diff options
author | Eric Anholt <[email protected]> | 2018-08-06 18:53:57 -0700 |
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committer | Eric Anholt <[email protected]> | 2018-08-06 19:10:06 -0700 |
commit | 9507e036994018d3038e6263b98c53b0c916d2cd (patch) | |
tree | e6f80b2badc69861ee2a3841c5e6856abebd0c53 /src | |
parent | 86095e9bb1335b082554ed2ceaaa66470b24cb28 (diff) |
vc4: Fix a leak of the no-vertex-elements workaround BO.
Fixes: bd1925562ad1 ("vc4: Convert the driver to emitting the shader record using pack macros.")
Diffstat (limited to 'src')
-rw-r--r-- | src/gallium/drivers/vc4/vc4_draw.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gallium/drivers/vc4/vc4_draw.c b/src/gallium/drivers/vc4/vc4_draw.c index 900c0abaf20..06785516cae 100644 --- a/src/gallium/drivers/vc4/vc4_draw.c +++ b/src/gallium/drivers/vc4/vc4_draw.c @@ -222,6 +222,8 @@ vc4_emit_gl_shader_state(struct vc4_context *vc4, attr.coordinate_shader_vpm_offset = 0; attr.vertex_shader_vpm_offset = 0; } + + vc4_bo_unreference(&bo); } cl_emit(&job->bcl, GL_SHADER_STATE, shader_state) { |