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authorKenneth Graunke <[email protected]>2010-11-10 23:14:45 -0800
committerKenneth Graunke <[email protected]>2010-11-15 13:33:57 -0800
commitee36f14fa54723f2da3cf6054f822ebf05cca247 (patch)
tree118a1971431979171c55ca86ab026d5f99ba5e52 /src
parent62fe9c4efc77d0b9310e5e265f285205a3f862dc (diff)
glsl: Remove GLSL_TYPE_FUNCTION define.
Functions are not first class objects in GLSL, so there is never a value of function type. No code actually used this except for one function which asserted it shouldn't occur. One comment mentioned it, but was incorrect. So we may as well remove it entirely.
Diffstat (limited to 'src')
-rw-r--r--src/glsl/glsl_types.h10
-rw-r--r--src/glsl/ir_function.cpp1
2 files changed, 2 insertions, 9 deletions
diff --git a/src/glsl/glsl_types.h b/src/glsl/glsl_types.h
index dccab0a60d3..d38ef0b88b2 100644
--- a/src/glsl/glsl_types.h
+++ b/src/glsl/glsl_types.h
@@ -50,9 +50,8 @@ _mesa_glsl_release_types(void);
#define GLSL_TYPE_SAMPLER 4
#define GLSL_TYPE_STRUCT 5
#define GLSL_TYPE_ARRAY 6
-#define GLSL_TYPE_FUNCTION 7
-#define GLSL_TYPE_VOID 8
-#define GLSL_TYPE_ERROR 9
+#define GLSL_TYPE_VOID 7
+#define GLSL_TYPE_ERROR 8
enum glsl_sampler_dim {
GLSL_SAMPLER_DIM_1D = 0,
@@ -123,11 +122,6 @@ struct glsl_type {
* For \c GLSL_TYPE_ARRAY, this is the length of the array. For
* \c GLSL_TYPE_STRUCT, it is the number of elements in the structure and
* the number of values pointed to by \c fields.structure (below).
- *
- * For \c GLSL_TYPE_FUNCTION, it is the number of parameters to the
- * function. The return value from a function is implicitly the first
- * parameter. The types of the parameters are stored in
- * \c fields.parameters (below).
*/
unsigned length;
diff --git a/src/glsl/ir_function.cpp b/src/glsl/ir_function.cpp
index dfdec144b2f..8db70119ec2 100644
--- a/src/glsl/ir_function.cpp
+++ b/src/glsl/ir_function.cpp
@@ -70,7 +70,6 @@ type_compare(const glsl_type *a, const glsl_type *b)
*/
return (type_compare(a->fields.array, b->fields.array) == 0) ? 0 : -1;
- case GLSL_TYPE_FUNCTION:
case GLSL_TYPE_VOID:
case GLSL_TYPE_ERROR:
default: