diff options
author | Roland Scheidegger <[email protected]> | 2004-05-20 00:31:26 +0000 |
---|---|---|
committer | Roland Scheidegger <[email protected]> | 2004-05-20 00:31:26 +0000 |
commit | 033728555cb2f39d8c77f228e1eccc45329bb40a (patch) | |
tree | 8adc43758aec020cda63f599f488d5741b10ae8b /src | |
parent | a671fea40498153605a529e5fc93a7293cceb733 (diff) |
Add support for GL_EXT_blend_[func|equation]_separate. Fix GL_EXT_blend_color. Remove support for GL_EXT_blend_logic_op (cannot be supported together with blend_equation_separate unless a software fallback would be added).
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/drivers/dri/r200/r200_context.c | 5 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r200/r200_context.h | 7 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r200/r200_state.c | 99 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r200/r200_state_init.c | 21 |
4 files changed, 115 insertions, 17 deletions
diff --git a/src/mesa/drivers/dri/r200/r200_context.c b/src/mesa/drivers/dri/r200/r200_context.c index 95c7c323627..235522cfd69 100644 --- a/src/mesa/drivers/dri/r200/r200_context.c +++ b/src/mesa/drivers/dri/r200/r200_context.c @@ -129,7 +129,6 @@ static const char * const card_extensions[] = "GL_ARB_texture_env_dot3", "GL_ARB_texture_mirrored_repeat", "GL_ARB_vertex_buffer_object", - "GL_EXT_blend_logic_op", "GL_EXT_blend_minmax", "GL_EXT_blend_subtract", "GL_EXT_secondary_color", @@ -402,6 +401,10 @@ GLboolean r200CreateContext( const __GLcontextModes *glVisual, driInitExtensions( ctx, card_extensions, GL_TRUE ); if (rmesa->r200Screen->drmSupportsCubeMaps) _mesa_enable_extension( ctx, "GL_ARB_texture_cube_map" ); + if (rmesa->r200Screen->drmSupportsBlendColor) { + _mesa_enable_extension( ctx, "GL_EXT_blend_equation_separate" ); + _mesa_enable_extension( ctx, "GL_EXT_blend_func_separate" ); + } #if 0 r200InitDriverFuncs( ctx ); diff --git a/src/mesa/drivers/dri/r200/r200_context.h b/src/mesa/drivers/dri/r200/r200_context.h index 63d688718c8..aa3e8dad91b 100644 --- a/src/mesa/drivers/dri/r200/r200_context.h +++ b/src/mesa/drivers/dri/r200/r200_context.h @@ -213,7 +213,12 @@ struct r200_state_atom { #define CTX_RB3D_COLOROFFSET 11 #define CTX_CMD_2 12 /* why */ #define CTX_RB3D_COLORPITCH 13 /* why */ -#define CTX_STATE_SIZE 14 +#define CTX_STATE_SIZE_OLDDRM 14 +#define CTX_CMD_3 14 +#define CTX_RB3D_BLENDCOLOR 15 +#define CTX_RB3D_ABLENDCNTL 16 +#define CTX_RB3D_CBLENDCNTL 17 +#define CTX_STATE_SIZE_NEWDRM 18 #define SET_CMD_0 0 #define SET_SE_CNTL 1 diff --git a/src/mesa/drivers/dri/r200/r200_state.c b/src/mesa/drivers/dri/r200/r200_state.c index 70ce8b4e0de..347ee3ca406 100644 --- a/src/mesa/drivers/dri/r200/r200_state.c +++ b/src/mesa/drivers/dri/r200/r200_state.c @@ -104,6 +104,19 @@ static void r200AlphaFunc( GLcontext *ctx, GLenum func, GLfloat ref ) rmesa->hw.ctx.cmd[CTX_PP_MISC] = pp_misc; } +static void r200BlendColor( GLcontext *ctx, const GLfloat cf[4] ) +{ + GLubyte color[4]; + r200ContextPtr rmesa = R200_CONTEXT(ctx); + R200_STATECHANGE( rmesa, ctx ); + CLAMPED_FLOAT_TO_UBYTE(color[0], cf[0]); + CLAMPED_FLOAT_TO_UBYTE(color[1], cf[1]); + CLAMPED_FLOAT_TO_UBYTE(color[2], cf[2]); + CLAMPED_FLOAT_TO_UBYTE(color[3], cf[3]); + if (rmesa->r200Screen->drmSupportsBlendColor) + rmesa->hw.ctx.cmd[CTX_RB3D_BLENDCOLOR] = r200PackColor( 4, color[0], color[1], color[2], color[3] ); +} + /** * Calculate the hardware blend factor setting. This same function is used * for source and destination of both alpha and RGB. @@ -188,25 +201,46 @@ static void r200_set_blend_state( GLcontext * ctx ) { r200ContextPtr rmesa = R200_CONTEXT(ctx); GLuint cntl = rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] & - ~(R200_ROP_ENABLE | R200_ALPHA_BLEND_ENABLE); + ~(R200_ROP_ENABLE | R200_ALPHA_BLEND_ENABLE | R200_SEPARATE_ALPHA_ENABLE); int func = (R200_BLEND_GL_ONE << R200_SRC_BLEND_SHIFT) | (R200_BLEND_GL_ZERO << R200_DST_BLEND_SHIFT); int eqn = R200_COMB_FCN_ADD_CLAMP; + int funcA = (R200_BLEND_GL_ONE << R200_SRC_BLEND_SHIFT) | + (R200_BLEND_GL_ZERO << R200_DST_BLEND_SHIFT); + int eqnA = R200_COMB_FCN_ADD_CLAMP; R200_STATECHANGE( rmesa, ctx ); - if (ctx->Color._LogicOpEnabled) { - rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] = cntl | R200_ROP_ENABLE; - rmesa->hw.ctx.cmd[CTX_RB3D_BLENDCNTL] = eqn | func; - return; - } else if (ctx->Color.BlendEnabled) { - rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] = cntl | R200_ALPHA_BLEND_ENABLE; + if (rmesa->r200Screen->drmSupportsBlendColor) { + if (ctx->Color._LogicOpEnabled) { + rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] = cntl | R200_ROP_ENABLE; + rmesa->hw.ctx.cmd[CTX_RB3D_ABLENDCNTL] = eqn | func; + rmesa->hw.ctx.cmd[CTX_RB3D_CBLENDCNTL] = eqn | func; + return; + } else if (ctx->Color.BlendEnabled) { + rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] = cntl | R200_ALPHA_BLEND_ENABLE | R200_SEPARATE_ALPHA_ENABLE; + } + else { + rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] = cntl; + rmesa->hw.ctx.cmd[CTX_RB3D_ABLENDCNTL] = eqn | func; + rmesa->hw.ctx.cmd[CTX_RB3D_CBLENDCNTL] = eqn | func; + return; + } } else { - rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] = cntl; - rmesa->hw.ctx.cmd[CTX_RB3D_BLENDCNTL] = eqn | func; - return; + if (ctx->Color._LogicOpEnabled) { + rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] = cntl | R200_ROP_ENABLE; + rmesa->hw.ctx.cmd[CTX_RB3D_BLENDCNTL] = eqn | func; + return; + } else if (ctx->Color.BlendEnabled) { + rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] = cntl | R200_ALPHA_BLEND_ENABLE; + } + else { + rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] = cntl; + rmesa->hw.ctx.cmd[CTX_RB3D_BLENDCNTL] = eqn | func; + return; + } } func = (blend_factor( ctx->Color.BlendSrcRGB, GL_TRUE ) << R200_SRC_BLEND_SHIFT) | @@ -214,7 +248,6 @@ static void r200_set_blend_state( GLcontext * ctx ) switch(ctx->Color.BlendEquationRGB) { case GL_FUNC_ADD: - case GL_LOGIC_OP: eqn = R200_COMB_FCN_ADD_CLAMP; break; @@ -244,7 +277,48 @@ static void r200_set_blend_state( GLcontext * ctx ) return; } - rmesa->hw.ctx.cmd[CTX_RB3D_BLENDCNTL] = eqn | func; + if (!rmesa->r200Screen->drmSupportsBlendColor) { + rmesa->hw.ctx.cmd[CTX_RB3D_BLENDCNTL] = eqn | func; + return; + } + + funcA = (blend_factor( ctx->Color.BlendSrcA, GL_TRUE ) << R200_SRC_BLEND_SHIFT) | + (blend_factor( ctx->Color.BlendDstA, GL_FALSE ) << R200_DST_BLEND_SHIFT); + + switch(ctx->Color.BlendEquationA) { + case GL_FUNC_ADD: + eqnA = R200_COMB_FCN_ADD_CLAMP; + break; + + case GL_FUNC_SUBTRACT: + eqnA = R200_COMB_FCN_SUB_CLAMP; + break; + + case GL_FUNC_REVERSE_SUBTRACT: + eqnA = R200_COMB_FCN_RSUB_CLAMP; + break; + + case GL_MIN: + eqnA = R200_COMB_FCN_MIN; + funcA = (R200_BLEND_GL_ONE << R200_SRC_BLEND_SHIFT) | + (R200_BLEND_GL_ONE << R200_DST_BLEND_SHIFT); + break; + + case GL_MAX: + eqnA = R200_COMB_FCN_MAX; + funcA = (R200_BLEND_GL_ONE << R200_SRC_BLEND_SHIFT) | + (R200_BLEND_GL_ONE << R200_DST_BLEND_SHIFT); + break; + + default: + fprintf( stderr, "[%s:%u] Invalid A blend equation (0x%04x).\n", + __func__, __LINE__, ctx->Color.BlendEquationA ); + return; + } + + rmesa->hw.ctx.cmd[CTX_RB3D_ABLENDCNTL] = eqnA | funcA; + rmesa->hw.ctx.cmd[CTX_RB3D_CBLENDCNTL] = eqn | func; + } static void r200BlendEquationSeparate( GLcontext *ctx, @@ -2208,6 +2282,7 @@ void r200InitStateFuncs( struct dd_function_table *functions ) functions->ReadBuffer = r200ReadBuffer; functions->AlphaFunc = r200AlphaFunc; + functions->BlendColor = r200BlendColor; functions->BlendEquationSeparate = r200BlendEquationSeparate; functions->BlendFuncSeparate = r200BlendFuncSeparate; functions->ClearColor = r200ClearColor; diff --git a/src/mesa/drivers/dri/r200/r200_state_init.c b/src/mesa/drivers/dri/r200/r200_state_init.c index 4e073f2fc52..08675cfbf94 100644 --- a/src/mesa/drivers/dri/r200/r200_state_init.c +++ b/src/mesa/drivers/dri/r200/r200_state_init.c @@ -218,7 +218,10 @@ void r200InitState( r200ContextPtr rmesa ) /* Allocate state buffers: */ - ALLOC_STATE( ctx, always, CTX_STATE_SIZE, "CTX/context", 0 ); + if (rmesa->r200Screen->drmSupportsBlendColor) + ALLOC_STATE( ctx, always, CTX_STATE_SIZE_NEWDRM, "CTX/context", 0 ); + else + ALLOC_STATE( ctx, always, CTX_STATE_SIZE_OLDDRM, "CTX/context", 0 ); ALLOC_STATE( set, always, SET_STATE_SIZE, "SET/setup", 0 ); ALLOC_STATE( lin, always, LIN_STATE_SIZE, "LIN/line", 0 ); ALLOC_STATE( msk, always, MSK_STATE_SIZE, "MSK/mask", 0 ); @@ -280,6 +283,8 @@ void r200InitState( r200ContextPtr rmesa ) rmesa->hw.ctx.cmd[CTX_CMD_0] = cmdpkt(RADEON_EMIT_PP_MISC); rmesa->hw.ctx.cmd[CTX_CMD_1] = cmdpkt(RADEON_EMIT_PP_CNTL); rmesa->hw.ctx.cmd[CTX_CMD_2] = cmdpkt(RADEON_EMIT_RB3D_COLORPITCH); + if (rmesa->r200Screen->drmSupportsBlendColor) + rmesa->hw.ctx.cmd[CTX_CMD_3] = cmdpkt(R200_EMIT_RB3D_BLENDCOLOR); rmesa->hw.lin.cmd[LIN_CMD_0] = cmdpkt(RADEON_EMIT_RE_LINE_PATTERN); rmesa->hw.lin.cmd[LIN_CMD_1] = cmdpkt(RADEON_EMIT_SE_LINE_WIDTH); rmesa->hw.msk.cmd[MSK_CMD_0] = cmdpkt(RADEON_EMIT_RB3D_STENCILREFMASK); @@ -367,8 +372,18 @@ void r200InitState( r200ContextPtr rmesa ) rmesa->hw.ctx.cmd[CTX_RE_SOLID_COLOR] = 0x00000000; rmesa->hw.ctx.cmd[CTX_RB3D_BLENDCNTL] = (R200_COMB_FCN_ADD_CLAMP | - (R200_BLEND_GL_ONE << R200_SRC_BLEND_SHIFT) | - (R200_BLEND_GL_ZERO << R200_DST_BLEND_SHIFT)); + (R200_BLEND_GL_ONE << R200_SRC_BLEND_SHIFT) | + (R200_BLEND_GL_ZERO << R200_DST_BLEND_SHIFT)); + + if (rmesa->r200Screen->drmSupportsBlendColor) { + rmesa->hw.ctx.cmd[CTX_RB3D_BLENDCOLOR] = 0x00000000; + rmesa->hw.ctx.cmd[CTX_RB3D_ABLENDCNTL] = (R200_COMB_FCN_ADD_CLAMP | + (R200_BLEND_GL_ONE << R200_SRC_BLEND_SHIFT) | + (R200_BLEND_GL_ZERO << R200_DST_BLEND_SHIFT)); + rmesa->hw.ctx.cmd[CTX_RB3D_CBLENDCNTL] = (R200_COMB_FCN_ADD_CLAMP | + (R200_BLEND_GL_ONE << R200_SRC_BLEND_SHIFT) | + (R200_BLEND_GL_ZERO << R200_DST_BLEND_SHIFT)); + } rmesa->hw.ctx.cmd[CTX_RB3D_DEPTHOFFSET] = rmesa->r200Screen->depthOffset + rmesa->r200Screen->fbLocation; |