diff options
author | Felix Kuehling <[email protected]> | 2004-02-26 00:59:00 +0000 |
---|---|---|
committer | Felix Kuehling <[email protected]> | 2004-02-26 00:59:00 +0000 |
commit | d9a033087200548efabbd1f0cf0a2e2ecbf5809f (patch) | |
tree | 4607f8c5e37db90c4521bc7c54192cb6d6e6851b /src | |
parent | 795f1faf81b988ac969356945e25dc712bcc6a94 (diff) |
Converted vertex setup to use t_vertex.[ch].
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/drivers/dri/savage/savage_bci.h | 5 | ||||
-rw-r--r-- | src/mesa/drivers/dri/savage/savage_xmesa.c | 5 | ||||
-rw-r--r-- | src/mesa/drivers/dri/savage/savagecontext.h | 12 | ||||
-rw-r--r-- | src/mesa/drivers/dri/savage/savagedd.c | 3 | ||||
-rw-r--r-- | src/mesa/drivers/dri/savage/savagestate.c | 1 | ||||
-rw-r--r-- | src/mesa/drivers/dri/savage/savagetris.c | 128 | ||||
-rw-r--r-- | src/mesa/drivers/dri/savage/savagevb.c | 470 |
7 files changed, 121 insertions, 503 deletions
diff --git a/src/mesa/drivers/dri/savage/savage_bci.h b/src/mesa/drivers/dri/savage/savage_bci.h index adaf579a91c..9b3ca2e25d7 100644 --- a/src/mesa/drivers/dri/savage/savage_bci.h +++ b/src/mesa/drivers/dri/savage/savage_bci.h @@ -628,8 +628,13 @@ typedef union { #define SAVAGE_HW_NO_W (1<<1) #define SAVAGE_HW_NO_CD (1<<2) #define SAVAGE_HW_NO_CS (1<<3) +#define SAVAGE_HW_NO_U0 (1<<4) +#define SAVAGE_HW_NO_V0 (1<<5) #define SAVAGE_HW_NO_UV0 ((1<<4) | (1<<5)) +#define SAVAGE_HW_NO_U1 (1<<6) +#define SAVAGE_HW_NO_V1 (1<<7) #define SAVAGE_HW_NO_UV1 ((1<<6) | (1<<7)) +#define SAVAGE_HW_SKIPFLAGS 0x000000ff #define SAVAGE_HW_TRIANGLE_TYPE (3UL<<25) #define SAVAGE_HW_TRIANGLE_CONT (1UL<<24) diff --git a/src/mesa/drivers/dri/savage/savage_xmesa.c b/src/mesa/drivers/dri/savage/savage_xmesa.c index 43613b067fd..990689cfc96 100644 --- a/src/mesa/drivers/dri/savage/savage_xmesa.c +++ b/src/mesa/drivers/dri/savage/savage_xmesa.c @@ -48,7 +48,6 @@ #include "savagetex.h" #include "savagespan.h" #include "savagetris.h" -#include "savagevb.h" #include "savageioctl.h" #include "savage_bci.h" @@ -412,7 +411,6 @@ savageCreateContext( const __GLcontextModes *mesaVis, imesa->new_state = ~0; imesa->RenderIndex = ~0; imesa->dirty = ~0; - imesa->vertex_format = 0; imesa->TextureMode = ctx->Texture.Unit[0].EnvMode; imesa->CurrentTexObj[0] = 0; imesa->CurrentTexObj[1] = 0; @@ -454,7 +452,6 @@ savageCreateContext( const __GLcontextModes *mesaVis, savageDDInitIoctlFuncs( ctx ); savageInitTriFuncs( ctx ); - savageInitVB( ctx ); savageDDInitState( imesa ); driContextPriv->driverPrivate = (void *) imesa; @@ -487,8 +484,6 @@ savageDestroyContext(__DRIcontextPrivate *driContextPriv) _ac_DestroyContext( imesa->glCtx ); _swrast_DestroyContext( imesa->glCtx ); - savageFreeVB( imesa->glCtx ); - /* free the Mesa context */ imesa->glCtx->DriverCtx = NULL; _mesa_destroy_context(imesa->glCtx); diff --git a/src/mesa/drivers/dri/savage/savagecontext.h b/src/mesa/drivers/dri/savage/savagecontext.h index 6eaf58eca56..af8952200e3 100644 --- a/src/mesa/drivers/dri/savage/savagecontext.h +++ b/src/mesa/drivers/dri/savage/savagecontext.h @@ -40,6 +40,7 @@ typedef struct savage_texture_object_t *savageTextureObjectPtr; #include "savage_sarea.h" #include "savage_init.h" #include "mm.h" +#include "tnl/t_vertex.h" #include "savagetex.h" #include "savagedma.h" @@ -157,6 +158,13 @@ struct savage_context_t { */ GLuint LcsCullMode; + /* Vertex state + */ + GLuint vertex_size; + struct tnl_attr_map vertex_attrs[VERT_ATTRIB_MAX]; + GLuint vertex_attr_count; + char *verts; /* points to tnl->clipspace.vertex_buf */ + /* Rasterization state */ GLuint SetupNewInputs; @@ -167,11 +175,7 @@ struct savage_context_t { GLenum raster_primitive; GLenum render_primitive; - GLubyte *verts; - GLuint vertex_format; - GLuint vertex_size; GLuint DrawPrimitiveCmd; - GLuint DrawPrimitiveMask; /* Fallback rasterization functions */ diff --git a/src/mesa/drivers/dri/savage/savagedd.c b/src/mesa/drivers/dri/savage/savagedd.c index 96773e5a711..90acab86be8 100644 --- a/src/mesa/drivers/dri/savage/savagedd.c +++ b/src/mesa/drivers/dri/savage/savagedd.c @@ -28,12 +28,13 @@ #include <stdio.h> #include "mm.h" +#include "swrast/swrast.h" + #include "savagedd.h" #include "savagestate.h" #include "savagespan.h" #include "savagetex.h" #include "savagetris.h" -#include "savagevb.h" #include "savagecontext.h" #include "extensions.h" diff --git a/src/mesa/drivers/dri/savage/savagestate.c b/src/mesa/drivers/dri/savage/savagestate.c index 622e4362ab5..7c724eb7598 100644 --- a/src/mesa/drivers/dri/savage/savagestate.c +++ b/src/mesa/drivers/dri/savage/savagestate.c @@ -36,7 +36,6 @@ #include "savagestate.h" #include "savagetex.h" -#include "savagevb.h" #include "savagetris.h" #include "savageioctl.h" #include "savage_bci.h" diff --git a/src/mesa/drivers/dri/savage/savagetris.c b/src/mesa/drivers/dri/savage/savagetris.c index db061d9d393..025c469a55f 100644 --- a/src/mesa/drivers/dri/savage/savagetris.c +++ b/src/mesa/drivers/dri/savage/savagetris.c @@ -51,7 +51,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "savagetris.h" #include "savagestate.h" #include "savagetex.h" -#include "savagevb.h" #include "savageioctl.h" #include "savage_bci.h" @@ -86,7 +85,7 @@ static void __inline__ savage_draw_triangle( savageContextPtr imesa, imesa->DrawPrimitiveCmd &= ~(SAVAGE_HW_TRIANGLE_TYPE| SAVAGE_HW_TRIANGLE_CONT); - WRITE_CMD(vb,SAVAGE_DRAW_PRIMITIVE(3, imesa->DrawPrimitiveCmd&imesa->DrawPrimitiveMask, 0),GLuint); + WRITE_CMD(vb,SAVAGE_DRAW_PRIMITIVE(3, imesa->DrawPrimitiveCmd, 0),GLuint); vb = savage_send_one_vertex(imesa, v0, vb, 0, vertsize); vb = savage_send_one_vertex(imesa, v1, vb, 0, vertsize); @@ -130,7 +129,7 @@ static __inline__ void savage_draw_point( savageContextPtr imesa, ~(SAVAGE_HW_TRIANGLE_TYPE | SAVAGE_HW_TRIANGLE_CONT); imesa->DrawPrimitiveCmd |= SAVAGE_HW_TRIANGLE_FAN; - WRITE_CMD(vb, SAVAGE_DRAW_PRIMITIVE(4, imesa->DrawPrimitiveCmd&imesa->DrawPrimitiveMask, 0),GLuint); + WRITE_CMD(vb, SAVAGE_DRAW_PRIMITIVE(4, imesa->DrawPrimitiveCmd, 0),GLuint); WRITE_CMD(vb, x - sz, GLfloat); WRITE_CMD(vb, y - sz, GLfloat); @@ -164,7 +163,7 @@ static __inline__ void savage_draw_line( savageContextPtr imesa, imesa->DrawPrimitiveCmd &= ~(SAVAGE_HW_TRIANGLE_TYPE | SAVAGE_HW_TRIANGLE_CONT); imesa->DrawPrimitiveCmd |= SAVAGE_HW_TRIANGLE_FAN; - WRITE_CMD(vb, SAVAGE_DRAW_PRIMITIVE(4, imesa->DrawPrimitiveCmd&imesa->DrawPrimitiveMask, 0),GLuint); + WRITE_CMD(vb, SAVAGE_DRAW_PRIMITIVE(4, imesa->DrawPrimitiveCmd, 0),GLuint); dx = v0->v.x - v1->v.x; dy = v0->v.y - v1->v.y; @@ -204,7 +203,7 @@ static void __inline__ savage_draw_quad( savageContextPtr imesa, imesa->DrawPrimitiveCmd &= ~(SAVAGE_HW_TRIANGLE_TYPE | SAVAGE_HW_TRIANGLE_CONT); - WRITE_CMD(vb, SAVAGE_DRAW_PRIMITIVE(6, imesa->DrawPrimitiveCmd&imesa->DrawPrimitiveMask, 0),GLuint); + WRITE_CMD(vb, SAVAGE_DRAW_PRIMITIVE(6, imesa->DrawPrimitiveCmd, 0),GLuint); vb = savage_send_one_vertex(imesa, v0, vb, 0, vertsize); vb = savage_send_one_vertex(imesa, v1, vb, 0, vertsize); @@ -454,9 +453,9 @@ savage_fallback_tri( savageContextPtr imesa, { GLcontext *ctx = imesa->glCtx; SWvertex v[3]; - savage_translate_vertex( ctx, v0, &v[0] ); - savage_translate_vertex( ctx, v1, &v[1] ); - savage_translate_vertex( ctx, v2, &v[2] ); + _swsetup_Translate( ctx, v0, &v[0] ); + _swsetup_Translate( ctx, v1, &v[1] ); + _swsetup_Translate( ctx, v2, &v[2] ); _swrast_Triangle( ctx, &v[0], &v[1], &v[2] ); } @@ -468,8 +467,8 @@ savage_fallback_line( savageContextPtr imesa, { GLcontext *ctx = imesa->glCtx; SWvertex v[2]; - savage_translate_vertex( ctx, v0, &v[0] ); - savage_translate_vertex( ctx, v1, &v[1] ); + _swsetup_Translate( ctx, v0, &v[0] ); + _swsetup_Translate( ctx, v1, &v[1] ); _swrast_Line( ctx, &v[0], &v[1] ); } @@ -480,7 +479,7 @@ savage_fallback_point( savageContextPtr imesa, { GLcontext *ctx = imesa->glCtx; SWvertex v[1]; - savage_translate_vertex( ctx, v0, &v[0] ); + _swsetup_Translate( ctx, v0, &v[0] ); _swrast_Point( ctx, &v[0] ); } @@ -656,9 +655,6 @@ static void savageRunPipeline( GLcontext *ctx ) savageDDUpdateHwState( ctx ); if (!imesa->Fallback && imesa->new_gl_state) { - if (imesa->new_gl_state & _SAVAGE_NEW_VERTEX_STATE) - savageChooseVertexState( ctx ); - if (imesa->new_gl_state & _SAVAGE_NEW_RENDER_STATE) savageChooseRenderState( ctx ); @@ -732,16 +728,88 @@ static void savageRenderPrimitive( GLcontext *ctx, GLenum prim ) } +#define EMIT_ATTR( ATTR, STYLE, SKIP ) \ +do { \ + imesa->vertex_attrs[imesa->vertex_attr_count].attrib = (ATTR); \ + imesa->vertex_attrs[imesa->vertex_attr_count].format = (STYLE); \ + imesa->vertex_attr_count++; \ + drawCmd &= ~SKIP; \ +} while (0) + static void savageRenderStart( GLcontext *ctx ) { - /* Check for projective texturing. Make sure all texcoord - * pointers point to something. (fix in mesa?) + savageContextPtr imesa = SAVAGE_CONTEXT(ctx); + TNLcontext *tnl = TNL_CONTEXT(ctx); + struct vertex_buffer *VB = &tnl->vb; + GLuint index = tnl->render_inputs; + GLuint drawCmd = SAVAGE_HW_SKIPFLAGS; + if (imesa->savageScreen->chipset < S3_SAVAGE4) + drawCmd &= ~SAVAGE_HW_NO_UV1; + drawCmd &= ~SAVAGE_HW_NO_Z; /* all mesa vertices have a z coordinate */ + + /* Important: + */ + VB->AttribPtr[VERT_ATTRIB_POS] = VB->NdcPtr; + imesa->vertex_attr_count = 0; + + /* EMIT_ATTR's must be in order as they tell t_vertex.c how to + * build up a hardware vertex. */ - savageCheckTexSizes( ctx ); + if (index & _TNL_BITS_TEX_ANY) { + EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_4F_VIEWPORT, SAVAGE_HW_NO_W ); + } + else { + EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_3F_VIEWPORT, 0 ); + } + + /* t_context.c always includes a diffuse color */ + EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4UB_4F_RGBA, SAVAGE_HW_NO_CD ); + + if (index & (_TNL_BIT_COLOR1|_TNL_BIT_FOG)) { + EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_3UB_3F_RGB, SAVAGE_HW_NO_CS ); + EMIT_ATTR( _TNL_ATTRIB_FOG, EMIT_1UB_1F, SAVAGE_HW_NO_CS ); + } + + if (index & _TNL_BIT_TEX(0)) { + if (VB->TexCoordPtr[0]->size > 2) { + /* projective textures are not supported by the hardware */ + FALLBACK(ctx, SAVAGE_FALLBACK_TEXTURE, GL_TRUE); + } + if (VB->TexCoordPtr[0]->size == 2) + EMIT_ATTR( _TNL_ATTRIB_TEX0, EMIT_2F, SAVAGE_HW_NO_UV0 ); + else + EMIT_ATTR( _TNL_ATTRIB_TEX0, EMIT_1F, SAVAGE_HW_NO_U0 ); + } + if (index & _TNL_BIT_TEX(1)) { + if (VB->TexCoordPtr[1]->size > 2) { + /* projective textures are not supported by the hardware */ + FALLBACK(ctx, SAVAGE_FALLBACK_TEXTURE, GL_TRUE); + } + if (VB->TexCoordPtr[1]->size == 2) + EMIT_ATTR( _TNL_ATTRIB_TEX1, EMIT_2F, SAVAGE_HW_NO_UV1 ); + else + EMIT_ATTR( _TNL_ATTRIB_TEX1, EMIT_1F, SAVAGE_HW_NO_U1 ); + } + + /* Only need to change the vertex emit code if there has been a + * statechange to a new hardware vertex format: + */ + if (drawCmd != (imesa->DrawPrimitiveCmd & SAVAGE_HW_SKIPFLAGS)) { + imesa->vertex_size = + _tnl_install_attrs( ctx, + imesa->vertex_attrs, + imesa->vertex_attr_count, + imesa->hw_viewport, 0 ); + imesa->vertex_size >>= 2; + + imesa->DrawPrimitiveCmd = drawCmd; + } if (!SAVAGE_CONTEXT(ctx)->Fallback) { /* Update hardware state and get the lock */ savageDDRenderStart( ctx ); + } else { + tnl->Driver.Render.Start(ctx); } } @@ -784,9 +852,19 @@ void savageFallback( GLcontext *ctx, GLuint bit, GLboolean mode ) tnl->Driver.Render.Start = savageRenderStart; tnl->Driver.Render.PrimitiveNotify = savageRenderPrimitive; tnl->Driver.Render.Finish = savageRenderFinish; - tnl->Driver.Render.BuildVertices = savageBuildVertices; - imesa->new_gl_state |= (_SAVAGE_NEW_RENDER_STATE| - _SAVAGE_NEW_VERTEX_STATE); + + tnl->Driver.Render.BuildVertices = _tnl_build_vertices; + tnl->Driver.Render.CopyPV = _tnl_copy_pv; + tnl->Driver.Render.Interp = _tnl_interp; + + _tnl_invalidate_vertex_state( ctx, ~0 ); + _tnl_invalidate_vertices( ctx, ~0 ); + _tnl_install_attrs( ctx, + imesa->vertex_attrs, + imesa->vertex_attr_count, + imesa->hw_viewport, 0 ); + + imesa->new_gl_state |= _SAVAGE_NEW_RENDER_STATE; } } } @@ -811,7 +889,13 @@ void savageInitTriFuncs( GLcontext *ctx ) tnl->Driver.Render.Finish = savageRenderFinish; tnl->Driver.Render.PrimitiveNotify = savageRenderPrimitive; tnl->Driver.Render.ResetLineStipple = _swrast_ResetLineStipple; - tnl->Driver.Render.BuildVertices = savageBuildVertices; -/* r128Fallback( ctx, 0x100000, 1 ); */ + tnl->Driver.Render.BuildVertices = _tnl_build_vertices; + tnl->Driver.Render.CopyPV = _tnl_copy_pv; + tnl->Driver.Render.Interp = _tnl_interp; + + _tnl_init_vertices( ctx, ctx->Const.MaxArrayLockSize + 12, + 22 * sizeof(GLfloat) ); + + SAVAGE_CONTEXT(ctx)->verts = (char *)tnl->clipspace.vertex_buf; } diff --git a/src/mesa/drivers/dri/savage/savagevb.c b/src/mesa/drivers/dri/savage/savagevb.c deleted file mode 100644 index f0f4f4c43d8..00000000000 --- a/src/mesa/drivers/dri/savage/savagevb.c +++ /dev/null @@ -1,470 +0,0 @@ -/* - * Copyright 2000-2001 VA Linux Systems, Inc. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * on the rights to use, copy, modify, merge, publish, distribute, sub - * license, and/or sell copies of the Software, and to permit persons to whom - * the Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR - * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, - * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR - * OTHER DEALINGS IN THE SOFTWARE. - * - * Authors: - * Keith Whitwell <[email protected]> - * Felix Kuehling <[email protected]> - */ -/* $XFree86$ */ - -#include "savagecontext.h" -#include "savagevb.h" -#include "savagetris.h" -#include "savageioctl.h" -#include "savagecontext.h" -#include "savage_bci.h" - -#include "glheader.h" -#include "mtypes.h" -#include "macros.h" -#include "colormac.h" - -#include "tnl/t_context.h" -#include "swrast_setup/swrast_setup.h" -#include "swrast/swrast.h" - -#include <stdio.h> -#include <stdlib.h> - - -#define SAVAGE_TEX1_BIT 0x1 -#define SAVAGE_TEX0_BIT 0x2 -#define SAVAGE_RGBA_BIT 0x4 -#define SAVAGE_SPEC_BIT 0x8 -#define SAVAGE_FOG_BIT 0x10 -#define SAVAGE_XYZW_BIT 0x20 -#define SAVAGE_PTEX_BIT 0x40 -#define SAVAGE_MAX_SETUP 0x80 - -static struct { - void (*emit)( GLcontext *, GLuint, GLuint, void *, GLuint ); - interp_func interp; - copy_pv_func copy_pv; - GLboolean (*check_tex_sizes)( GLcontext *ctx ); - GLuint vertex_size; - GLuint vertex_format; -} setup_tab[SAVAGE_MAX_SETUP]; - -/* savage supports vertices without specular color, but this is not supported - * by the vbtmp. have to check if/how tiny vertices work. */ -#define TINY_VERTEX_FORMAT 0 -#define NOTEX_VERTEX_FORMAT (SAVAGE_HW_NO_UV0|SAVAGE_HW_NO_UV1) -#define TEX0_VERTEX_FORMAT (SAVAGE_HW_NO_UV1) -#define TEX1_VERTEX_FORMAT (0) -#define PROJ_TEX1_VERTEX_FORMAT 0 -#define TEX2_VERTEX_FORMAT 0 -#define TEX3_VERTEX_FORMAT 0 -#define PROJ_TEX3_VERTEX_FORMAT 0 - -#define DO_XYZW (IND & SAVAGE_XYZW_BIT) -#define DO_RGBA (IND & SAVAGE_RGBA_BIT) -#define DO_SPEC (IND & SAVAGE_SPEC_BIT) -#define DO_FOG (IND & SAVAGE_FOG_BIT) -#define DO_TEX0 (IND & SAVAGE_TEX0_BIT) -#define DO_TEX1 (IND & SAVAGE_TEX1_BIT) -#define DO_TEX2 0 -#define DO_TEX3 0 -#define DO_PTEX (IND & SAVAGE_PTEX_BIT) - - -#define VERTEX savageVertex -#define LOCALVARS savageContextPtr imesa = SAVAGE_CONTEXT(ctx); -#define GET_VIEWPORT_MAT() imesa->hw_viewport -#define GET_TEXSOURCE(n) n -#define GET_VERTEX_FORMAT() (imesa->DrawPrimitiveCmd & \ - (SAVAGE_HW_NO_UV0|SAVAGE_HW_NO_UV1)) -#define GET_VERTEX_STORE() imesa->verts -#define GET_VERTEX_SIZE() (imesa->vertex_size * sizeof(int)) - -#define HAVE_HW_VIEWPORT 0 -#define HAVE_HW_DIVIDE 0 -#define HAVE_RGBA_COLOR 0 -#define HAVE_TINY_VERTICES 0 -#define HAVE_NOTEX_VERTICES 1 -#define HAVE_TEX0_VERTICES 1 -#define HAVE_TEX1_VERTICES 1 -#define HAVE_TEX2_VERTICES 0 -#define HAVE_TEX3_VERTICES 0 -#define HAVE_PTEX_VERTICES 0 - -#define UNVIEWPORT_VARS \ - const GLfloat dx = - imesa->drawX - SUBPIXEL_X; \ - const GLfloat dy = (imesa->driDrawable->h + \ - imesa->drawY + SUBPIXEL_Y); \ - const GLfloat sz = 1.0 / imesa->depth_scale - -#define UNVIEWPORT_X(x) x + dx; -#define UNVIEWPORT_Y(y) - y + dy; -#define UNVIEWPORT_Z(z) z * sz; - -#define PTEX_FALLBACK() (void)imesa, FALLBACK(ctx, SAVAGE_FALLBACK_TEXTURE, 1) - - -#define INTERP_VERTEX (void)imesa, setup_tab[SAVAGE_CONTEXT(ctx)->SetupIndex].interp -#define COPY_PV_VERTEX (void)imesa, setup_tab[SAVAGE_CONTEXT(ctx)->SetupIndex].copy_pv - - -/*********************************************************************** - * Generate pv-copying and translation functions * - ***********************************************************************/ - -#define TAG(x) savage_##x -#include "tnl_dd/t_dd_vb.c" - -/*********************************************************************** - * Generate vertex emit and interp functions * - ***********************************************************************/ - - -#define IND (SAVAGE_XYZW_BIT|SAVAGE_RGBA_BIT) -#define TAG(x) x##_wg -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (SAVAGE_XYZW_BIT|SAVAGE_RGBA_BIT|SAVAGE_SPEC_BIT) -#define TAG(x) x##_wgs -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (SAVAGE_XYZW_BIT|SAVAGE_RGBA_BIT|SAVAGE_TEX0_BIT) -#define TAG(x) x##_wgt0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (SAVAGE_XYZW_BIT|SAVAGE_RGBA_BIT|SAVAGE_TEX0_BIT|SAVAGE_TEX1_BIT) -#define TAG(x) x##_wgt0t1 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (SAVAGE_XYZW_BIT|SAVAGE_RGBA_BIT|SAVAGE_TEX0_BIT|SAVAGE_PTEX_BIT) -#define TAG(x) x##_wgpt0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (SAVAGE_XYZW_BIT|SAVAGE_RGBA_BIT|SAVAGE_SPEC_BIT|SAVAGE_TEX0_BIT) -#define TAG(x) x##_wgst0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (SAVAGE_XYZW_BIT|SAVAGE_RGBA_BIT|SAVAGE_SPEC_BIT|SAVAGE_TEX0_BIT|SAVAGE_TEX1_BIT) -#define TAG(x) x##_wgst0t1 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (SAVAGE_XYZW_BIT|SAVAGE_RGBA_BIT|SAVAGE_SPEC_BIT|SAVAGE_TEX0_BIT|SAVAGE_PTEX_BIT) -#define TAG(x) x##_wgspt0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (SAVAGE_XYZW_BIT|SAVAGE_RGBA_BIT|SAVAGE_FOG_BIT) -#define TAG(x) x##_wgf -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (SAVAGE_XYZW_BIT|SAVAGE_RGBA_BIT|SAVAGE_FOG_BIT|SAVAGE_SPEC_BIT) -#define TAG(x) x##_wgfs -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (SAVAGE_XYZW_BIT|SAVAGE_RGBA_BIT|SAVAGE_FOG_BIT|SAVAGE_TEX0_BIT) -#define TAG(x) x##_wgft0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (SAVAGE_XYZW_BIT|SAVAGE_RGBA_BIT|SAVAGE_FOG_BIT|SAVAGE_TEX0_BIT|SAVAGE_TEX1_BIT) -#define TAG(x) x##_wgft0t1 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (SAVAGE_XYZW_BIT|SAVAGE_RGBA_BIT|SAVAGE_FOG_BIT|SAVAGE_TEX0_BIT|SAVAGE_PTEX_BIT) -#define TAG(x) x##_wgfpt0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (SAVAGE_XYZW_BIT|SAVAGE_RGBA_BIT|SAVAGE_FOG_BIT|SAVAGE_SPEC_BIT|SAVAGE_TEX0_BIT) -#define TAG(x) x##_wgfst0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (SAVAGE_XYZW_BIT|SAVAGE_RGBA_BIT|SAVAGE_FOG_BIT|SAVAGE_SPEC_BIT|SAVAGE_TEX0_BIT|SAVAGE_TEX1_BIT) -#define TAG(x) x##_wgfst0t1 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (SAVAGE_XYZW_BIT|SAVAGE_RGBA_BIT|SAVAGE_FOG_BIT|SAVAGE_SPEC_BIT|SAVAGE_TEX0_BIT|SAVAGE_PTEX_BIT) -#define TAG(x) x##_wgfspt0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (SAVAGE_TEX0_BIT) -#define TAG(x) x##_t0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (SAVAGE_TEX0_BIT|SAVAGE_TEX1_BIT) -#define TAG(x) x##_t0t1 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (SAVAGE_FOG_BIT) -#define TAG(x) x##_f -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (SAVAGE_FOG_BIT|SAVAGE_TEX0_BIT) -#define TAG(x) x##_ft0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (SAVAGE_FOG_BIT|SAVAGE_TEX0_BIT|SAVAGE_TEX1_BIT) -#define TAG(x) x##_ft0t1 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (SAVAGE_RGBA_BIT) -#define TAG(x) x##_g -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (SAVAGE_RGBA_BIT|SAVAGE_SPEC_BIT) -#define TAG(x) x##_gs -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (SAVAGE_RGBA_BIT|SAVAGE_TEX0_BIT) -#define TAG(x) x##_gt0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (SAVAGE_RGBA_BIT|SAVAGE_TEX0_BIT|SAVAGE_TEX1_BIT) -#define TAG(x) x##_gt0t1 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (SAVAGE_RGBA_BIT|SAVAGE_SPEC_BIT|SAVAGE_TEX0_BIT) -#define TAG(x) x##_gst0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (SAVAGE_RGBA_BIT|SAVAGE_SPEC_BIT|SAVAGE_TEX0_BIT|SAVAGE_TEX1_BIT) -#define TAG(x) x##_gst0t1 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (SAVAGE_RGBA_BIT|SAVAGE_FOG_BIT) -#define TAG(x) x##_gf -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (SAVAGE_RGBA_BIT|SAVAGE_FOG_BIT|SAVAGE_SPEC_BIT) -#define TAG(x) x##_gfs -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (SAVAGE_RGBA_BIT|SAVAGE_FOG_BIT|SAVAGE_TEX0_BIT) -#define TAG(x) x##_gft0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (SAVAGE_RGBA_BIT|SAVAGE_FOG_BIT|SAVAGE_TEX0_BIT|SAVAGE_TEX1_BIT) -#define TAG(x) x##_gft0t1 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (SAVAGE_RGBA_BIT|SAVAGE_FOG_BIT|SAVAGE_SPEC_BIT|SAVAGE_TEX0_BIT) -#define TAG(x) x##_gfst0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (SAVAGE_RGBA_BIT|SAVAGE_FOG_BIT|SAVAGE_SPEC_BIT|SAVAGE_TEX0_BIT|SAVAGE_TEX1_BIT) -#define TAG(x) x##_gfst0t1 -#include "tnl_dd/t_dd_vbtmp.h" - - -static void init_setup_tab( void ) -{ - init_wg(); - init_wgs(); - init_wgt0(); - init_wgt0t1(); - init_wgpt0(); - init_wgst0(); - init_wgst0t1(); - init_wgspt0(); - init_wgf(); - init_wgfs(); - init_wgft0(); - init_wgft0t1(); - init_wgfpt0(); - init_wgfst0(); - init_wgfst0t1(); - init_wgfspt0(); - init_t0(); - init_t0t1(); - init_f(); - init_ft0(); - init_ft0t1(); - init_g(); - init_gs(); - init_gt0(); - init_gt0t1(); - init_gst0(); - init_gst0t1(); - init_gf(); - init_gfs(); - init_gft0(); - init_gft0t1(); - init_gfst0(); - init_gfst0t1(); -} - - - - -void savagePrintSetupFlags(char *msg, GLuint flags ) -{ - fprintf(stderr, "%s: %d %s%s%s%s%s%s\n", - msg, - (int)flags, - (flags & SAVAGE_XYZW_BIT) ? " xyzw," : "", - (flags & SAVAGE_RGBA_BIT) ? " rgba," : "", - (flags & SAVAGE_SPEC_BIT) ? " spec," : "", - (flags & SAVAGE_FOG_BIT) ? " fog," : "", - (flags & SAVAGE_TEX0_BIT) ? " tex-0," : "", - (flags & SAVAGE_TEX1_BIT) ? " tex-1," : ""); -} - - -void savageCheckTexSizes( GLcontext *ctx ) -{ - savageContextPtr imesa = SAVAGE_CONTEXT( ctx ); - TNLcontext *tnl = TNL_CONTEXT(ctx); - - /*fprintf(stderr, "%s\n", __FUNCTION__);*/ - - if (!setup_tab[imesa->SetupIndex].check_tex_sizes(ctx)) { - imesa->SetupIndex |= SAVAGE_PTEX_BIT; - imesa->SetupNewInputs = ~0; - - if (!imesa->Fallback && - !(ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED))) { - tnl->Driver.Render.Interp = setup_tab[imesa->SetupIndex].interp; - tnl->Driver.Render.CopyPV = setup_tab[imesa->SetupIndex].copy_pv; - } - if (imesa->Fallback) - tnl->Driver.Render.Start(ctx); - } -} - - -void savageBuildVertices( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint newinputs ) -{ - savageContextPtr imesa = SAVAGE_CONTEXT( ctx ); - GLuint stride = imesa->vertex_size * sizeof(int); - GLubyte *v = ((GLubyte *)imesa->verts + (start * stride)); - - newinputs |= imesa->SetupNewInputs; - imesa->SetupNewInputs = 0; - - if (!newinputs) - return; - - if (newinputs & VERT_BIT_POS) { - setup_tab[imesa->SetupIndex].emit( ctx, start, count, v, stride ); - } else { - GLuint ind = 0; - - if (newinputs & VERT_BIT_COLOR0) - ind |= SAVAGE_RGBA_BIT; - - if (newinputs & VERT_BIT_COLOR1) - ind |= SAVAGE_SPEC_BIT; - - if (newinputs & VERT_BIT_TEX0) - ind |= SAVAGE_TEX0_BIT; - - if (newinputs & VERT_BIT_TEX1) - ind |= SAVAGE_TEX0_BIT|SAVAGE_TEX1_BIT; - - if (newinputs & VERT_BIT_FOG) - ind |= SAVAGE_FOG_BIT; - - if (imesa->SetupIndex & SAVAGE_PTEX_BIT) - ind = ~0; - - ind &= imesa->SetupIndex; - - if (ind) { - setup_tab[ind].emit( ctx, start, count, v, stride ); - } - } -} - - -void savageChooseVertexState( GLcontext *ctx ) -{ - savageContextPtr imesa = SAVAGE_CONTEXT( ctx ); - TNLcontext *tnl = TNL_CONTEXT(ctx); - GLuint ind = SAVAGE_XYZW_BIT|SAVAGE_RGBA_BIT; - - if (ctx->_TriangleCaps & DD_SEPARATE_SPECULAR) - ind |= SAVAGE_SPEC_BIT; - - if (ctx->Fog.Enabled) - ind |= SAVAGE_FOG_BIT; - - if (ctx->Texture._EnabledUnits & 0x2) { - if (ctx->Texture._EnabledUnits & 0x1) { - ind |= SAVAGE_TEX1_BIT|SAVAGE_TEX0_BIT; - } - else { - ind |= SAVAGE_TEX0_BIT; - } - } - else if (ctx->Texture._EnabledUnits & 0x1) { - ind |= SAVAGE_TEX0_BIT; - } - - imesa->SetupIndex = ind; - - if (ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED)) { - tnl->Driver.Render.Interp = savage_interp_extras; - tnl->Driver.Render.CopyPV = savage_copy_pv_extras; - } else { - tnl->Driver.Render.Interp = setup_tab[ind].interp; - tnl->Driver.Render.CopyPV = setup_tab[ind].copy_pv; - } - - if (setup_tab[ind].vertex_format != GET_VERTEX_FORMAT()) { - imesa->DrawPrimitiveCmd = setup_tab[ind].vertex_format; - imesa->vertex_size = setup_tab[ind].vertex_size; - } -} - - - -void savageInitVB( GLcontext *ctx ) -{ - savageContextPtr imesa = SAVAGE_CONTEXT(ctx); - GLuint size = TNL_CONTEXT(ctx)->vb.Size; - - imesa->verts = (GLubyte *)ALIGN_MALLOC(size * sizeof(savageVertex), 32); - - { - static int firsttime = 1; - if (firsttime) { - init_setup_tab(); - firsttime = 0; - } - } - - imesa->DrawPrimitiveCmd = setup_tab[0].vertex_format; - imesa->vertex_size = setup_tab[0].vertex_size; - - if (imesa->savageScreen->chipset >= S3_SAVAGE4) - imesa->DrawPrimitiveMask = ~0; - else - imesa->DrawPrimitiveMask = ~SAVAGE_HW_NO_UV1; -} - - -void savageFreeVB( GLcontext *ctx ) -{ - savageContextPtr imesa = SAVAGE_CONTEXT(ctx); - if (imesa->verts) { - ALIGN_FREE(imesa->verts); - imesa->verts = 0; - } -} - |