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authorIan Romanick <[email protected]>2013-08-13 09:15:01 -0700
committerIan Romanick <[email protected]>2013-08-19 16:39:04 -0700
commitd9bb8b7b56ce65bbf6909419aa6d3d69ccd34c08 (patch)
treed94bb913b1d513a866f25ac551b3f5cfb1e1ebd3 /src
parent5fb1dd51f3845985b9389987a1c6337e7fafeabc (diff)
glsl: Disallow embedded structure definitions
Continue to allow them in GLSL 1.10 because the spec allows it. Generate an error in all other versions because the specs specifically disallow it. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Cc: "9.2" <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/glsl/ast_to_hir.cpp30
-rw-r--r--src/glsl/glsl_parser_extras.cpp1
-rw-r--r--src/glsl/glsl_parser_extras.h7
3 files changed, 38 insertions, 0 deletions
diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
index 3807fdec9b3..c439391ab27 100644
--- a/src/glsl/ast_to_hir.cpp
+++ b/src/glsl/ast_to_hir.cpp
@@ -4455,6 +4455,34 @@ ast_struct_specifier::hir(exec_list *instructions,
struct _mesa_glsl_parse_state *state)
{
YYLTYPE loc = this->get_location();
+
+ /* Section 4.1.8 (Structures) of the GLSL 1.10 spec says:
+ *
+ * "Anonymous structures are not supported; so embedded structures must
+ * have a declarator. A name given to an embedded struct is scoped at
+ * the same level as the struct it is embedded in."
+ *
+ * The same section of the GLSL 1.20 spec says:
+ *
+ * "Anonymous structures are not supported. Embedded structures are not
+ * supported.
+ *
+ * struct S { float f; };
+ * struct T {
+ * S; // Error: anonymous structures disallowed
+ * struct { ... }; // Error: embedded structures disallowed
+ * S s; // Okay: nested structures with name are allowed
+ * };"
+ *
+ * The GLSL ES 1.00 and 3.00 specs have similar langauge and examples. So,
+ * we allow embedded structures in 1.10 only.
+ */
+ if (state->language_version != 110 && state->struct_specifier_depth != 0)
+ _mesa_glsl_error(&loc, state,
+ "embedded structure declartions are not allowed");
+
+ state->struct_specifier_depth++;
+
glsl_struct_field *fields;
unsigned decl_count =
ast_process_structure_or_interface_block(instructions,
@@ -4481,6 +4509,8 @@ ast_struct_specifier::hir(exec_list *instructions,
}
}
+ state->struct_specifier_depth--;
+
/* Structure type definitions do not have r-values.
*/
return NULL;
diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp
index 88f04836595..a97b3d934c5 100644
--- a/src/glsl/glsl_parser_extras.cpp
+++ b/src/glsl/glsl_parser_extras.cpp
@@ -71,6 +71,7 @@ _mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context *_ctx,
this->loop_nesting_ast = NULL;
this->switch_state.switch_nesting_ast = NULL;
+ this->struct_specifier_depth = 0;
this->num_builtins_to_link = 0;
/* Set default language version and extensions */
diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h
index b9ca4e3a4d6..440c15bb801 100644
--- a/src/glsl/glsl_parser_extras.h
+++ b/src/glsl/glsl_parser_extras.h
@@ -159,6 +159,13 @@ struct _mesa_glsl_parse_state {
enum _mesa_glsl_parser_targets target;
/**
+ * Number of nested struct_specifier levels
+ *
+ * Outside a struct_specifer, this is zero.
+ */
+ unsigned struct_specifier_depth;
+
+ /**
* Default uniform layout qualifiers tracked during parsing.
* Currently affects uniform blocks and uniform buffer variables in
* those blocks.