diff options
author | Brian Paul <[email protected]> | 2009-01-01 08:07:54 -0700 |
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committer | Brian Paul <[email protected]> | 2009-01-01 08:07:54 -0700 |
commit | dfada459aabf1a02dc2dbdb6644283fc95df2586 (patch) | |
tree | 4c956c7c619f99bce846b3a433a30b5d61b778ca /src | |
parent | e9b34885b8ff2ccb67a801cd1ce07e0df1b0e397 (diff) |
mesa: updated comments about GLSL constants
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/shader/slang/library/slang_common_builtin.gc | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/mesa/shader/slang/library/slang_common_builtin.gc b/src/mesa/shader/slang/library/slang_common_builtin.gc index 3e03b101b87..230c57cea8d 100644 --- a/src/mesa/shader/slang/library/slang_common_builtin.gc +++ b/src/mesa/shader/slang/library/slang_common_builtin.gc @@ -27,8 +27,9 @@ // From Shader Spec, ver. 1.10, rev. 59 // -//bp: XXX these will probably go away since the value needs to be -//determined at runtime and may vary from one GLcontext to another... +// Note: the values assigned to these constants here aren't actually used. +// They're set by the compiler according to the GL context limits. +// See slang_simplify.c const int gl_MaxLights = 8; const int gl_MaxClipPlanes = 6; const int gl_MaxTextureUnits = 8; |