diff options
author | Samuel Pitoiset <[email protected]> | 2016-06-05 18:01:19 +0200 |
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committer | Samuel Pitoiset <[email protected]> | 2016-06-05 18:48:02 +0200 |
commit | 43d3ecfb338d79d9f0ccae22b316653af461032a (patch) | |
tree | 5b8a2946196077ef1ec9abda57c89f265dff7a2a /src | |
parent | 3b44864ab794ea487d22499e7e2c42565aaac085 (diff) |
nvc0: re-validate images after launching a grid on Fermi
Images invalidation is a bit weird on Fermi and there is already a hack
which forces invalidating all images when launching a computer shader
to help in fixing 3D<->CP interaction.
However, we need to re-validate images for compute because
nvc0_compute_invalidate_surfaces() will destroy the previous binding.
This is not really good for performance purposes but this might be
improved later.
This fixes the following piglits:
- spec/arb_compute_shader/execution/basic-uniform-access
- spec/arb_compute_shader/execution/mutiple-texture-reading
- spec/arb_compute_shader/execution/multiple-workgroups
- spec/glsl-4.30/execution/built-in-functions/cs-* (207 tests)
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
Cc: "12.0" <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/gallium/drivers/nouveau/nvc0/nvc0_compute.c | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_compute.c b/src/gallium/drivers/nouveau/nvc0/nvc0_compute.c index 8c882252091..21c8b2e4aae 100644 --- a/src/gallium/drivers/nouveau/nvc0/nvc0_compute.c +++ b/src/gallium/drivers/nouveau/nvc0/nvc0_compute.c @@ -458,4 +458,7 @@ nvc0_launch_grid(struct pipe_context *pipe, const struct pipe_grid_info *info) /* TODO: Not sure if this is really necessary. */ nvc0_compute_invalidate_surfaces(nvc0, 5); + nouveau_bufctx_reset(nvc0->bufctx_cp, NVC0_BIND_CP_SUF); + nvc0->dirty_cp |= NVC0_NEW_CP_SURFACES; + nvc0->images_dirty[5] |= nvc0->images_valid[5]; } |