diff options
author | Keith Whitwell <[email protected]> | 1999-09-30 11:18:21 +0000 |
---|---|---|
committer | Keith Whitwell <[email protected]> | 1999-09-30 11:18:21 +0000 |
commit | 69cfdb2fcb6c6d5538aff6533b587a54fb2e74c3 (patch) | |
tree | 45a8d29aa8aff368d4e4c3ca6442a0566c16d6a4 /src | |
parent | 0b6ae412d32ca2756f659f11d0c919812097716f (diff) |
more hooks for mga driver, including an immediate fastpath
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/main/blend.c | 10 | ||||
-rw-r--r-- | src/mesa/main/dd.h | 26 | ||||
-rw-r--r-- | src/mesa/main/light.c | 9 | ||||
-rw-r--r-- | src/mesa/main/texobj.c | 13 |
4 files changed, 51 insertions, 7 deletions
diff --git a/src/mesa/main/blend.c b/src/mesa/main/blend.c index deac05c489d..6bf3581b8fb 100644 --- a/src/mesa/main/blend.c +++ b/src/mesa/main/blend.c @@ -1,4 +1,4 @@ -/* $Id: blend.c,v 1.2 1999/08/19 15:48:01 brianp Exp $ */ +/* $Id: blend.c,v 1.3 1999/09/30 11:18:21 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -203,6 +203,11 @@ gl_BlendFuncSeparate( GLcontext *ctx, GLenum sfactorRGB, GLenum dfactorRGB, ctx->Color.BlendFunc = NULL; ctx->NewState |= NEW_RASTER_OPS; + + if (ctx->Driver.BlendFuncSeparate) { + (*ctx->Driver.BlendFuncSeparate)( ctx, sfactorRGB, dfactorRGB, + sfactorA, dfactorA ); + } } @@ -243,6 +248,9 @@ void gl_BlendEquation( GLcontext *ctx, GLenum mode ) ctx->Color.BlendFunc = NULL; ctx->NewState |= NEW_RASTER_OPS; + + if (ctx->Driver.BlendEquation) + ctx->Driver.BlendEquation( ctx, mode ); } diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h index aae4d714733..64b031e4e10 100644 --- a/src/mesa/main/dd.h +++ b/src/mesa/main/dd.h @@ -1,4 +1,4 @@ -/* $Id: dd.h,v 1.2 1999/09/18 20:41:22 keithw Exp $ */ +/* $Id: dd.h,v 1.3 1999/09/30 11:18:21 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -563,6 +563,23 @@ struct dd_function_table { */ + GLboolean (*IsTextureResident)( GLcontext *ctx, + struct gl_texture_object *t ); + /* + * Allows the driver to implement the AreTexturesResident tests without + * knowing about Mesa's internal hash tables for textures. + */ + + void (*PrioritizeTexture)( GLcontext *ctx, + struct gl_texture_object *t, + GLclampf priority ); + /* + * Notify driver of priority change for a texture. + */ + + + + /*** *** NEW in Mesa 3.x ***/ @@ -616,7 +633,11 @@ struct dd_function_table { * the driver's UpdateState() function must do. */ void (*AlphaFunc)(GLcontext *ctx, GLenum func, GLclampf ref); + void (*BlendEquation)(GLcontext *ctx, GLenum mode); void (*BlendFunc)(GLcontext *ctx, GLenum sfactor, GLenum dfactor); + void (*BlendFuncSeparate)( GLcontext *ctx, GLenum sfactorRGB, + GLenum dfactorRGB, GLenum sfactorA, + GLenum dfactorA ); void (*ClearDepth)(GLcontext *ctx, GLclampd d); void (*CullFace)(GLcontext *ctx, GLenum mode); void (*FrontFace)(GLcontext *ctx, GLenum mode); @@ -626,6 +647,9 @@ struct dd_function_table { void (*Enable)(GLcontext* ctx, GLenum cap, GLboolean state); void (*Fogfv)(GLcontext *ctx, GLenum pname, const GLfloat *params); void (*Hint)(GLcontext *ctx, GLenum target, GLenum mode); + void (*Lightfv)(GLcontext *ctx, GLenum light, + GLenum pname, const GLfloat *params, GLint nparams ); + void (*LightModelfv)(GLcontext *ctx, GLenum pname, const GLfloat *params); void (*PolygonMode)(GLcontext *ctx, GLenum face, GLenum mode); void (*Scissor)(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h); void (*ShadeModel)(GLcontext *ctx, GLenum mode); diff --git a/src/mesa/main/light.c b/src/mesa/main/light.c index 893438d4457..715084bee62 100644 --- a/src/mesa/main/light.c +++ b/src/mesa/main/light.c @@ -1,4 +1,4 @@ -/* $Id: light.c,v 1.2 1999/09/18 20:41:23 keithw Exp $ */ +/* $Id: light.c,v 1.3 1999/09/30 11:18:22 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -168,6 +168,9 @@ void gl_Lightfv( GLcontext *ctx, break; } + if (ctx->Driver.Lightfv) + ctx->Driver.Lightfv( ctx, light, pname, params, nparams ); + ctx->NewState |= NEW_LIGHTING; } @@ -328,6 +331,10 @@ void gl_LightModelfv( GLcontext *ctx, GLenum pname, const GLfloat *params ) gl_error( ctx, GL_INVALID_ENUM, "glLightModel" ); break; } + + if (ctx->Driver.LightModelfv) + ctx->Driver.LightModelfv( ctx, pname, params ); + ctx->NewState |= NEW_LIGHTING; } diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c index 78691d24f2c..d94618d3407 100644 --- a/src/mesa/main/texobj.c +++ b/src/mesa/main/texobj.c @@ -1,4 +1,4 @@ -/* $Id: texobj.c,v 1.1 1999/08/19 00:55:41 jtg Exp $ */ +/* $Id: texobj.c,v 1.2 1999/09/30 11:18:22 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -507,6 +507,9 @@ void gl_PrioritizeTextures( GLcontext *ctx, HashLookup(ctx->Shared->TexObjects, texName[i]); if (t) { t->Priority = CLAMP( priorities[i], 0.0F, 1.0F ); + + if (ctx->Driver.PrioritizeTexture) + ctx->Driver.PrioritizeTexture( ctx, t, t->Priority ); } } } @@ -515,7 +518,7 @@ void gl_PrioritizeTextures( GLcontext *ctx, /* - * Execute glAreTexturesResident + * Execute glAreTexturesResident */ GLboolean gl_AreTexturesResident( GLcontext *ctx, GLsizei n, const GLuint *texName, @@ -541,8 +544,10 @@ GLboolean gl_AreTexturesResident( GLcontext *ctx, GLsizei n, t = (struct gl_texture_object *) HashLookup(ctx->Shared->TexObjects, texName[i]); if (t) { - /* we consider all valid texture objects to be resident */ - residences[i] = GL_TRUE; + if (ctx->Driver.IsTextureResident) + residences[i] = ctx->Driver.IsTextureResident( ctx, t ); + else + residences[i] = GL_TRUE; } else { gl_error( ctx, GL_INVALID_VALUE, "glAreTexturesResident(textures)" ); |