diff options
author | Ilia Mirkin <[email protected]> | 2019-07-25 23:27:56 -0400 |
---|---|---|
committer | Juan A. Suarez Romero <[email protected]> | 2019-07-29 11:01:18 +0000 |
commit | 5f640b4692bfa3fc688b480477977aae0807d485 (patch) | |
tree | b58ea23be903f8e465c888a39027ddc5306f7879 /src | |
parent | 645462fe85af8606585d03b958af2cdd6a5b1279 (diff) |
nvc0: allow a non-user buffer to be bound at position 0
Previously the code only handled it for positions 1 and up (as would be
for UBO's in GL). It's not a lot of trouble to handle this, and vl or
vdpau want this.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=111213
Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Karol Herbst <[email protected]>
Cc: [email protected]
(cherry picked from commit 9f8ed5aa6783a3dabefa96fe68d0367703dec91c)
Diffstat (limited to 'src')
-rw-r--r-- | src/gallium/drivers/nouveau/nvc0/nve4_compute.c | 45 |
1 files changed, 27 insertions, 18 deletions
diff --git a/src/gallium/drivers/nouveau/nvc0/nve4_compute.c b/src/gallium/drivers/nouveau/nvc0/nve4_compute.c index c5e4dec20bd..022aace73db 100644 --- a/src/gallium/drivers/nouveau/nvc0/nve4_compute.c +++ b/src/gallium/drivers/nouveau/nvc0/nve4_compute.c @@ -393,23 +393,24 @@ nve4_compute_validate_constbufs(struct nvc0_context *nvc0) uint64_t address = nvc0->screen->uniform_bo->offset + NVC0_CB_AUX_INFO(s); - assert(i > 0); /* we really only want uniform buffer objects */ - - BEGIN_NVC0(push, NVE4_CP(UPLOAD_DST_ADDRESS_HIGH), 2); - PUSH_DATAh(push, address + NVC0_CB_AUX_UBO_INFO(i - 1)); - PUSH_DATA (push, address + NVC0_CB_AUX_UBO_INFO(i - 1)); - BEGIN_NVC0(push, NVE4_CP(UPLOAD_LINE_LENGTH_IN), 2); - PUSH_DATA (push, 4 * 4); - PUSH_DATA (push, 0x1); - BEGIN_1IC0(push, NVE4_CP(UPLOAD_EXEC), 1 + 4); - PUSH_DATA (push, NVE4_COMPUTE_UPLOAD_EXEC_LINEAR | (0x20 << 1)); - - PUSH_DATA (push, res->address + nvc0->constbuf[s][i].offset); - PUSH_DATAh(push, res->address + nvc0->constbuf[s][i].offset); - PUSH_DATA (push, nvc0->constbuf[5][i].size); - PUSH_DATA (push, 0); - BCTX_REFN(nvc0->bufctx_cp, CP_CB(i), res, RD); + /* constbufs above 0 will are fetched via ubo info in the shader */ + if (i > 0) { + BEGIN_NVC0(push, NVE4_CP(UPLOAD_DST_ADDRESS_HIGH), 2); + PUSH_DATAh(push, address + NVC0_CB_AUX_UBO_INFO(i - 1)); + PUSH_DATA (push, address + NVC0_CB_AUX_UBO_INFO(i - 1)); + BEGIN_NVC0(push, NVE4_CP(UPLOAD_LINE_LENGTH_IN), 2); + PUSH_DATA (push, 4 * 4); + PUSH_DATA (push, 0x1); + BEGIN_1IC0(push, NVE4_CP(UPLOAD_EXEC), 1 + 4); + PUSH_DATA (push, NVE4_COMPUTE_UPLOAD_EXEC_LINEAR | (0x20 << 1)); + + PUSH_DATA (push, res->address + nvc0->constbuf[s][i].offset); + PUSH_DATAh(push, res->address + nvc0->constbuf[s][i].offset); + PUSH_DATA (push, nvc0->constbuf[s][i].size); + PUSH_DATA (push, 0); + } + BCTX_REFN(nvc0->bufctx_cp, CP_CB(i), res, RD); res->cb_bindings[s] |= 1 << i; } } @@ -554,9 +555,9 @@ nve4_compute_derive_cache_split(struct nvc0_context *nvc0, uint32_t shared_size) static void nve4_compute_setup_buf_cb(struct nvc0_context *nvc0, bool gp100, void *desc) { - // only user constant buffers 1-6 can be put in the descriptor, the rest are + // only user constant buffers 0-6 can be put in the descriptor, the rest are // loaded through global memory - for (int i = 1; i <= 6; i++) { + for (int i = 0; i <= 6; i++) { if (nvc0->constbuf[5][i].user || !nvc0->constbuf[5][i].u.buf) continue; @@ -609,6 +610,10 @@ nve4_compute_setup_launch_desc(struct nvc0_context *nvc0, if (nvc0->constbuf[5][0].user || cp->parm_size) { nve4_cp_launch_desc_set_cb(desc, 0, screen->uniform_bo, NVC0_CB_USR_INFO(5), 1 << 16); + + // Later logic will attempt to bind a real buffer at position 0. That + // should not happen if we've bound a user buffer. + assert(nvc0->constbuf[5][0].user || !nvc0->constbuf[5][0].u.buf); } nve4_cp_launch_desc_set_cb(desc, 7, screen->uniform_bo, NVC0_CB_AUX_INFO(5), 1 << 11); @@ -649,6 +654,10 @@ gp100_compute_setup_launch_desc(struct nvc0_context *nvc0, if (nvc0->constbuf[5][0].user || cp->parm_size) { gp100_cp_launch_desc_set_cb(desc, 0, screen->uniform_bo, NVC0_CB_USR_INFO(5), 1 << 16); + + // Later logic will attempt to bind a real buffer at position 0. That + // should not happen if we've bound a user buffer. + assert(nvc0->constbuf[5][0].user || !nvc0->constbuf[5][0].u.buf); } gp100_cp_launch_desc_set_cb(desc, 7, screen->uniform_bo, NVC0_CB_AUX_INFO(5), 1 << 11); |