM_VALUE(subgroup_invocation, 1, 0, xx, xx, xx)
-SYSTEM_VALUE(subgroup_eq_mask, 1, 0, xx, xx, xx)
-SYSTEM_VALUE(subgroup_ge_mask, 1, 0, xx, xx, xx)
-SYSTEM_VALUE(subgroup_gt_mask, 1, 0, xx, xx, xx)
-SYSTEM_VALUE(subgroup_le_mask, 1, 0, xx, xx, xx)
-SYSTEM_VALUE(subgroup_lt_mask, 1, 0, xx, xx, xx)
+SYSTEM_VALUE(subgroup_eq_mask, 0, 0, xx, xx, xx)
+SYSTEM_VALUE(subgroup_ge_mask, 0, 0, xx, xx, xx)
+SYSTEM_VALUE(subgroup_gt_mask, 0, 0, xx, xx, xx)
+SYSTEM_VALUE(subgroup_le_mask, 0, 0, xx, xx, xx)
+SYSTEM_VALUE(subgroup_lt_mask, 0, 0, xx, xx, xx)
SYSTEM_VALUE(subgroup_id, 1, 0, xx, xx, xx)
/* Blend constant color values. Float values are clamped. */
diff --git a/src/compiler/nir/nir_lower_system_values.c b/src/compiler/nir/nir_lower_system_values.c
index 39b1a260bd0..48c497ef411 100644
--- a/src/compiler/nir/nir_lower_system_values.c
+++ b/src/compiler/nir/nir_lower_system_values.c
@@ -126,6 +126,7 @@ convert_block(nir_block *block, nir_builder *b)
nir_intrinsic_from_system_value(var->data.location);
nir_intrinsic_instr *load = nir_intrinsic_instr_create(b->shader, op);
nir_ssa_dest_init(&load->instr, &load->dest, 1, 64, NULL);
+ load->num_components = 1;
nir_builder_instr_insert(b, &load->instr);
sysval = &load->dest.ssa;
break;