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authorBrian Paul <[email protected]>2004-11-27 20:21:25 +0000
committerBrian Paul <[email protected]>2004-11-27 20:21:25 +0000
commitb371e50d6d249a455e0952f7a66760dbc6ac6f5a (patch)
treeb80d896f657edf9a2df2142e20d4464b76f3a3f2 /src
parentde43484c73a4e5b5b229afc3736fecbf794dc878 (diff)
remove _glapi_add_entrypoint() calls, they're already in context.c
Diffstat (limited to 'src')
-rw-r--r--src/mesa/main/rastpos.c26
1 files changed, 1 insertions, 25 deletions
diff --git a/src/mesa/main/rastpos.c b/src/mesa/main/rastpos.c
index b6c3d9090be..23285d02757 100644
--- a/src/mesa/main/rastpos.c
+++ b/src/mesa/main/rastpos.c
@@ -1,6 +1,6 @@
/*
* Mesa 3-D graphics library
- * Version: 6.1
+ * Version: 6.3
*
* Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
*
@@ -996,30 +996,6 @@ void _mesa_init_rastpos( GLcontext * ctx )
for (i=0; i<MAX_TEXTURE_UNITS; i++)
ASSIGN_4V( ctx->Current.RasterTexCoords[i], 0.0, 0.0, 0.0, 1.0 );
ctx->Current.RasterPosValid = GL_TRUE;
-
- /*
- * For XFree86/DRI: tell libGL to add these functions to the dispatcher.
- * Basically, we should add all extension functions above offset 577.
- * This enables older libGL libraries to work with newer drivers that
- * have newer extensions.
- */
- /* GL_ARB_window_pos aliases with GL_MESA_window_pos */
- _glapi_add_entrypoint("glWindowPos2dARB", 513);
- _glapi_add_entrypoint("glWindowPos2dvARB", 514);
- _glapi_add_entrypoint("glWindowPos2fARB", 515);
- _glapi_add_entrypoint("glWindowPos2fvARB", 516);
- _glapi_add_entrypoint("glWindowPos2iARB", 517);
- _glapi_add_entrypoint("glWindowPos2ivARB", 518);
- _glapi_add_entrypoint("glWindowPos2sARB", 519);
- _glapi_add_entrypoint("glWindowPos2svARB", 520);
- _glapi_add_entrypoint("glWindowPos3dARB", 521);
- _glapi_add_entrypoint("glWindowPos3dvARB", 522);
- _glapi_add_entrypoint("glWindowPos3fARB", 523);
- _glapi_add_entrypoint("glWindowPos3fvARB", 524);
- _glapi_add_entrypoint("glWindowPos3iARB", 525);
- _glapi_add_entrypoint("glWindowPos3ivARB", 526);
- _glapi_add_entrypoint("glWindowPos3sARB", 527);
- _glapi_add_entrypoint("glWindowPos3svARB", 528);
}
/*@}*/