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authorMatt Turner <[email protected]>2015-04-14 13:17:38 -0700
committerMatt Turner <[email protected]>2015-04-21 09:24:48 -0700
commit529064f6a80d72294cc865a46304110e0401296d (patch)
treec064ca50218eac80d9db645e4bbf801ee7723c54 /src
parent5af0604d528733af9113a6f8711c39796ce0ae40 (diff)
i965/fs: Combine pixel center calculation into one inst.
The X and Y values come interleaved in g1 (.4-.11 inclusive), so we can calculate them together with a single add(32) instruction on some platforms like Broadwell and newer or in SIMD8 elsewhere. Note that I also moved the PIXEL_X/PIXEL_Y virtual opcodes from before LINTERP to after it. That's because the writes_accumulator_implicitly() function in backend_instruction tests for <= LINTERP for determining whether the instruction indeed writes the accumulator implicitly. The old FS_OPCODE_PIXEL_X/Y emitted ADD instructions, which did, but the new opcodes just emit MOVs, which don't. It doesn't matter, since we don't use these opcodes on Gen4/5 anymore, but in the case that we do... On Broadwell: total instructions in shared programs: 7192355 -> 7186224 (-0.09%) instructions in affected programs: 1190700 -> 1184569 (-0.51%) helped: 6131 On Haswell: total instructions in shared programs: 6155979 -> 6152800 (-0.05%) instructions in affected programs: 652362 -> 649183 (-0.49%) helped: 3179 Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/mesa/drivers/dri/i965/brw_defines.h2
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs_generator.cpp10
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs_visitor.cpp71
3 files changed, 63 insertions, 20 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_defines.h b/src/mesa/drivers/dri/i965/brw_defines.h
index 5962b000d89..bd3218a1d3e 100644
--- a/src/mesa/drivers/dri/i965/brw_defines.h
+++ b/src/mesa/drivers/dri/i965/brw_defines.h
@@ -925,6 +925,8 @@ enum opcode {
FS_OPCODE_DDY_FINE,
FS_OPCODE_CINTERP,
FS_OPCODE_LINTERP,
+ FS_OPCODE_PIXEL_X,
+ FS_OPCODE_PIXEL_Y,
FS_OPCODE_UNIFORM_PULL_CONSTANT_LOAD,
FS_OPCODE_UNIFORM_PULL_CONSTANT_LOAD_GEN7,
FS_OPCODE_VARYING_PULL_CONSTANT_LOAD,
diff --git a/src/mesa/drivers/dri/i965/brw_fs_generator.cpp b/src/mesa/drivers/dri/i965/brw_fs_generator.cpp
index 495564058e0..8d34d8a78d9 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_generator.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_generator.cpp
@@ -1940,6 +1940,16 @@ fs_generator::generate_code(const cfg_t *cfg, int dispatch_width)
case FS_OPCODE_LINTERP:
generate_linterp(inst, dst, src);
break;
+ case FS_OPCODE_PIXEL_X:
+ assert(src[0].type == BRW_REGISTER_TYPE_UW);
+ src[0].subnr = 0 * type_sz(src[0].type);
+ brw_MOV(p, dst, stride(src[0], 8, 4, 1));
+ break;
+ case FS_OPCODE_PIXEL_Y:
+ assert(src[0].type == BRW_REGISTER_TYPE_UW);
+ src[0].subnr = 4 * type_sz(src[0].type);
+ brw_MOV(p, dst, stride(src[0], 8, 4, 1));
+ break;
case SHADER_OPCODE_TEX:
case FS_OPCODE_TXB:
case SHADER_OPCODE_TXD:
diff --git a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
index 7fdd4e566fa..c66ec3ee3b0 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
@@ -3478,27 +3478,58 @@ fs_visitor::emit_interpolation_setup_gen6()
{
struct brw_reg g1_uw = retype(brw_vec1_grf(1, 0), BRW_REGISTER_TYPE_UW);
- /* If the pixel centers end up used, the setup is the same as for gen4. */
this->current_annotation = "compute pixel centers";
- fs_reg int_pixel_x = vgrf(glsl_type::uint_type);
- fs_reg int_pixel_y = vgrf(glsl_type::uint_type);
- int_pixel_x.type = BRW_REGISTER_TYPE_UW;
- int_pixel_y.type = BRW_REGISTER_TYPE_UW;
- emit(ADD(int_pixel_x,
- fs_reg(stride(suboffset(g1_uw, 4), 2, 4, 0)),
- fs_reg(brw_imm_v(0x10101010))));
- emit(ADD(int_pixel_y,
- fs_reg(stride(suboffset(g1_uw, 5), 2, 4, 0)),
- fs_reg(brw_imm_v(0x11001100))));
-
- /* As of gen6, we can no longer mix float and int sources. We have
- * to turn the integer pixel centers into floats for their actual
- * use.
- */
- this->pixel_x = vgrf(glsl_type::float_type);
- this->pixel_y = vgrf(glsl_type::float_type);
- emit(MOV(this->pixel_x, int_pixel_x));
- emit(MOV(this->pixel_y, int_pixel_y));
+ if (brw->gen >= 8 || dispatch_width == 8) {
+ /* The "Register Region Restrictions" page says for BDW (and newer,
+ * presumably):
+ *
+ * "When destination spans two registers, the source may be one or
+ * two registers. The destination elements must be evenly split
+ * between the two registers."
+ *
+ * Thus we can do a single add(16) in SIMD8 or an add(32) in SIMD16 to
+ * compute our pixel centers.
+ */
+ fs_reg int_pixel_xy(GRF, alloc.allocate(dispatch_width / 8),
+ BRW_REGISTER_TYPE_UW, dispatch_width * 2);
+ emit(ADD(int_pixel_xy,
+ fs_reg(stride(suboffset(g1_uw, 4), 1, 4, 0)),
+ fs_reg(brw_imm_v(0x11001010))))
+ ->force_writemask_all = true;
+
+ this->pixel_x = vgrf(glsl_type::float_type);
+ this->pixel_y = vgrf(glsl_type::float_type);
+ emit(FS_OPCODE_PIXEL_X, this->pixel_x, int_pixel_xy);
+ emit(FS_OPCODE_PIXEL_Y, this->pixel_y, int_pixel_xy);
+ } else {
+ /* The "Register Region Restrictions" page says for SNB, IVB, HSW:
+ *
+ * "When destination spans two registers, the source MUST span two
+ * registers."
+ *
+ * Since the GRF source of the ADD will only read a single register, we
+ * must do two separate ADDs in SIMD16.
+ */
+ fs_reg int_pixel_x = vgrf(glsl_type::uint_type);
+ fs_reg int_pixel_y = vgrf(glsl_type::uint_type);
+ int_pixel_x.type = BRW_REGISTER_TYPE_UW;
+ int_pixel_y.type = BRW_REGISTER_TYPE_UW;
+ emit(ADD(int_pixel_x,
+ fs_reg(stride(suboffset(g1_uw, 4), 2, 4, 0)),
+ fs_reg(brw_imm_v(0x10101010))));
+ emit(ADD(int_pixel_y,
+ fs_reg(stride(suboffset(g1_uw, 5), 2, 4, 0)),
+ fs_reg(brw_imm_v(0x11001100))));
+
+ /* As of gen6, we can no longer mix float and int sources. We have
+ * to turn the integer pixel centers into floats for their actual
+ * use.
+ */
+ this->pixel_x = vgrf(glsl_type::float_type);
+ this->pixel_y = vgrf(glsl_type::float_type);
+ emit(MOV(this->pixel_x, int_pixel_x));
+ emit(MOV(this->pixel_y, int_pixel_y));
+ }
this->current_annotation = "compute pos.w";
this->pixel_w = fs_reg(brw_vec8_grf(payload.source_w_reg, 0));