diff options
author | Timur Kristóf <[email protected]> | 2019-02-08 22:36:37 +0100 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2019-03-05 19:13:27 +0000 |
commit | 909d1f50f3ffc62d5a23669ad0bc8eedb9416af0 (patch) | |
tree | c027bc73c8997ba44e7c83817f7863a5838339d9 /src | |
parent | 4dba72c4b35eeb312da232b2f30f067885bc9f07 (diff) |
nir: Move nir_lower_uniforms_to_ubo to compiler/nir.
The nir_lower_uniforms_to_ubo function is useful outside of
mesa/state_tracker, and in fact is needed to produce NIR for
drivers that have the PIPE_CAP_PACKED_UNIFORMS capability.
Signed-Off-By: Timur Kristóf <[email protected]>
Tested-by: Andre Heider <[email protected]>
Tested-by: Rob Clark <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/compiler/Makefile.sources | 1 | ||||
-rw-r--r-- | src/compiler/nir/meson.build | 1 | ||||
-rw-r--r-- | src/compiler/nir/nir.h | 2 | ||||
-rw-r--r-- | src/compiler/nir/nir_lower_uniforms_to_ubo.c (renamed from src/mesa/state_tracker/st_nir_lower_uniforms_to_ubo.c) | 10 | ||||
-rw-r--r-- | src/mesa/Makefile.sources | 1 | ||||
-rw-r--r-- | src/mesa/meson.build | 1 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_glsl_to_nir.cpp | 2 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_nir.h | 1 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_nir_builtins.c | 2 |
9 files changed, 10 insertions, 11 deletions
diff --git a/src/compiler/Makefile.sources b/src/compiler/Makefile.sources index 489022a22a1..85c216fef1d 100644 --- a/src/compiler/Makefile.sources +++ b/src/compiler/Makefile.sources @@ -262,6 +262,7 @@ NIR_FILES = \ nir/nir_lower_tex.c \ nir/nir_lower_to_source_mods.c \ nir/nir_lower_two_sided_color.c \ + nir/nir_lower_uniforms_to_ubo.c \ nir/nir_lower_vars_to_ssa.c \ nir/nir_lower_var_copies.c \ nir/nir_lower_vec_to_movs.c \ diff --git a/src/compiler/nir/meson.build b/src/compiler/nir/meson.build index 20a26a26255..d7f88f391f4 100644 --- a/src/compiler/nir/meson.build +++ b/src/compiler/nir/meson.build @@ -150,6 +150,7 @@ files_libnir = files( 'nir_lower_wpos_center.c', 'nir_lower_wpos_ytransform.c', 'nir_lower_bit_size.c', + 'nir_lower_uniforms_to_ubo.c', 'nir_metadata.c', 'nir_move_load_const.c', 'nir_move_vec_src_uses_to_dest.c', diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h index 76ee81ec074..a0b6db80b76 100644 --- a/src/compiler/nir/nir.h +++ b/src/compiler/nir/nir.h @@ -3036,6 +3036,8 @@ void nir_lower_io_arrays_to_elements_no_indirects(nir_shader *shader, void nir_lower_io_to_scalar(nir_shader *shader, nir_variable_mode mask); void nir_lower_io_to_scalar_early(nir_shader *shader, nir_variable_mode mask); +bool nir_lower_uniforms_to_ubo(nir_shader *shader); + typedef struct nir_lower_subgroups_options { uint8_t subgroup_size; uint8_t ballot_bit_size; diff --git a/src/mesa/state_tracker/st_nir_lower_uniforms_to_ubo.c b/src/compiler/nir/nir_lower_uniforms_to_ubo.c index 1727f8214a0..b54c9943ab7 100644 --- a/src/mesa/state_tracker/st_nir_lower_uniforms_to_ubo.c +++ b/src/compiler/nir/nir_lower_uniforms_to_ubo.c @@ -29,11 +29,8 @@ * point by 1. */ -#include "compiler/nir/nir.h" -#include "compiler/nir/nir_builder.h" -#include "st_nir.h" - -#include "program/prog_parameter.h" +#include "nir.h" +#include "nir_builder.h" static bool lower_instr(nir_intrinsic_instr *instr, nir_builder *b) @@ -74,7 +71,7 @@ lower_instr(nir_intrinsic_instr *instr, nir_builder *b) } bool -st_nir_lower_uniforms_to_ubo(nir_shader *shader) +nir_lower_uniforms_to_ubo(nir_shader *shader) { bool progress = false; @@ -98,3 +95,4 @@ st_nir_lower_uniforms_to_ubo(nir_shader *shader) return progress; } + diff --git a/src/mesa/Makefile.sources b/src/mesa/Makefile.sources index 1e25f47e509..f482963a1ac 100644 --- a/src/mesa/Makefile.sources +++ b/src/mesa/Makefile.sources @@ -540,7 +540,6 @@ STATETRACKER_FILES = \ state_tracker/st_nir_builtins.c \ state_tracker/st_nir_lower_builtin.c \ state_tracker/st_nir_lower_tex_src_plane.c \ - state_tracker/st_nir_lower_uniforms_to_ubo.c \ state_tracker/st_pbo.c \ state_tracker/st_pbo.h \ state_tracker/st_program.c \ diff --git a/src/mesa/meson.build b/src/mesa/meson.build index d8a5682f6a0..517506b12c4 100644 --- a/src/mesa/meson.build +++ b/src/mesa/meson.build @@ -584,7 +584,6 @@ files_libmesa_gallium = files( 'state_tracker/st_nir_builtins.c', 'state_tracker/st_nir_lower_builtin.c', 'state_tracker/st_nir_lower_tex_src_plane.c', - 'state_tracker/st_nir_lower_uniforms_to_ubo.c', 'state_tracker/st_pbo.c', 'state_tracker/st_pbo.h', 'state_tracker/st_program.c', diff --git a/src/mesa/state_tracker/st_glsl_to_nir.cpp b/src/mesa/state_tracker/st_glsl_to_nir.cpp index a1e3b6233c6..84638fd88a5 100644 --- a/src/mesa/state_tracker/st_glsl_to_nir.cpp +++ b/src/mesa/state_tracker/st_glsl_to_nir.cpp @@ -991,7 +991,7 @@ st_finalize_nir(struct st_context *st, struct gl_program *prog, if (st->ctx->Const.PackedDriverUniformStorage) { NIR_PASS_V(nir, nir_lower_io, nir_var_uniform, st_glsl_type_dword_size, (nir_lower_io_options)0); - NIR_PASS_V(nir, st_nir_lower_uniforms_to_ubo); + NIR_PASS_V(nir, nir_lower_uniforms_to_ubo); } st_nir_lower_samplers(screen, nir, shader_program, prog); diff --git a/src/mesa/state_tracker/st_nir.h b/src/mesa/state_tracker/st_nir.h index d45ab3c4474..94eae84402e 100644 --- a/src/mesa/state_tracker/st_nir.h +++ b/src/mesa/state_tracker/st_nir.h @@ -36,7 +36,6 @@ struct nir_shader; void st_nir_lower_builtin(struct nir_shader *shader); void st_nir_lower_tex_src_plane(struct nir_shader *shader, unsigned free_slots, unsigned lower_2plane, unsigned lower_3plane); -bool st_nir_lower_uniforms_to_ubo(struct nir_shader *shader); void st_nir_lower_wpos_ytransform(struct nir_shader *nir, struct gl_program *prog, diff --git a/src/mesa/state_tracker/st_nir_builtins.c b/src/mesa/state_tracker/st_nir_builtins.c index 3826d96a888..ce00b5e1671 100644 --- a/src/mesa/state_tracker/st_nir_builtins.c +++ b/src/mesa/state_tracker/st_nir_builtins.c @@ -66,7 +66,7 @@ st_nir_finish_builtin_shader(struct st_context *st, if (st->ctx->Const.PackedDriverUniformStorage) { NIR_PASS_V(nir, nir_lower_io, nir_var_uniform, st_glsl_type_dword_size, (nir_lower_io_options)0); - NIR_PASS_V(nir, st_nir_lower_uniforms_to_ubo); + NIR_PASS_V(nir, nir_lower_uniforms_to_ubo); } struct pipe_shader_state state = { |