diff options
author | Ian Romanick <[email protected]> | 2012-04-10 10:42:13 -0700 |
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committer | Ian Romanick <[email protected]> | 2012-05-23 11:42:07 -0700 |
commit | 76027f5b5cd8017f8455e2df375fcea7cc888dce (patch) | |
tree | e7068d415bae56245b192f933565fa595e01b07b /src | |
parent | b610881317a7775a7ffe5f032099d8b2dc45eff0 (diff) |
glsl: Propagate sampler uniform initializers to gl_shader_program::SamplerUnits
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/glsl/link_uniform_initializers.cpp | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/src/glsl/link_uniform_initializers.cpp b/src/glsl/link_uniform_initializers.cpp index 46f05261f18..849e080970a 100644 --- a/src/glsl/link_uniform_initializers.cpp +++ b/src/glsl/link_uniform_initializers.cpp @@ -132,11 +132,20 @@ set_uniform_initializer(void *mem_ctx, gl_shader_program *prog, idx += elements; } + + if (base_type == GLSL_TYPE_SAMPLER) { + for (unsigned int i = 0; i < storage->array_elements; i++) { + prog->SamplerUnits[storage->sampler + i] = storage->storage[i].i; + } + } } else { copy_constant_to_storage(storage->storage, val, val->type->base_type, val->type->components()); + + if (storage->type->is_sampler()) + prog->SamplerUnits[storage->sampler] = storage->storage[0].i; } storage->initialized = true; |