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authorChris Forbes <[email protected]>2013-07-18 21:44:58 +1200
committerMarek Olšák <[email protected]>2019-04-24 20:45:15 -0400
commit8740726e469c21850e0ccdf560b1e9eb044ebca9 (patch)
tree3bc0c6b8ac7af4614c99cd03f6774b026f5a2f20 /src
parent1faf833949bd55a19b15b7bdb963dbb77aea47f8 (diff)
glsl: add scaffolding for EXT_gpu_shader4
Reviewed-by: Timothy Arceri <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Tested-by: Dieter Nützel <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/compiler/glsl/glsl_parser_extras.cpp1
-rw-r--r--src/compiler/glsl/glsl_parser_extras.h2
-rw-r--r--src/compiler/glsl/standalone_scaffolding.cpp1
3 files changed, 4 insertions, 0 deletions
diff --git a/src/compiler/glsl/glsl_parser_extras.cpp b/src/compiler/glsl/glsl_parser_extras.cpp
index b30c638cdc9..d99ab3d46ce 100644
--- a/src/compiler/glsl/glsl_parser_extras.cpp
+++ b/src/compiler/glsl/glsl_parser_extras.cpp
@@ -716,6 +716,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = {
EXT(EXT_clip_cull_distance),
EXT(EXT_geometry_point_size),
EXT_AEP(EXT_geometry_shader),
+ EXT(EXT_gpu_shader4),
EXT_AEP(EXT_gpu_shader5),
EXT_AEP(EXT_primitive_bounding_box),
EXT(EXT_separate_shader_objects),
diff --git a/src/compiler/glsl/glsl_parser_extras.h b/src/compiler/glsl/glsl_parser_extras.h
index edc6fc06c77..3294838db4f 100644
--- a/src/compiler/glsl/glsl_parser_extras.h
+++ b/src/compiler/glsl/glsl_parser_extras.h
@@ -817,6 +817,8 @@ struct _mesa_glsl_parse_state {
bool EXT_geometry_point_size_warn;
bool EXT_geometry_shader_enable;
bool EXT_geometry_shader_warn;
+ bool EXT_gpu_shader4_enable;
+ bool EXT_gpu_shader4_warn;
bool EXT_gpu_shader5_enable;
bool EXT_gpu_shader5_warn;
bool EXT_primitive_bounding_box_enable;
diff --git a/src/compiler/glsl/standalone_scaffolding.cpp b/src/compiler/glsl/standalone_scaffolding.cpp
index b80054a4707..a88696f89d1 100644
--- a/src/compiler/glsl/standalone_scaffolding.cpp
+++ b/src/compiler/glsl/standalone_scaffolding.cpp
@@ -219,6 +219,7 @@ void initialize_context_to_defaults(struct gl_context *ctx, gl_api api)
ctx->Extensions.OES_EGL_image_external = true;
ctx->Extensions.OES_standard_derivatives = true;
+ ctx->Extensions.EXT_gpu_shader4 = true;
ctx->Extensions.EXT_shader_integer_mix = true;
ctx->Extensions.EXT_texture_array = true;