diff options
author | Eric Anholt <[email protected]> | 2011-09-29 11:30:18 -0700 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2011-10-03 13:29:38 -0700 |
commit | fd99cd0e10849205749aad580fea8c970fb46a31 (patch) | |
tree | 1e46fc0564c8f4d958d90a75c173cfd909a5e2a5 /src | |
parent | 2e0aefc1b9023a3d4003c1974489252d29b1d65b (diff) |
intel: Add a helper function for getting miptree size from a texture image.
With 1D array textures, we no longer agree between the GL information
about width/height/depth of a texture and how we lay out a miptree.
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 9 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/gen7_wm_surface_state.c | 9 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_blit.c | 9 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_fbo.c | 14 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_mipmap_tree.c | 26 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_mipmap_tree.h | 4 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_tex_image.c | 28 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_tex_validate.c | 16 |
8 files changed, 80 insertions, 35 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index aae1eed83f2..452ee4e7926 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -231,6 +231,9 @@ brw_update_texture_surface( struct gl_context *ctx, GLuint unit ) struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, unit); const GLuint surf_index = SURF_INDEX_TEXTURE(unit); uint32_t *surf; + int width, height, depth; + + intel_miptree_get_dimensions_for_image(firstImage, &width, &height, &depth); surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE, 6 * 4, 32, &brw->wm.surf_offset[surf_index]); @@ -247,11 +250,11 @@ brw_update_texture_surface( struct gl_context *ctx, GLuint unit ) surf[1] = intelObj->mt->region->bo->offset; /* reloc */ surf[2] = ((intelObj->_MaxLevel - tObj->BaseLevel) << BRW_SURFACE_LOD_SHIFT | - (firstImage->Width - 1) << BRW_SURFACE_WIDTH_SHIFT | - (firstImage->Height - 1) << BRW_SURFACE_HEIGHT_SHIFT); + (width - 1) << BRW_SURFACE_WIDTH_SHIFT | + (height - 1) << BRW_SURFACE_HEIGHT_SHIFT); surf[3] = (brw_get_surface_tiling_bits(intelObj->mt->region->tiling) | - (firstImage->Depth - 1) << BRW_SURFACE_DEPTH_SHIFT | + (depth - 1) << BRW_SURFACE_DEPTH_SHIFT | ((intelObj->mt->region->pitch * intelObj->mt->cpp) - 1) << BRW_SURFACE_PITCH_SHIFT); diff --git a/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c b/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c index b148c53deea..50a3385dcb3 100644 --- a/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c @@ -64,6 +64,9 @@ gen7_update_texture_surface(struct gl_context *ctx, GLuint unit) struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, unit); const GLuint surf_index = SURF_INDEX_TEXTURE(unit); struct gen7_surface_state *surf; + int width, height, depth; + + intel_miptree_get_dimensions_for_image(firstImage, &width, &height, &depth); surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE, sizeof(*surf), 32, &brw->wm.surf_offset[surf_index]); @@ -97,11 +100,11 @@ gen7_update_texture_surface(struct gl_context *ctx, GLuint unit) surf->ss1.base_addr = intelObj->mt->region->bo->offset; /* reloc */ - surf->ss2.width = firstImage->Width - 1; - surf->ss2.height = firstImage->Height - 1; + surf->ss2.width = width - 1; + surf->ss2.height = height - 1; surf->ss3.pitch = (intelObj->mt->region->pitch * intelObj->mt->cpp) - 1; - surf->ss3.depth = firstImage->Depth - 1; + surf->ss3.depth = depth - 1; /* ss4: ignored? */ diff --git a/src/mesa/drivers/dri/intel/intel_blit.c b/src/mesa/drivers/dri/intel/intel_blit.c index f0401b7aa0c..166da2a0900 100644 --- a/src/mesa/drivers/dri/intel/intel_blit.c +++ b/src/mesa/drivers/dri/intel/intel_blit.c @@ -525,8 +525,13 @@ intel_set_teximage_alpha_to_one(struct gl_context *ctx, int pitch, cpp; drm_intel_bo *aper_array[2]; struct intel_region *region = intel_image->mt->region; + int width, height, depth; BATCH_LOCALS; + intel_miptree_get_dimensions_for_image(&intel_image->base.Base, + &width, &height, &depth); + assert(depth == 1); + assert(intel_image->base.Base.TexFormat == MESA_FORMAT_ARGB8888); /* get dest x/y in destination texture */ @@ -538,8 +543,8 @@ intel_set_teximage_alpha_to_one(struct gl_context *ctx, x1 = image_x; y1 = image_y; - x2 = image_x + intel_image->base.Base.Width; - y2 = image_y + intel_image->base.Base.Height; + x2 = image_x + width; + y2 = image_y + height; pitch = region->pitch; cpp = region->cpp; diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c index d87dabb3606..3a503a73155 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.c +++ b/src/mesa/drivers/dri/intel/intel_fbo.c @@ -483,6 +483,7 @@ intel_update_wrapper(struct gl_context *ctx, struct intel_renderbuffer *irb, { struct intel_context *intel = intel_context(ctx); struct intel_texture_image *intel_image = intel_texture_image(texImage); + int width, height, depth; if (!intel_span_supports_format(texImage->TexFormat)) { DBG("Render to texture BAD FORMAT %s\n", @@ -492,12 +493,14 @@ intel_update_wrapper(struct gl_context *ctx, struct intel_renderbuffer *irb, DBG("Render to texture %s\n", _mesa_get_format_name(texImage->TexFormat)); } + intel_miptree_get_dimensions_for_image(texImage, &width, &height, &depth); + irb->Base.Format = texImage->TexFormat; irb->Base.DataType = intel_mesa_format_to_rb_datatype(texImage->TexFormat); irb->Base.InternalFormat = texImage->InternalFormat; irb->Base._BaseFormat = _mesa_base_tex_format(ctx, irb->Base.InternalFormat); - irb->Base.Width = texImage->Width; - irb->Base.Height = texImage->Height; + irb->Base.Width = width; + irb->Base.Height = height; irb->Base.Delete = intel_delete_renderbuffer; irb->Base.AllocStorage = intel_nop_alloc_storage; @@ -730,14 +733,15 @@ intel_render_texture(struct gl_context * ctx, */ struct intel_context *intel = intel_context(ctx); struct intel_mipmap_tree *new_mt; + int width, height, depth; + + intel_miptree_get_dimensions_for_image(image, &width, &height, &depth); new_mt = intel_miptree_create(intel, image->TexObject->Target, intel_image->base.Base.TexFormat, intel_image->base.Base.Level, intel_image->base.Base.Level, - intel_image->base.Base.Width, - intel_image->base.Base.Height, - intel_image->base.Base.Depth, + width, height, depth, GL_TRUE); intel_miptree_copy_teximage(intel, intel_image, new_mt); diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c index 553a21e817c..683dfb9a045 100644 --- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c +++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c @@ -214,6 +214,23 @@ intel_miptree_release(struct intel_mipmap_tree **mt) *mt = NULL; } +void +intel_miptree_get_dimensions_for_image(struct gl_texture_image *image, + int *width, int *height, int *depth) +{ + switch (image->TexObject->Target) { + case GL_TEXTURE_1D_ARRAY: + *width = image->Width; + *height = 1; + *depth = image->Height; + break; + default: + *width = image->Width; + *height = image->Height; + *depth = image->Depth; + break; + } +} /** * Can the image be pulled into a unified mipmap tree? This mirrors @@ -227,6 +244,7 @@ intel_miptree_match_image(struct intel_mipmap_tree *mt, { struct intel_texture_image *intelImage = intel_texture_image(image); GLuint level = intelImage->base.Base.Level; + int width, height, depth; /* Images with borders are never pulled into mipmap trees. */ if (image->Border) @@ -235,13 +253,15 @@ intel_miptree_match_image(struct intel_mipmap_tree *mt, if (image->TexFormat != mt->format) return GL_FALSE; + intel_miptree_get_dimensions_for_image(image, &width, &height, &depth); + /* Test image dimensions against the base level image adjusted for * minification. This will also catch images not present in the * tree, changed targets, etc. */ - if (image->Width != mt->level[level].width || - image->Height != mt->level[level].height || - image->Depth != mt->level[level].depth) + if (width != mt->level[level].width || + height != mt->level[level].height || + depth != mt->level[level].depth) return GL_FALSE; return GL_TRUE; diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.h b/src/mesa/drivers/dri/intel/intel_mipmap_tree.h index 7c0a3e3caad..22295aae3b8 100644 --- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.h +++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.h @@ -171,6 +171,10 @@ intel_miptree_get_image_offset(struct intel_mipmap_tree *mt, GLuint level, GLuint face, GLuint depth, GLuint *x, GLuint *y); +void +intel_miptree_get_dimensions_for_image(struct gl_texture_image *image, + int *width, int *height, int *depth); + void intel_miptree_set_level_info(struct intel_mipmap_tree *mt, GLuint level, GLuint nr_images, diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c index 706ec3e37a9..6c6e8a7ae43 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_image.c +++ b/src/mesa/drivers/dri/intel/intel_tex_image.c @@ -53,22 +53,21 @@ intel_miptree_create_for_teximage(struct intel_context *intel, { GLuint firstLevel; GLuint lastLevel; - GLuint width = intelImage->base.Base.Width; - GLuint height = intelImage->base.Base.Height; - GLuint depth = intelImage->base.Base.Depth; + int width, height, depth; GLuint i; + intel_miptree_get_dimensions_for_image(&intelImage->base.Base, + &width, &height, &depth); + DBG("%s\n", __FUNCTION__); if (intelImage->base.Base.Border) return NULL; if (intelImage->base.Base.Level > intelObj->base.BaseLevel && - (intelImage->base.Base.Width == 1 || - (intelObj->base.Target != GL_TEXTURE_1D && - intelImage->base.Base.Height == 1) || - (intelObj->base.Target == GL_TEXTURE_3D && - intelImage->base.Base.Depth == 1))) { + (width == 1 || + (intelObj->base.Target != GL_TEXTURE_1D && height == 1) || + (intelObj->base.Target == GL_TEXTURE_3D && depth == 1))) { /* For this combination, we're at some lower mipmap level and * some important dimension is 1. We can't extrapolate up to a * likely base level width/height/depth for a full mipmap stack @@ -231,9 +230,10 @@ intel_tex_image_s8z24_scattergather(struct intel_context *intel, struct gl_context *ctx = &intel->ctx; struct gl_renderbuffer *depth_rb = intel_image->depth_rb; struct gl_renderbuffer *stencil_rb = intel_image->stencil_rb; + int w, h, d; - int w = intel_image->base.Base.Width; - int h = intel_image->base.Base.Height; + intel_miptree_get_dimensions_for_image(&intel_image->base.Base, &w, &h, &d); + assert(d == 1); /* FINISHME */ uint32_t depth_row[w]; uint8_t stencil_row[w]; @@ -292,15 +292,17 @@ intel_tex_image_s8z24_create_renderbuffers(struct intel_context *intel, struct intel_texture_image *image) { struct gl_context *ctx = &intel->ctx; - bool ok = true; - int width = image->base.Base.Width; - int height = image->base.Base.Height; + int width, height, depth; struct gl_renderbuffer *drb; struct gl_renderbuffer *srb; struct intel_renderbuffer *idrb; struct intel_renderbuffer *isrb; + intel_miptree_get_dimensions_for_image(&image->base.Base, + &width, &height, &depth); + assert(depth == 1); /* FINISHME */ + assert(intel->has_separate_stencil); assert(image->base.Base.TexFormat == MESA_FORMAT_S8_Z24); assert(image->mt != NULL); diff --git a/src/mesa/drivers/dri/intel/intel_tex_validate.c b/src/mesa/drivers/dri/intel/intel_tex_validate.c index a2299ee14d1..c06279ce25e 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_validate.c +++ b/src/mesa/drivers/dri/intel/intel_tex_validate.c @@ -41,6 +41,7 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit) GLuint face, i; GLuint nr_faces = 0; struct intel_texture_image *firstImage; + int width, height, depth; /* We know/require this is true by now: */ @@ -58,6 +59,9 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit) return GL_FALSE; } + intel_miptree_get_dimensions_for_image(&firstImage->base.Base, + &width, &height, &depth); + /* Check tree can hold all active levels. Check tree matches * target, imageFormat, etc. * @@ -71,9 +75,9 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit) intelObj->mt->format != firstImage->base.Base.TexFormat || intelObj->mt->first_level != tObj->BaseLevel || intelObj->mt->last_level < intelObj->_MaxLevel || - intelObj->mt->width0 != firstImage->base.Base.Width || - intelObj->mt->height0 != firstImage->base.Base.Height || - intelObj->mt->depth0 != firstImage->base.Base.Depth)) { + intelObj->mt->width0 != width || + intelObj->mt->height0 != height || + intelObj->mt->depth0 != depth)) { intel_miptree_release(&intelObj->mt); } @@ -86,9 +90,9 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit) firstImage->base.Base.TexFormat, tObj->BaseLevel, intelObj->_MaxLevel, - firstImage->base.Base.Width, - firstImage->base.Base.Height, - firstImage->base.Base.Depth, + width, + height, + depth, GL_TRUE); if (!intelObj->mt) return GL_FALSE; |