summaryrefslogtreecommitdiffstats
path: root/src
diff options
context:
space:
mode:
authorIan Romanick <[email protected]>2015-11-02 12:41:28 -0800
committerIan Romanick <[email protected]>2015-11-24 11:31:29 -0800
commitdcadd855f14b0d3dcce04a16afdfed2d7159d4a8 (patch)
tree3c73dc159d8786a104b63516ef079d582100a0ff /src
parent4a644f1caadc6b3e26b5f0ac60ac855152e38e59 (diff)
i965: Pass brw_context instead of gl_context to brw_draw_rectlist
Future patches will use the brw_context instead. Keeping this non-functional change separate should make the function changes easier to review. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Abdiel Janulgue <[email protected]> Reviewed-by: Anuj Phogat <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/mesa/drivers/dri/i965/brw_meta_fast_clear.c9
1 files changed, 5 insertions, 4 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_meta_fast_clear.c b/src/mesa/drivers/dri/i965/brw_meta_fast_clear.c
index 1f8bfdfa492..37805c47c57 100644
--- a/src/mesa/drivers/dri/i965/brw_meta_fast_clear.c
+++ b/src/mesa/drivers/dri/i965/brw_meta_fast_clear.c
@@ -165,8 +165,9 @@ struct rect {
};
static void
-brw_draw_rectlist(struct gl_context *ctx, struct rect *rect, int num_instances)
+brw_draw_rectlist(struct brw_context *brw, struct rect *rect, int num_instances)
{
+ struct gl_context *ctx = &brw->ctx;
int start = 0, count = 3;
struct _mesa_prim prim;
float verts[6];
@@ -694,7 +695,7 @@ brw_meta_fast_clear(struct brw_context *brw, struct gl_framebuffer *fb,
_mesa_meta_drawbuffers_from_bitfield(fast_clear_buffers);
brw_bind_rep_write_shader(brw, (float *) fast_clear_color);
set_fast_clear_op(brw, GEN7_PS_RENDER_TARGET_FAST_CLEAR_ENABLE);
- brw_draw_rectlist(ctx, &fast_clear_rect, layers);
+ brw_draw_rectlist(brw, &fast_clear_rect, layers);
set_fast_clear_op(brw, 0);
/* Now set the mcs we cleared to INTEL_FAST_CLEAR_STATE_CLEAR so we'll
@@ -713,7 +714,7 @@ brw_meta_fast_clear(struct brw_context *brw, struct gl_framebuffer *fb,
if (rep_clear_buffers) {
_mesa_meta_drawbuffers_from_bitfield(rep_clear_buffers);
brw_bind_rep_write_shader(brw, ctx->Color.ClearColor.f);
- brw_draw_rectlist(ctx, &clear_rect, layers);
+ brw_draw_rectlist(brw, &clear_rect, layers);
}
bail_to_meta:
@@ -818,7 +819,7 @@ brw_meta_resolve_color(struct brw_context *brw,
mt->fast_clear_state = INTEL_FAST_CLEAR_STATE_RESOLVED;
get_resolve_rect(brw, mt, &rect);
- brw_draw_rectlist(ctx, &rect, 1);
+ brw_draw_rectlist(brw, &rect, 1);
set_fast_clear_op(brw, 0);
use_rectlist(brw, false);