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authorFrancisco Jerez <[email protected]>2018-03-16 14:35:10 -0700
committerFrancisco Jerez <[email protected]>2018-05-23 16:21:28 -0700
commite989acb03ba802737f762627dd16ac1d0b9f0d13 (patch)
tree62246b2a52809648edf8e35798842a26cdfed82d /src
parent156d2c6e621d836c4d45c636b87669e1de3d4464 (diff)
i965: Handle non-zero texture buffer offsets in buffer object range calculation.
Otherwise the specified surface state will allow the GPU to access memory up to BufferOffset bytes past the end of the buffer. Found by inspection. v2: Protect against out-of-range BufferOffset (Nanley). Cc: [email protected] Reviewed-by: Nanley Chery <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_surface_state.c4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
index af629a17bfa..39e898243db 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
@@ -647,6 +647,7 @@ buffer_texture_range_size(struct brw_context *brw,
const unsigned texel_size = _mesa_get_format_bytes(obj->_BufferObjectFormat);
const unsigned buffer_size = (!obj->BufferObject ? 0 :
obj->BufferObject->Size);
+ const unsigned buffer_offset = MIN2(buffer_size, obj->BufferOffset);
/* The ARB_texture_buffer_specification says:
*
@@ -664,7 +665,8 @@ buffer_texture_range_size(struct brw_context *brw,
* so that when ISL divides by stride to obtain the number of texels, that
* texel count is clamped to MAX_TEXTURE_BUFFER_SIZE.
*/
- return MIN3((unsigned)obj->BufferSize, buffer_size,
+ return MIN3((unsigned)obj->BufferSize,
+ buffer_size - buffer_offset,
brw->ctx.Const.MaxTextureBufferSize * texel_size);
}