diff options
author | Brian Paul <[email protected]> | 2000-04-17 15:13:53 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2000-04-17 15:13:53 +0000 |
commit | a5f4cae20a5d47bf5e0f8d1aa35650d16391097d (patch) | |
tree | cdd7d44465c48b79bf2568e23233af05fa3ece13 /src | |
parent | 0c12733fb7a9bff685300346b55c19b4a304d1d0 (diff) |
work on GL_SGI_color_table
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/main/colortab.c | 183 | ||||
-rw-r--r-- | src/mesa/main/extensions.c | 3 | ||||
-rw-r--r-- | src/mesa/main/image.c | 40 | ||||
-rw-r--r-- | src/mesa/main/pixel.c | 14 |
4 files changed, 187 insertions, 53 deletions
diff --git a/src/mesa/main/colortab.c b/src/mesa/main/colortab.c index 72a9cfc8776..98c8bde3f91 100644 --- a/src/mesa/main/colortab.c +++ b/src/mesa/main/colortab.c @@ -1,4 +1,4 @@ -/* $Id: colortab.c,v 1.13 2000/04/12 00:27:37 brianp Exp $ */ +/* $Id: colortab.c,v 1.14 2000/04/17 15:13:53 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -115,6 +115,7 @@ _mesa_ColorTable( GLenum target, GLenum internalFormat, GLint baseFormat; GLfloat rScale = 1.0, gScale = 1.0, bScale = 1.0, aScale = 1.0; GLfloat rBias = 0.0, gBias = 0.0, bBias = 0.0, aBias = 0.0; + GLboolean floatTable = GL_FALSE; ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glColorTable"); @@ -151,6 +152,7 @@ _mesa_ColorTable( GLenum target, GLenum internalFormat, break; case GL_COLOR_TABLE: table = &ctx->ColorTable; + floatTable = GL_TRUE; rScale = ctx->Pixel.ColorTableScale[0]; gScale = ctx->Pixel.ColorTableScale[1]; bScale = ctx->Pixel.ColorTableScale[2]; @@ -166,6 +168,7 @@ _mesa_ColorTable( GLenum target, GLenum internalFormat, break; case GL_POST_CONVOLUTION_COLOR_TABLE: table = &ctx->PostConvolutionColorTable; + floatTable = GL_TRUE; rScale = ctx->Pixel.PCCTscale[0]; gScale = ctx->Pixel.PCCTscale[1]; bScale = ctx->Pixel.PCCTscale[2]; @@ -181,6 +184,7 @@ _mesa_ColorTable( GLenum target, GLenum internalFormat, break; case GL_POST_COLOR_MATRIX_COLOR_TABLE: table = &ctx->PostColorMatrixColorTable; + floatTable = GL_TRUE; rScale = ctx->Pixel.PCMCTscale[0]; gScale = ctx->Pixel.PCMCTscale[1]; bScale = ctx->Pixel.PCMCTscale[2]; @@ -237,10 +241,57 @@ _mesa_ColorTable( GLenum target, GLenum internalFormat, table->Table, /* dest */ format, type, data, &ctx->Unpack, GL_TRUE); - if (rScale != 1.0 || gScale != 1.0 || bScale != 1.0 || aScale != 1.0 || - rBias != 0.0 || gBias != 0.0 || bBias != 0.0 || aBias != 0.0) { - /* XXX apply scale and bias */ + if (floatTable) { + /* Apply scale and bias and convert GLubyte values to GLfloats + * in [0, 1]. Store results in the tableF[]. + */ + GLuint i; + rScale /= 255.0; + gScale /= 255.0; + bScale /= 255.0; + aScale /= 255.0; + switch (table->Format) { + case GL_INTENSITY: + for (i = 0; i < width; i++) { + table->TableF[i] = table->Table[i] * rScale + rBias; + } + break; + case GL_LUMINANCE: + for (i = 0; i < width; i++) { + table->TableF[i] = table->Table[i] * rScale + rBias; + } + break; + case GL_ALPHA: + for (i = 0; i < width; i++) { + table->TableF[i] = table->Table[i] * aScale + aBias; + } + break; + case GL_LUMINANCE_ALPHA: + for (i = 0; i < width; i++) { + table->TableF[i*2+0] = table->Table[i*2+0] * rScale + rBias; + table->TableF[i*2+1] = table->Table[i*2+1] * aScale + aBias; + } + break; + case GL_RGB: + for (i = 0; i < width; i++) { + table->TableF[i*3+0] = table->Table[i*3+0] * rScale + rBias; + table->TableF[i*3+1] = table->Table[i*3+1] * gScale + gBias; + table->TableF[i*3+2] = table->Table[i*3+2] * bScale + bBias; + } + break; + case GL_RGBA: + for (i = 0; i < width; i++) { + table->TableF[i*4+0] = table->Table[i*4+0] * rScale + rBias; + table->TableF[i*4+1] = table->Table[i*4+1] * gScale + gBias; + table->TableF[i*4+2] = table->Table[i*4+2] * bScale + bBias; + table->TableF[i*4+3] = table->Table[i*4+3] * aScale + aBias; + } + break; + default: + gl_problem(ctx, "Bad format in _mesa_ColorTable"); + return; + } } } @@ -399,6 +450,7 @@ _mesa_GetColorTable( GLenum target, GLenum format, struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; struct gl_color_table *table = NULL; GLubyte rgba[MAX_COLOR_TABLE_SIZE][4]; + GLboolean floatTable = GL_FALSE; GLint i; ASSERT_OUTSIDE_BEGIN_END(ctx, "glGetColorTable"); @@ -418,12 +470,15 @@ _mesa_GetColorTable( GLenum target, GLenum format, break; case GL_COLOR_TABLE: table = &ctx->ColorTable; + floatTable = GL_TRUE; break; case GL_POST_CONVOLUTION_COLOR_TABLE: table = &ctx->PostConvolutionColorTable; + floatTable = GL_TRUE; break; case GL_POST_COLOR_MATRIX_COLOR_TABLE: table = &ctx->PostColorMatrixColorTable; + floatTable = GL_TRUE; break; default: gl_error(ctx, GL_INVALID_ENUM, "glGetColorTable(target)"); @@ -434,51 +489,111 @@ _mesa_GetColorTable( GLenum target, GLenum format, switch (table->Format) { case GL_ALPHA: - for (i = 0; i < table->Size; i++) { - rgba[i][RCOMP] = 0; - rgba[i][GCOMP] = 0; - rgba[i][BCOMP] = 0; - rgba[i][ACOMP] = table->Table[i]; + if (floatTable) { + for (i = 0; i < table->Size; i++) { + rgba[i][RCOMP] = 0; + rgba[i][GCOMP] = 0; + rgba[i][BCOMP] = 0; + rgba[i][ACOMP] = (GLint) (table->TableF[i] * 255.0F); + } + } + else { + for (i = 0; i < table->Size; i++) { + rgba[i][RCOMP] = 0; + rgba[i][GCOMP] = 0; + rgba[i][BCOMP] = 0; + rgba[i][ACOMP] = table->Table[i]; + } } break; case GL_LUMINANCE: - for (i = 0; i < table->Size; i++) { - rgba[i][RCOMP] = table->Table[i]; - rgba[i][GCOMP] = table->Table[i]; - rgba[i][BCOMP] = table->Table[i]; - rgba[i][ACOMP] = 255; + if (floatTable) { + for (i = 0; i < table->Size; i++) { + rgba[i][RCOMP] = (GLint) (table->Table[i] * 255.0F); + rgba[i][GCOMP] = (GLint) (table->Table[i] * 255.0F); + rgba[i][BCOMP] = (GLint) (table->Table[i] * 255.0F); + rgba[i][ACOMP] = 255; + } + } + else { + for (i = 0; i < table->Size; i++) { + rgba[i][RCOMP] = table->Table[i]; + rgba[i][GCOMP] = table->Table[i]; + rgba[i][BCOMP] = table->Table[i]; + rgba[i][ACOMP] = 255; + } } break; case GL_LUMINANCE_ALPHA: - for (i = 0; i < table->Size; i++) { - rgba[i][RCOMP] = table->Table[i*2+0]; - rgba[i][GCOMP] = table->Table[i*2+0]; - rgba[i][BCOMP] = table->Table[i*2+0]; - rgba[i][ACOMP] = table->Table[i*2+1]; + if (floatTable) { + for (i = 0; i < table->Size; i++) { + rgba[i][RCOMP] = (GLint) (table->Table[i*2+0] * 255.0F); + rgba[i][GCOMP] = (GLint) (table->Table[i*2+0] * 255.0F); + rgba[i][BCOMP] = (GLint) (table->Table[i*2+0] * 255.0F); + rgba[i][ACOMP] = (GLint) (table->Table[i*2+1] * 255.0F); + } + } + else { + for (i = 0; i < table->Size; i++) { + rgba[i][RCOMP] = table->Table[i*2+0]; + rgba[i][GCOMP] = table->Table[i*2+0]; + rgba[i][BCOMP] = table->Table[i*2+0]; + rgba[i][ACOMP] = table->Table[i*2+1]; + } } break; case GL_INTENSITY: - for (i = 0; i < table->Size; i++) { - rgba[i][RCOMP] = table->Table[i]; - rgba[i][GCOMP] = table->Table[i]; - rgba[i][BCOMP] = table->Table[i]; - rgba[i][ACOMP] = 255; + if (floatTable) { + for (i = 0; i < table->Size; i++) { + rgba[i][RCOMP] = (GLint) (table->Table[i] * 255.0F); + rgba[i][GCOMP] = (GLint) (table->Table[i] * 255.0F); + rgba[i][BCOMP] = (GLint) (table->Table[i] * 255.0F); + rgba[i][ACOMP] = 255; + } + } + else { + for (i = 0; i < table->Size; i++) { + rgba[i][RCOMP] = table->Table[i]; + rgba[i][GCOMP] = table->Table[i]; + rgba[i][BCOMP] = table->Table[i]; + rgba[i][ACOMP] = 255; + } } break; case GL_RGB: - for (i = 0; i < table->Size; i++) { - rgba[i][RCOMP] = table->Table[i*3+0]; - rgba[i][GCOMP] = table->Table[i*3+1]; - rgba[i][BCOMP] = table->Table[i*3+2]; - rgba[i][ACOMP] = 255; + if (floatTable) { + for (i = 0; i < table->Size; i++) { + rgba[i][RCOMP] = (GLint) (table->Table[i*3+0] * 255.0F); + rgba[i][GCOMP] = (GLint) (table->Table[i*3+1] * 255.0F); + rgba[i][BCOMP] = (GLint) (table->Table[i*3+2] * 255.0F); + rgba[i][ACOMP] = 255; + } + } + else { + for (i = 0; i < table->Size; i++) { + rgba[i][RCOMP] = table->Table[i*3+0]; + rgba[i][GCOMP] = table->Table[i*3+1]; + rgba[i][BCOMP] = table->Table[i*3+2]; + rgba[i][ACOMP] = 255; + } } break; case GL_RGBA: - for (i = 0; i < table->Size; i++) { - rgba[i][RCOMP] = table->Table[i*4+0]; - rgba[i][GCOMP] = table->Table[i*4+1]; - rgba[i][BCOMP] = table->Table[i*4+2]; - rgba[i][ACOMP] = table->Table[i*4+3]; + if (floatTable) { + for (i = 0; i < table->Size; i++) { + rgba[i][RCOMP] = (GLint) (table->Table[i*4+0] * 255.0F); + rgba[i][GCOMP] = (GLint) (table->Table[i*4+1] * 255.0F); + rgba[i][BCOMP] = (GLint) (table->Table[i*4+2] * 255.0F); + rgba[i][ACOMP] = (GLint) (table->Table[i*4+3] * 255.0F); + } + } + else { + for (i = 0; i < table->Size; i++) { + rgba[i][RCOMP] = table->Table[i*4+0]; + rgba[i][GCOMP] = table->Table[i*4+1]; + rgba[i][BCOMP] = table->Table[i*4+2]; + rgba[i][ACOMP] = table->Table[i*4+3]; + } } break; default: diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index b2085246f76..bd203e62a33 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -1,4 +1,4 @@ -/* $Id: extensions.c,v 1.23 2000/04/08 18:57:45 brianp Exp $ */ +/* $Id: extensions.c,v 1.24 2000/04/17 15:13:53 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -79,6 +79,7 @@ static struct { int enabled; const char *name; } default_extensions[] = { { ALWAYS_ENABLED, "GL_NV_texgen_reflection" }, { DEFAULT_ON, "GL_PGI_misc_hints" }, { DEFAULT_ON, "GL_SGI_color_matrix" }, + { DEFAULT_ON, "GL_SGI_color_table" }, { DEFAULT_ON, "GL_SGIS_pixel_texture" }, { DEFAULT_ON, "GL_SGIS_texture_edge_clamp" }, { DEFAULT_ON, "GL_SGIX_pixel_texture" } diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c index dd45f1b696e..6fa54db3a12 100644 --- a/src/mesa/main/image.c +++ b/src/mesa/main/image.c @@ -1,4 +1,4 @@ -/* $Id: image.c,v 1.27 2000/04/15 23:05:39 brianp Exp $ */ +/* $Id: image.c,v 1.28 2000/04/17 15:13:53 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -612,7 +612,8 @@ _mesa_pack_rgba_span( const GLcontext *ctx, ctx->Pixel.MapColorFlag || ctx->ColorMatrix.type != MATRIX_IDENTITY || ctx->Pixel.ScaleOrBiasRGBApcm || - ctx->Pixel.ColorTableEnabled); + ctx->Pixel.ColorTableEnabled || + ctx->Pixel.PostColorMatrixColorTableEnabled); /* Test for optimized case first */ if (!applyTransferOps && format == GL_RGBA && type == GL_UNSIGNED_BYTE) { @@ -658,19 +659,27 @@ _mesa_pack_rgba_span( const GLcontext *ctx, if (ctx->Pixel.ScaleOrBiasRGBA) { _mesa_scale_and_bias_rgba( ctx, n, rgba ); } - /* color table lookup */ + /* color map lookup */ if (ctx->Pixel.MapColorFlag) { _mesa_map_rgba( ctx, n, rgba ); } + /* GL_COLOR_TABLE lookup */ + if (ctx->Pixel.ColorTableEnabled) { + _mesa_lookup_rgba(&ctx->ColorTable, n, rgba); + } + /* XXX convolution here */ + /* XXX post-convolution color table look-up here */ /* color matrix */ if (ctx->ColorMatrix.type != MATRIX_IDENTITY || ctx->Pixel.ScaleOrBiasRGBApcm) { _mesa_transform_rgba(ctx, n, rgba); } - /* GL_SGI_color_table lookup */ - if (ctx->Pixel.ColorTableEnabled) { - _mesa_lookup_rgba(&ctx->ColorTable, n, rgba); + /* GL_POST_COLOR_MATRIX_COLOR_TABLE lookup */ + if (ctx->Pixel.PostColorMatrixColorTableEnabled) { + _mesa_lookup_rgba(&ctx->PostColorMatrixColorTable, n, rgba); } + /* XXX histogram here */ + /* XXX min/max here */ } if (format==GL_LUMINANCE || format==GL_LUMINANCE_ALPHA) { @@ -2176,7 +2185,8 @@ _mesa_unpack_ubyte_color_span( const GLcontext *ctx, ctx->Pixel.MapColorFlag || ctx->ColorMatrix.type != MATRIX_IDENTITY || ctx->Pixel.ScaleOrBiasRGBApcm || - ctx->Pixel.ColorTableEnabled); + ctx->Pixel.ColorTableEnabled || + ctx->Pixel.PostColorMatrixColorTableEnabled); /* Try simple cases first */ if (!applyTransferOps && srcType == GL_UNSIGNED_BYTE) { @@ -2281,19 +2291,27 @@ _mesa_unpack_ubyte_color_span( const GLcontext *ctx, if (applyTransferOps) { /* scale and bias colors */ _mesa_scale_and_bias_rgba(ctx, n, rgba); - /* color table lookup */ + /* color map lookup */ if (ctx->Pixel.MapColorFlag) { _mesa_map_rgba(ctx, n, rgba); } + /* GL_COLOR_TABLE lookup */ + if (ctx->Pixel.ColorTableEnabled) { + _mesa_lookup_rgba(&ctx->ColorTable, n, rgba); + } + /* XXX convolution here */ + /* XXX post-convolution color table look-up here */ /* color matrix transform */ if (ctx->ColorMatrix.type != MATRIX_IDENTITY || ctx->Pixel.ScaleOrBiasRGBApcm) { _mesa_transform_rgba(ctx, n, rgba); } - /* GL_SGI_color_table lookup */ - if (ctx->Pixel.ColorTableEnabled) { - _mesa_lookup_rgba(&ctx->ColorTable, n, rgba); + /* GL_POST_COLOR_MATRIX_COLOR_TABLE lookup */ + if (ctx->Pixel.PostColorMatrixColorTableEnabled) { + _mesa_lookup_rgba(&ctx->PostColorMatrixColorTable, n, rgba); } + /* XXX histogram here */ + /* XXX min/max here */ } } diff --git a/src/mesa/main/pixel.c b/src/mesa/main/pixel.c index b3b5f672948..07353312182 100644 --- a/src/mesa/main/pixel.c +++ b/src/mesa/main/pixel.c @@ -1,4 +1,4 @@ -/* $Id: pixel.c,v 1.7 2000/04/12 18:54:48 brianp Exp $ */ +/* $Id: pixel.c,v 1.8 2000/04/17 15:13:53 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -730,7 +730,7 @@ _mesa_lookup_rgba(const struct gl_color_table *table, case GL_INTENSITY: { const GLfloat scale = (GLfloat) (table->Size - 1); - const GLubyte *lut = table->Table; + const GLfloat *lut = table->TableF; GLuint i; /* replace RGBA with I */ for (i = 0; i < n; i++) { @@ -744,7 +744,7 @@ _mesa_lookup_rgba(const struct gl_color_table *table, case GL_LUMINANCE: { const GLfloat scale = (GLfloat) (table->Size - 1); - const GLubyte *lut = table->Table; + const GLfloat *lut = table->TableF; GLuint i; /* replace RGB with L */ for (i = 0; i < n; i++) { @@ -757,7 +757,7 @@ _mesa_lookup_rgba(const struct gl_color_table *table, case GL_ALPHA: { const GLfloat scale = (GLfloat) (table->Size - 1); - const GLubyte *lut = table->Table; + const GLfloat *lut = table->TableF; GLuint i; /* replace A with A */ for (i = 0; i < n; i++) { @@ -769,7 +769,7 @@ _mesa_lookup_rgba(const struct gl_color_table *table, case GL_LUMINANCE_ALPHA: { const GLfloat scale = (GLfloat) (table->Size - 1); - const GLubyte *lut = table->Table; + const GLfloat *lut = table->TableF; GLuint i; /* replace RGBA with LLLA */ for (i = 0; i < n; i++) { @@ -785,7 +785,7 @@ _mesa_lookup_rgba(const struct gl_color_table *table, case GL_RGB: { const GLfloat scale = (GLfloat) (table->Size - 1); - const GLubyte *lut = table->Table; + const GLfloat *lut = table->TableF; GLuint i; /* replace RGB with RGB */ for (i = 0; i < n; i++) { @@ -801,7 +801,7 @@ _mesa_lookup_rgba(const struct gl_color_table *table, case GL_RGBA: { const GLfloat scale = (GLfloat) (table->Size - 1); - const GLubyte *lut = table->Table; + const GLfloat *lut = table->TableF; GLuint i; /* replace RGBA with RGBA */ for (i = 0; i < n; i++) { |