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authorNicolai Hähnle <[email protected]>2016-04-22 12:46:55 -0500
committerNicolai Hähnle <[email protected]>2016-04-27 11:16:39 -0500
commitd14d6c3f583d1e543945f7f4a38cfcbb823506ce (patch)
tree163f3a2c68ce1641d44ea641128b34fdab54d2ef /src
parent159f182a5728338cff2362a3edf2aad1dc0d35e0 (diff)
radeonsi: use MIN2 instead of expanded ?: operator
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/gallium/drivers/radeonsi/si_blit.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/gallium/drivers/radeonsi/si_blit.c b/src/gallium/drivers/radeonsi/si_blit.c
index 2b00da98033..6db73f7cbb6 100644
--- a/src/gallium/drivers/radeonsi/si_blit.c
+++ b/src/gallium/drivers/radeonsi/si_blit.c
@@ -135,7 +135,7 @@ static void si_blit_decompress_depth(struct pipe_context *ctx,
/* The smaller the mipmap level, the less layers there are
* as far as 3D textures are concerned. */
max_layer = util_max_layer(&texture->resource.b.b, level);
- checked_last_layer = last_layer < max_layer ? last_layer : max_layer;
+ checked_last_layer = MIN2(last_layer, max_layer);
for (layer = first_layer; layer <= checked_last_layer; layer++) {
for (sample = first_sample; sample <= last_sample; sample++) {
@@ -209,7 +209,7 @@ static void si_blit_decompress_depth_in_place(struct si_context *sctx,
/* The smaller the mipmap level, the less layers there are
* as far as 3D textures are concerned. */
max_layer = util_max_layer(&texture->resource.b.b, level);
- checked_last_layer = last_layer < max_layer ? last_layer : max_layer;
+ checked_last_layer = MIN2(last_layer, max_layer);
for (layer = first_layer; layer <= checked_last_layer; layer++) {
surf_tmpl.u.tex.first_layer = layer;
@@ -295,7 +295,7 @@ static void si_blit_decompress_color(struct pipe_context *ctx,
/* The smaller the mipmap level, the less layers there are
* as far as 3D textures are concerned. */
max_layer = util_max_layer(&rtex->resource.b.b, level);
- checked_last_layer = last_layer < max_layer ? last_layer : max_layer;
+ checked_last_layer = MIN2(last_layer, max_layer);
for (layer = first_layer; layer <= checked_last_layer; layer++) {
struct pipe_surface *cbsurf, surf_tmpl;