diff options
author | Gurchetan Singh <[email protected]> | 2018-11-09 16:21:35 -0800 |
---|---|---|
committer | Bas Nieuwenhuizen <[email protected]> | 2018-12-19 13:29:16 +0100 |
commit | a63da9c062bd925482250cd0939aa377f53730a2 (patch) | |
tree | 73209227d855a1d61511acd6dee01937f738816c /src | |
parent | 6e7d396ad3aaeb25859141e529c957eeb94cade7 (diff) |
virgl: move texture metadata to common code
Will be reused.
Reviewed-by: Elie Tournier <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/gallium/drivers/virgl/virgl_resource.h | 11 | ||||
-rw-r--r-- | src/gallium/drivers/virgl/virgl_texture.c | 19 |
2 files changed, 18 insertions, 12 deletions
diff --git a/src/gallium/drivers/virgl/virgl_resource.h b/src/gallium/drivers/virgl/virgl_resource.h index 297bc72e198..100e35922c8 100644 --- a/src/gallium/drivers/virgl/virgl_resource.h +++ b/src/gallium/drivers/virgl/virgl_resource.h @@ -36,6 +36,13 @@ struct winsys_handle; struct virgl_screen; struct virgl_context; +struct virgl_resource_metadata +{ + unsigned long level_offset[VR_MAX_TEXTURE_2D_LEVELS]; + unsigned stride[VR_MAX_TEXTURE_2D_LEVELS]; + uint32_t total_size; +}; + struct virgl_resource { struct u_resource u; struct virgl_hw_res *hw_res; @@ -61,9 +68,7 @@ struct virgl_buffer { struct virgl_texture { struct virgl_resource base; - - unsigned long level_offset[VR_MAX_TEXTURE_2D_LEVELS]; - unsigned stride[VR_MAX_TEXTURE_2D_LEVELS]; + struct virgl_resource_metadata metadata; }; struct virgl_transfer { diff --git a/src/gallium/drivers/virgl/virgl_texture.c b/src/gallium/drivers/virgl/virgl_texture.c index fd13e8a3a5f..4d08da548cb 100644 --- a/src/gallium/drivers/virgl/virgl_texture.c +++ b/src/gallium/drivers/virgl/virgl_texture.c @@ -101,16 +101,16 @@ vrend_get_tex_image_offset(const struct virgl_texture *res, const struct pipe_resource *pres = &res->base.u.b; const unsigned hgt = u_minify(pres->height0, level); const unsigned nblocksy = util_format_get_nblocksy(pres->format, hgt); - unsigned offset = res->level_offset[level]; + unsigned offset = res->metadata.level_offset[level]; if (pres->target == PIPE_TEXTURE_CUBE || pres->target == PIPE_TEXTURE_CUBE_ARRAY || pres->target == PIPE_TEXTURE_3D || pres->target == PIPE_TEXTURE_2D_ARRAY) { - offset += layer * nblocksy * res->stride[level]; + offset += layer * nblocksy * res->metadata.stride[level]; } else if (pres->target == PIPE_TEXTURE_1D_ARRAY) { - offset += layer * res->stride[level]; + offset += layer * res->metadata.stride[level]; } else { assert(layer == 0); @@ -152,7 +152,7 @@ static void *virgl_texture_transfer_map(struct pipe_context *ctx, trans->base.level = level; trans->base.usage = usage; trans->base.box = *box; - trans->base.stride = vtex->stride[level]; + trans->base.stride = vtex->metadata.stride[level]; trans->base.layer_stride = trans->base.stride * nblocksy; if (resource->target != PIPE_TEXTURE_3D && @@ -176,7 +176,7 @@ static void *virgl_texture_transfer_map(struct pipe_context *ctx, /* we want to do a resolve blit into the temporary */ hw_res = trans->resolve_tmp->hw_res; offset = 0; - trans->base.stride = ((struct virgl_texture*)trans->resolve_tmp)->stride[level]; + trans->base.stride = ((struct virgl_texture*)trans->resolve_tmp)->metadata.stride[level]; trans->base.layer_stride = trans->base.stride * nblocksy; } else { offset = vrend_get_tex_image_offset(vtex, level, box->z); @@ -262,11 +262,11 @@ vrend_resource_layout(struct virgl_texture *res, else slices = pt->array_size; - res->stride[level] = util_format_get_stride(pt->format, width); - res->level_offset[level] = buffer_size; + res->metadata.stride[level] = util_format_get_stride(pt->format, width); + res->metadata.level_offset[level] = buffer_size; buffer_size += (util_format_get_nblocksy(pt->format, height) * - slices * res->stride[level]); + slices * res->metadata.stride[level]); width = u_minify(width, 1); height = u_minify(height, 1); @@ -286,7 +286,8 @@ static boolean virgl_texture_get_handle(struct pipe_screen *screen, struct virgl_screen *vs = virgl_screen(screen); struct virgl_texture *vtex = virgl_texture(ptex); - return vs->vws->resource_get_handle(vs->vws, vtex->base.hw_res, vtex->stride[0], whandle); + return vs->vws->resource_get_handle(vs->vws, vtex->base.hw_res, + vtex->metadata.stride[0], whandle); } static void virgl_texture_destroy(struct pipe_screen *screen, |