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authorJosé Fonseca <[email protected]>2010-10-10 23:36:14 +0100
committerJosé Fonseca <[email protected]>2010-10-11 08:14:09 +0100
commitb18fecbd0ea33c9db7e3fd676ed7b5877ebb1bd5 (patch)
treedf1fb52d14aab4d4fdab88d0f016c9653fccfa88 /src
parent3322416de44f27974edaba2aee8b2d2d21de6a8f (diff)
llvmpipe: Remove outdated comment about stencil testing.
Diffstat (limited to 'src')
-rw-r--r--src/gallium/drivers/llvmpipe/lp_bld_depth.c11
1 files changed, 2 insertions, 9 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_depth.c b/src/gallium/drivers/llvmpipe/lp_bld_depth.c
index e768493103e..264fce8d6a6 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_depth.c
+++ b/src/gallium/drivers/llvmpipe/lp_bld_depth.c
@@ -1,6 +1,6 @@
/**************************************************************************
*
- * Copyright 2009 VMware, Inc.
+ * Copyright 2009-2010 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
@@ -53,15 +53,8 @@
* ... ... ... ... ... ... ... ... ...
*
*
- * Stencil test:
- * Two-sided stencil test is supported but probably not as efficient as
- * it could be. Currently, we use if/then/else constructs to do the
- * operations for front vs. back-facing polygons. We could probably do
- * both the front and back arithmetic then use a Select() instruction to
- * choose the result depending on polyon orientation. We'd have to
- * measure performance both ways and see which is better.
- *
* @author Jose Fonseca <[email protected]>
+ * @author Brian Paul <[email protected]>
*/
#include "pipe/p_state.h"