diff options
author | Dave Airlie <[email protected]> | 2017-06-28 20:14:58 +0100 |
---|---|---|
committer | Dave Airlie <[email protected]> | 2017-06-28 20:22:30 +0100 |
commit | ff422500cc4f69877b7ba9f8c633309be6233f4c (patch) | |
tree | 19f581f0337aa3009c3d39781e4f86d4dea075bf /src | |
parent | 909184ac9cf59f23803915773f5659f05c161394 (diff) |
ac/nir: remove last remnants of v16i8
llvm doesn't need this workaround anymore.
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/amd/common/ac_llvm_build.c | 1 | ||||
-rw-r--r-- | src/amd/common/ac_llvm_build.h | 1 | ||||
-rw-r--r-- | src/amd/common/ac_nir_to_llvm.c | 10 |
3 files changed, 3 insertions, 9 deletions
diff --git a/src/amd/common/ac_llvm_build.c b/src/amd/common/ac_llvm_build.c index 9d78b12ddf3..2cc4eaee224 100644 --- a/src/amd/common/ac_llvm_build.c +++ b/src/amd/common/ac_llvm_build.c @@ -65,7 +65,6 @@ ac_llvm_context_init(struct ac_llvm_context *ctx, LLVMContextRef context) ctx->v4i32 = LLVMVectorType(ctx->i32, 4); ctx->v4f32 = LLVMVectorType(ctx->f32, 4); ctx->v8i32 = LLVMVectorType(ctx->i32, 8); - ctx->v16i8 = LLVMVectorType(ctx->i8, 16); ctx->i32_0 = LLVMConstInt(ctx->i32, 0, false); ctx->i32_1 = LLVMConstInt(ctx->i32, 1, false); diff --git a/src/amd/common/ac_llvm_build.h b/src/amd/common/ac_llvm_build.h index b9aeacdec96..10efabbab95 100644 --- a/src/amd/common/ac_llvm_build.h +++ b/src/amd/common/ac_llvm_build.h @@ -49,7 +49,6 @@ struct ac_llvm_context { LLVMTypeRef v4i32; LLVMTypeRef v4f32; LLVMTypeRef v8i32; - LLVMTypeRef v16i8; LLVMValueRef i32_0; LLVMValueRef i32_1; diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c index 68f021828a3..2c5557c67f0 100644 --- a/src/amd/common/ac_nir_to_llvm.c +++ b/src/amd/common/ac_nir_to_llvm.c @@ -136,7 +136,6 @@ struct nir_to_llvm_context { LLVMTypeRef f16; LLVMTypeRef v2f32; LLVMTypeRef v4f32; - LLVMTypeRef v16i8; LLVMTypeRef voidt; LLVMValueRef i1true; @@ -715,7 +714,7 @@ static void create_function(struct nir_to_llvm_context *ctx) allocate_user_sgprs(ctx, &user_sgpr_info); if (user_sgpr_info.need_ring_offsets && !ctx->options->supports_spill) { - add_user_sgpr_argument(&args, const_array(ctx->v16i8, 16), &ctx->ring_offsets); /* address of rings */ + add_user_sgpr_argument(&args, const_array(ctx->v4i32, 16), &ctx->ring_offsets); /* address of rings */ } /* 1 for each descriptor set */ @@ -744,7 +743,7 @@ static void create_function(struct nir_to_llvm_context *ctx) case MESA_SHADER_VERTEX: if (!ctx->is_gs_copy_shader) { if (ctx->shader_info->info.vs.has_vertex_buffers) - add_user_sgpr_argument(&args, const_array(ctx->v16i8, 16), &ctx->vertex_buffers); /* vertex buffers */ + add_user_sgpr_argument(&args, const_array(ctx->v4i32, 16), &ctx->vertex_buffers); /* vertex buffers */ add_user_sgpr_argument(&args, ctx->i32, &ctx->base_vertex); // base vertex add_user_sgpr_argument(&args, ctx->i32, &ctx->start_instance);// start instance if (ctx->shader_info->info.vs.needs_draw_id) @@ -853,7 +852,7 @@ static void create_function(struct nir_to_llvm_context *ctx) LLVMPointerType(ctx->i8, CONST_ADDR_SPACE), NULL, 0, AC_FUNC_ATTR_READNONE); ctx->ring_offsets = LLVMBuildBitCast(ctx->builder, ctx->ring_offsets, - const_array(ctx->v16i8, 16), ""); + const_array(ctx->v4i32, 16), ""); } } @@ -945,7 +944,6 @@ static void setup_types(struct nir_to_llvm_context *ctx) ctx->f64 = LLVMDoubleTypeInContext(ctx->context); ctx->v2f32 = LLVMVectorType(ctx->f32, 2); ctx->v4f32 = LLVMVectorType(ctx->f32, 4); - ctx->v16i8 = LLVMVectorType(ctx->i8, 16); ctx->i1false = LLVMConstInt(ctx->i1, 0, false); ctx->i1true = LLVMConstInt(ctx->i1, 1, false); @@ -5875,8 +5873,6 @@ ac_setup_rings(struct nir_to_llvm_context *ctx) tmp = LLVMBuildExtractElement(ctx->builder, ctx->gsvs_ring, ctx->i32one, ""); tmp = LLVMBuildOr(ctx->builder, tmp, ctx->gsvs_ring_stride, ""); ctx->gsvs_ring = LLVMBuildInsertElement(ctx->builder, ctx->gsvs_ring, tmp, ctx->i32one, ""); - - ctx->gsvs_ring = LLVMBuildBitCast(ctx->builder, ctx->gsvs_ring, ctx->v16i8, ""); } if (ctx->stage == MESA_SHADER_TESS_CTRL || |