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authorRoland Scheidegger <[email protected]>2004-06-17 21:19:21 +0000
committerRoland Scheidegger <[email protected]>2004-06-17 21:19:21 +0000
commit8ad28091aef4e98916e3ae45de5e405dc0988904 (patch)
treead6d6689ffa2c4ea39b932c2eea8a4687f442662 /src
parente3f926ad514d915a983a873540f201fc19d8d913 (diff)
use I8 internal format for GL_INTENSITY, GL_ALPHA and GL_LUMINANCE texture formats. Fix various small bugs with tex env combine mode GL_DOT3_RGB(A)/GL_DOT3_RGB(A)_EXT
Diffstat (limited to 'src')
-rw-r--r--src/mesa/drivers/dri/r200/r200_tex.c10
-rw-r--r--src/mesa/drivers/dri/r200/r200_texstate.c25
2 files changed, 15 insertions, 20 deletions
diff --git a/src/mesa/drivers/dri/r200/r200_tex.c b/src/mesa/drivers/dri/r200/r200_tex.c
index 810607c3538..fd326ad959f 100644
--- a/src/mesa/drivers/dri/r200/r200_tex.c
+++ b/src/mesa/drivers/dri/r200/r200_tex.c
@@ -383,7 +383,7 @@ r200ChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
case GL_ALPHA12:
case GL_ALPHA16:
case GL_COMPRESSED_ALPHA:
- return &_mesa_texformat_al88;
+ return &_mesa_texformat_a8;
case 1:
case GL_LUMINANCE:
@@ -392,7 +392,7 @@ r200ChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
case GL_LUMINANCE12:
case GL_LUMINANCE16:
case GL_COMPRESSED_LUMINANCE:
- return &_mesa_texformat_al88;
+ return &_mesa_texformat_l8;
case 2:
case GL_LUMINANCE_ALPHA:
@@ -411,11 +411,7 @@ r200ChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
case GL_INTENSITY12:
case GL_INTENSITY16:
case GL_COMPRESSED_INTENSITY:
- /* At the moment, glean & conform both fail using the i8 internal
- * format.
- */
- return &_mesa_texformat_al88;
-/* return &_mesa_texformat_i8; */
+ return &_mesa_texformat_i8;
case GL_YCBCR_MESA:
if (type == GL_UNSIGNED_SHORT_8_8_APPLE ||
diff --git a/src/mesa/drivers/dri/r200/r200_texstate.c b/src/mesa/drivers/dri/r200/r200_texstate.c
index 586a6df61c4..08791ff7881 100644
--- a/src/mesa/drivers/dri/r200/r200_texstate.c
+++ b/src/mesa/drivers/dri/r200/r200_texstate.c
@@ -48,6 +48,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r200_tcl.h"
+#define R200_TXFORMAT_A8 R200_TXFORMAT_I8
+#define R200_TXFORMAT_L8 R200_TXFORMAT_I8
#define R200_TXFORMAT_AL88 R200_TXFORMAT_AI88
#define R200_TXFORMAT_YCBCR R200_TXFORMAT_YVYU422
#define R200_TXFORMAT_YCBCR_REV R200_TXFORMAT_VYUY422
@@ -75,9 +77,9 @@ tx_table[] =
_ALPHA(ARGB4444),
_ALPHA(ARGB1555),
_ALPHA(AL88),
- _INVALID(A8),
- _INVALID(L8),
- _COLOR(I8),
+ _ALPHA(A8),
+ _COLOR(L8),
+ _ALPHA(I8),
_INVALID(CI8),
_YUV(YCBCR),
_YUV(YCBCR_REV),
@@ -427,8 +429,10 @@ static GLboolean r200UpdateTextureEnv( GLcontext *ctx, int unit )
r200ContextPtr rmesa = R200_CONTEXT(ctx);
const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
GLuint color_combine, alpha_combine;
- GLuint color_scale = rmesa->hw.pix[unit].cmd[PIX_PP_TXCBLEND2];
- GLuint alpha_scale = rmesa->hw.pix[unit].cmd[PIX_PP_TXABLEND2];
+ GLuint color_scale = rmesa->hw.pix[unit].cmd[PIX_PP_TXCBLEND2] &
+ ~(R200_TXC_SCALE_MASK);
+ GLuint alpha_scale = rmesa->hw.pix[unit].cmd[PIX_PP_TXABLEND2] &
+ ~(R200_TXA_DOT_ALPHA | R200_TXA_SCALE_MASK);
/* texUnit->_Current can be NULL if and only if the texture unit is
* not actually enabled.
@@ -592,7 +596,6 @@ static GLboolean r200UpdateTextureEnv( GLcontext *ctx, int unit )
* 1.3) does.
*/
RGBshift = 0;
- Ashift = 0;
/* FALLTHROUGH */
case GL_DOT3_RGB:
@@ -605,9 +608,6 @@ static GLboolean r200UpdateTextureEnv( GLcontext *ctx, int unit )
* normally.
*/
- RGBshift++;
- Ashift = RGBshift;
-
color_combine = (R200_TXC_ARG_C_ZERO |
R200_TXC_OP_DOT3 |
R200_TXC_BIAS_ARG_A |
@@ -709,16 +709,15 @@ static GLboolean r200UpdateTextureEnv( GLcontext *ctx, int unit )
return GL_FALSE;
}
- if ( (texUnit->_CurrentCombine->ModeRGB == GL_DOT3_RGB_EXT)
- || (texUnit->_CurrentCombine->ModeRGB == GL_DOT3_RGB) ) {
+ if ( (texUnit->_CurrentCombine->ModeRGB == GL_DOT3_RGBA_EXT)
+ || (texUnit->_CurrentCombine->ModeRGB == GL_DOT3_RGBA) ) {
alpha_scale |= R200_TXA_DOT_ALPHA;
+ Ashift = RGBshift;
}
/* Step 3:
* Apply the scale factor.
*/
- color_scale &= ~R200_TXC_SCALE_MASK;
- alpha_scale &= ~R200_TXA_SCALE_MASK;
color_scale |= (RGBshift << R200_TXC_SCALE_SHIFT);
alpha_scale |= (Ashift << R200_TXA_SCALE_SHIFT);