diff options
author | Brian Paul <[email protected]> | 2012-09-16 19:40:13 -0600 |
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committer | Brian Paul <[email protected]> | 2012-09-17 19:49:27 -0600 |
commit | bd8b43a9f467a244ac75dcbf13f162793ccc5f6e (patch) | |
tree | fc4c5bb9fb01f735464fd42d2508f6dde4a24ad8 /src | |
parent | a0fc7620f5e8bdfcda07f920db560e5a17535e31 (diff) |
gallium: add new pipe_screen::can_create_resource() function
Used to implement proxy textures. If a gallium driver doesn't implement
this function we'll just continue to use the core Mesa fallback code.
Without this hook we really have no good way to implement OpenGL proxy
textures with gallium drivers.
Reviewed-by: Jose Fonseca <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/gallium/docs/source/screen.rst | 10 | ||||
-rw-r--r-- | src/gallium/include/pipe/p_screen.h | 8 |
2 files changed, 18 insertions, 0 deletions
diff --git a/src/gallium/docs/source/screen.rst b/src/gallium/docs/source/screen.rst index 4eb5b32edcf..540d30861b2 100644 --- a/src/gallium/docs/source/screen.rst +++ b/src/gallium/docs/source/screen.rst @@ -358,6 +358,16 @@ the maximum allowed legal value is 32. Returns TRUE if all usages can be satisfied. + +can_create_resource +^^^^^^^^^^^^^^^^^^^ + +Check if a resource can actually be created (but don't actually allocate any +memory). This is used to implement OpenGL's proxy textures. Typically, a +driver will simply check if the total size of the given resource is less than +some limit. + + .. _resource_create: resource_create diff --git a/src/gallium/include/pipe/p_screen.h b/src/gallium/include/pipe/p_screen.h index fdf6fa2d3f9..dff503676f8 100644 --- a/src/gallium/include/pipe/p_screen.h +++ b/src/gallium/include/pipe/p_screen.h @@ -138,6 +138,14 @@ struct pipe_screen { enum pipe_video_profile profile ); /** + * Check if we can actually create the given resource (test the dimension, + * overall size, etc). Used to implement proxy textures. + * \return TRUE if size is OK, FALSE if too large. + */ + boolean (*can_create_resource)(struct pipe_screen *screen, + const struct pipe_resource *templat); + + /** * Create a new texture object, using the given template info. */ struct pipe_resource * (*resource_create)(struct pipe_screen *, |