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authorKenneth Graunke <[email protected]>2013-06-08 12:58:17 -0700
committerKenneth Graunke <[email protected]>2013-06-11 15:42:16 -0700
commitda1a896b0f95611e506df46e37a8d2b07e1ddd78 (patch)
tree5be2ce02c80afe3dcece81a4eea77c7561d986e6 /src
parentbabe35a067d1610d9032cc28eec8e16b18685621 (diff)
i965: Emit the BLEND_STATE pointer directly rather than via atoms.
Previously, we would: 1. Emit the new indirect state. 2. Flag CACHE_NEW_BLEND_STATE. 3. Rely on later state atoms to notice CACHE_NEW_BLEND_STATE and emit a pointer to the new indirect state. This is rather cumbersome: it requires two state atoms instead of one, and there's a strict ordering dependency in the list. Plus, the code gets spread across two functions (or even files in the case of Gen7+). Gen7+ has a packet to update just the blend state pointer, so it makes a lot of sense to simply emit that right away. Gen6 has a combined packet which updates blending, the color calculator, and depth/stencil state; however, each can still be modified independently. This drops the Gen6 micro-optimization where we tried to only emit one packet that changed all three states. State updates are pretty cheap. CACHE_NEW_BLEND_STATE is no longer necessary, so drop it. Signed-off-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.h2
-rw-r--r--src/mesa/drivers/dri/i965/brw_state.h1
-rw-r--r--src/mesa/drivers/dri/i965/brw_state_upload.c2
-rw-r--r--src/mesa/drivers/dri/i965/gen6_cc.c23
-rw-r--r--src/mesa/drivers/dri/i965/gen7_cc_state.c20
5 files changed, 18 insertions, 30 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
index 60b713d37f6..0e3b2abf22d 100644
--- a/src/mesa/drivers/dri/i965/brw_context.h
+++ b/src/mesa/drivers/dri/i965/brw_context.h
@@ -606,7 +606,6 @@ struct brw_vs_prog_data {
#define SHADER_TIME_STRIDE 64
enum brw_cache_id {
- BRW_BLEND_STATE,
BRW_DEPTH_STENCIL_STATE,
BRW_COLOR_CALC_STATE,
BRW_CC_VP,
@@ -701,7 +700,6 @@ enum shader_time_shader_type {
/* Flags for brw->state.cache.
*/
-#define CACHE_NEW_BLEND_STATE (1<<BRW_BLEND_STATE)
#define CACHE_NEW_DEPTH_STENCIL_STATE (1<<BRW_DEPTH_STENCIL_STATE)
#define CACHE_NEW_COLOR_CALC_STATE (1<<BRW_COLOR_CALC_STATE)
#define CACHE_NEW_CC_VP (1<<BRW_CC_VP)
diff --git a/src/mesa/drivers/dri/i965/brw_state.h b/src/mesa/drivers/dri/i965/brw_state.h
index 8af933ea94c..2cf238fd93e 100644
--- a/src/mesa/drivers/dri/i965/brw_state.h
+++ b/src/mesa/drivers/dri/i965/brw_state.h
@@ -106,7 +106,6 @@ extern const struct brw_tracked_state gen6_vs_state;
extern const struct brw_tracked_state gen6_wm_push_constants;
extern const struct brw_tracked_state gen6_wm_state;
extern const struct brw_tracked_state gen7_depthbuffer;
-extern const struct brw_tracked_state gen7_blend_state_pointer;
extern const struct brw_tracked_state gen7_cc_state_pointer;
extern const struct brw_tracked_state gen7_cc_viewport_state_pointer;
extern const struct brw_tracked_state gen7_clip_state;
diff --git a/src/mesa/drivers/dri/i965/brw_state_upload.c b/src/mesa/drivers/dri/i965/brw_state_upload.c
index 00aea41ef2d..402fc8c1e1e 100644
--- a/src/mesa/drivers/dri/i965/brw_state_upload.c
+++ b/src/mesa/drivers/dri/i965/brw_state_upload.c
@@ -188,7 +188,6 @@ static const struct brw_tracked_state *gen7_atoms[] =
&gen6_blend_state, /* must do before cc unit */
&gen6_color_calc_state, /* must do before cc unit */
&gen6_depth_stencil_state, /* must do before cc unit */
- &gen7_blend_state_pointer,
&gen7_cc_state_pointer,
&gen7_depth_stencil_state_pointer,
@@ -394,7 +393,6 @@ static struct dirty_bit_map brw_bits[] = {
};
static struct dirty_bit_map cache_bits[] = {
- DEFINE_BIT(CACHE_NEW_BLEND_STATE),
DEFINE_BIT(CACHE_NEW_DEPTH_STENCIL_STATE),
DEFINE_BIT(CACHE_NEW_COLOR_CALC_STATE),
DEFINE_BIT(CACHE_NEW_CC_VP),
diff --git a/src/mesa/drivers/dri/i965/gen6_cc.c b/src/mesa/drivers/dri/i965/gen6_cc.c
index e4ec1707f09..466ef4312c3 100644
--- a/src/mesa/drivers/dri/i965/gen6_cc.c
+++ b/src/mesa/drivers/dri/i965/gen6_cc.c
@@ -39,6 +39,7 @@ static void
gen6_upload_blend_state(struct brw_context *brw)
{
bool is_buffer_zero_integer_format = false;
+ struct intel_context *intel = &brw->intel;
struct gl_context *ctx = &brw->intel.ctx;
struct gen6_blend_state *blend;
int b;
@@ -223,7 +224,20 @@ gen6_upload_blend_state(struct brw_context *brw)
}
}
- brw->state.dirty.cache |= CACHE_NEW_BLEND_STATE;
+ /* Point the GPU at the new indirect state. */
+ if (intel->gen == 6) {
+ BEGIN_BATCH(4);
+ OUT_BATCH(_3DSTATE_CC_STATE_POINTERS << 16 | (4 - 2));
+ OUT_BATCH(brw->cc.blend_state_offset | 1);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ ADVANCE_BATCH();
+ } else {
+ BEGIN_BATCH(2);
+ OUT_BATCH(_3DSTATE_BLEND_STATE_POINTERS << 16 | (2 - 2));
+ OUT_BATCH(brw->cc.blend_state_offset | 1);
+ ADVANCE_BATCH();
+ }
}
const struct brw_tracked_state gen6_blend_state = {
@@ -231,7 +245,7 @@ const struct brw_tracked_state gen6_blend_state = {
.mesa = (_NEW_COLOR |
_NEW_BUFFERS |
_NEW_MULTISAMPLE),
- .brw = BRW_NEW_BATCH,
+ .brw = BRW_NEW_BATCH | BRW_NEW_STATE_BASE_ADDRESS,
.cache = 0,
},
.emit = gen6_upload_blend_state,
@@ -279,7 +293,7 @@ static void upload_cc_state_pointers(struct brw_context *brw)
BEGIN_BATCH(4);
OUT_BATCH(_3DSTATE_CC_STATE_POINTERS << 16 | (4 - 2));
- OUT_BATCH(brw->cc.blend_state_offset | 1);
+ OUT_BATCH(0);
OUT_BATCH(brw->cc.depth_stencil_state_offset | 1);
OUT_BATCH(brw->cc.state_offset | 1);
ADVANCE_BATCH();
@@ -290,8 +304,7 @@ const struct brw_tracked_state gen6_cc_state_pointers = {
.mesa = 0,
.brw = (BRW_NEW_BATCH |
BRW_NEW_STATE_BASE_ADDRESS),
- .cache = (CACHE_NEW_BLEND_STATE |
- CACHE_NEW_COLOR_CALC_STATE |
+ .cache = (CACHE_NEW_COLOR_CALC_STATE |
CACHE_NEW_DEPTH_STENCIL_STATE)
},
.emit = upload_cc_state_pointers,
diff --git a/src/mesa/drivers/dri/i965/gen7_cc_state.c b/src/mesa/drivers/dri/i965/gen7_cc_state.c
index b7395aa791b..9ad124e62b3 100644
--- a/src/mesa/drivers/dri/i965/gen7_cc_state.c
+++ b/src/mesa/drivers/dri/i965/gen7_cc_state.c
@@ -49,26 +49,6 @@ const struct brw_tracked_state gen7_cc_state_pointer = {
};
static void
-upload_blend_state_pointer(struct brw_context *brw)
-{
- struct intel_context *intel = &brw->intel;
-
- BEGIN_BATCH(2);
- OUT_BATCH(_3DSTATE_BLEND_STATE_POINTERS << 16 | (2 - 2));
- OUT_BATCH(brw->cc.blend_state_offset | 1);
- ADVANCE_BATCH();
-}
-
-const struct brw_tracked_state gen7_blend_state_pointer = {
- .dirty = {
- .mesa = 0,
- .brw = BRW_NEW_BATCH,
- .cache = CACHE_NEW_BLEND_STATE
- },
- .emit = upload_blend_state_pointer,
-};
-
-static void
upload_depth_stencil_state_pointer(struct brw_context *brw)
{
struct intel_context *intel = &brw->intel;