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authorJose Fonseca <[email protected]>2015-06-23 12:18:06 +0100
committerJose Fonseca <[email protected]>2015-06-23 12:19:52 +0100
commitbe5f71d4a52c9ef72f63bb6c339fe0110f2027af (patch)
treea05819eb92806bf9b678f8c957d2a9a88727549c /src
parent634cfb9a458bcc1051b60ab13bd12e17bba0f71b (diff)
draw,tgsi: Assume TGSI_PROPERTY_GS_INVOCATIONS default of 1.
If the shader doesn't specify number of invocations, assume one. This fixes geometry shaders on state trackers other than Mesa (and probably graw tests too.) Trivial.
Diffstat (limited to 'src')
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_scan.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/tgsi/tgsi_scan.c b/src/gallium/auxiliary/tgsi/tgsi_scan.c
index 711413cdaf6..7523baf4ce0 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_scan.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_scan.c
@@ -62,6 +62,7 @@ tgsi_scan_shader(const struct tgsi_token *tokens,
info->file_max[i] = -1;
for (i = 0; i < Elements(info->const_file_max); i++)
info->const_file_max[i] = -1;
+ info->properties[TGSI_PROPERTY_GS_INVOCATIONS] = 1;
/**
** Setup to begin parsing input shader