diff options
author | Paul Berry <[email protected]> | 2013-02-19 07:31:16 -0800 |
---|---|---|
committer | Paul Berry <[email protected]> | 2013-08-23 11:03:31 -0700 |
commit | 35bdd552d5beb31e9b8319986c8f78d762c1228c (patch) | |
tree | e0897a2b4c407d4f2f1eca1311b65e6591ea5cc3 /src | |
parent | 7417eddea9969cf09f36b05f218a59b22c076f0c (diff) |
i965/gs: Add GS_OPCODE_SET_DWORD_2_IMMED.
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_defines.h | 7 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_shader.cpp | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_vec4.h | 1 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_vec4_emit.cpp | 18 |
4 files changed, 28 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_defines.h b/src/mesa/drivers/dri/i965/brw_defines.h index 2e1285fec0a..832ff55a0c0 100644 --- a/src/mesa/drivers/dri/i965/brw_defines.h +++ b/src/mesa/drivers/dri/i965/brw_defines.h @@ -843,6 +843,13 @@ enum opcode { * - src0.x is the vertex count. The upper 16 bits will be ignored. */ GS_OPCODE_SET_VERTEX_COUNT, + + /** + * Set DWORD 2 of dst to the immediate value in src. Used by geometry + * shaders to initialize DWORD 2 of R0, which needs to be 0 in order for + * scratch reads and writes to operate correctly. + */ + GS_OPCODE_SET_DWORD_2_IMMED, }; #define BRW_PREDICATE_NONE 0 diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp b/src/mesa/drivers/dri/i965/brw_shader.cpp index cec2d608209..e7dbdbe8920 100644 --- a/src/mesa/drivers/dri/i965/brw_shader.cpp +++ b/src/mesa/drivers/dri/i965/brw_shader.cpp @@ -505,6 +505,8 @@ brw_instruction_name(enum opcode op) return "set_write_offset"; case GS_OPCODE_SET_VERTEX_COUNT: return "set_vertex_count"; + case GS_OPCODE_SET_DWORD_2_IMMED: + return "set_dword_2_immed"; default: /* Yes, this leaks. It's in debug code, it should never occur, and if diff --git a/src/mesa/drivers/dri/i965/brw_vec4.h b/src/mesa/drivers/dri/i965/brw_vec4.h index 730d6b72833..5d8f0bf31ae 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4.h +++ b/src/mesa/drivers/dri/i965/brw_vec4.h @@ -635,6 +635,7 @@ private: struct brw_reg src1); void generate_gs_set_vertex_count(struct brw_reg dst, struct brw_reg src); + void generate_gs_set_dword_2_immed(struct brw_reg dst, struct brw_reg src); void generate_oword_dual_block_offsets(struct brw_reg m1, struct brw_reg index); void generate_scratch_write(vec4_instruction *inst, diff --git a/src/mesa/drivers/dri/i965/brw_vec4_emit.cpp b/src/mesa/drivers/dri/i965/brw_vec4_emit.cpp index 11eeca144f5..8d3696c1ccd 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4_emit.cpp +++ b/src/mesa/drivers/dri/i965/brw_vec4_emit.cpp @@ -502,6 +502,20 @@ vec4_generator::generate_gs_set_vertex_count(struct brw_reg dst, } void +vec4_generator::generate_gs_set_dword_2_immed(struct brw_reg dst, + struct brw_reg src) +{ + assert(src.file == BRW_IMMEDIATE_VALUE); + + brw_push_insn_state(p); + brw_set_access_mode(p, BRW_ALIGN_1); + brw_set_mask_control(p, BRW_MASK_DISABLE); + brw_MOV(p, suboffset(vec1(dst), 2), src); + brw_set_access_mode(p, BRW_ALIGN_16); + brw_pop_insn_state(p); +} + +void vec4_generator::generate_oword_dual_block_offsets(struct brw_reg m1, struct brw_reg index) { @@ -985,6 +999,10 @@ vec4_generator::generate_vec4_instruction(vec4_instruction *instruction, generate_gs_set_vertex_count(dst, src[0]); break; + case GS_OPCODE_SET_DWORD_2_IMMED: + generate_gs_set_dword_2_immed(dst, src[0]); + break; + case SHADER_OPCODE_SHADER_TIME_ADD: brw_shader_time_add(p, src[0], SURF_INDEX_VS_SHADER_TIME); mark_surface_used(SURF_INDEX_VS_SHADER_TIME); |