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authorBrian <[email protected]>2007-02-22 16:06:54 -0700
committerBrian <[email protected]>2007-02-22 16:06:54 -0700
commit6cfe2114f19cdcaa372df1c30a7dc7be3b94a330 (patch)
tree090d15910b45e856d854c8cb776d285d48af4965 /src
parentfd89396012bf4e2f36315e79ee180f0ca4eaf32e (diff)
FORCE_PROG_EXECUTE_C cpp flag, misc changes
Diffstat (limited to 'src')
-rw-r--r--src/mesa/tnl/t_vb_arbprogram.c21
1 files changed, 17 insertions, 4 deletions
diff --git a/src/mesa/tnl/t_vb_arbprogram.c b/src/mesa/tnl/t_vb_arbprogram.c
index 97ff4c7f102..1d9a6ac4603 100644
--- a/src/mesa/tnl/t_vb_arbprogram.c
+++ b/src/mesa/tnl/t_vb_arbprogram.c
@@ -726,8 +726,9 @@ _tnl_disassem_vba_insn( union instruction op )
}
}
+typedef void (*gpu_function)(struct arb_vp_machine *m, union instruction op);
-static void (* const opcode_func[MAX_OPCODE+3])(struct arb_vp_machine *, union instruction) =
+static gpu_function opcode_func[MAX_OPCODE+3] =
{
do_NOP,
do_ABS,
@@ -958,7 +959,10 @@ static GLuint cvp_choose_result( struct compilation *cp,
idx = REG_OUT0 + dst->Index;
break;
default:
+#if 0
+ /* IF/ELSE/ENDIF instructions will hit this */
assert(0);
+#endif
return REG_RES; /* can't happen */
}
@@ -1279,8 +1283,13 @@ run_arb_vertex_program(GLcontext *ctx, struct tnl_pipeline_stage *stage)
GLuint i, j;
GLbitfield outputs;
+#define FORCE_PROG_EXECUTE_C 0
+#if FORCE_PROG_EXECUTE_C
+ return GL_TRUE;
+#else
if (!program)
return GL_TRUE;
+#endif
if (program->Base.Parameters) {
_mesa_load_state_parameters(ctx, program->Base.Parameters);
@@ -1338,9 +1347,9 @@ run_arb_vertex_program(GLcontext *ctx, struct tnl_pipeline_stage *stage)
call_func( p, m );
}
else {
- GLint j;
- for (j = 0; j < p->nr_instructions; j++) {
- union instruction inst = p->instructions[j];
+ GLint pc;
+ for (pc = 0; pc < p->nr_instructions; pc++) {
+ union instruction inst = p->instructions[pc];
opcode_func[inst.alu.opcode]( m, inst );
}
}
@@ -1468,7 +1477,11 @@ validate_vertex_program( GLcontext *ctx, struct tnl_pipeline_stage *stage )
struct arb_vp_machine *m = ARB_VP_MACHINE(stage);
struct gl_vertex_program *program = ctx->VertexProgram._Current;
+#if FORCE_OLD
+ if (0 &&program) {
+#else
if (program) {
+#endif
if (!program->TnlData)
compile_vertex_program( program, m->try_codegen );