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authorIan Romanick <[email protected]>2016-08-19 15:10:51 +0100
committerIan Romanick <[email protected]>2017-05-22 10:51:26 -0700
commit7174e3f22bdcfa280e0abcec0d3fc3566b66bbd8 (patch)
treefc8ebd6ddbaab2ca8f83c7edde8173a823085dc8 /src
parentb026f45bdd4ed5d583599be033ee54a86fb5dd11 (diff)
mesa: GL_ARB_shader_subroutine is not optional in core profile
text data bss dec hex filename 7038459 235248 37280 7310987 6f8e8b 32-bit i965_dri.so before 7038227 235248 37280 7310755 6f8da3 32-bit i965_dri.so after 6681438 303400 50608 7035446 6b5a36 64-bit i965_dri.so before 6681254 303400 50608 7035262 6b597e 64-bit i965_dri.so after Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/compiler/glsl/standalone_scaffolding.cpp1
-rw-r--r--src/mesa/drivers/dri/i965/intel_extensions.c1
-rw-r--r--src/mesa/main/extensions_table.h2
-rw-r--r--src/mesa/main/get.c1
-rw-r--r--src/mesa/main/get_hash_params.py4
-rw-r--r--src/mesa/main/mtypes.h1
-rw-r--r--src/mesa/main/shaderapi.c40
-rw-r--r--src/mesa/main/version.c1
-rw-r--r--src/mesa/state_tracker/st_extensions.c1
9 files changed, 3 insertions, 49 deletions
diff --git a/src/compiler/glsl/standalone_scaffolding.cpp b/src/compiler/glsl/standalone_scaffolding.cpp
index d85650ab7ae..bc916826360 100644
--- a/src/compiler/glsl/standalone_scaffolding.cpp
+++ b/src/compiler/glsl/standalone_scaffolding.cpp
@@ -183,7 +183,6 @@ void initialize_context_to_defaults(struct gl_context *ctx, gl_api api)
ctx->Extensions.ARB_shader_bit_encoding = true;
ctx->Extensions.ARB_shader_draw_parameters = true;
ctx->Extensions.ARB_shader_stencil_export = true;
- ctx->Extensions.ARB_shader_subroutine = true;
ctx->Extensions.ARB_shader_texture_lod = true;
ctx->Extensions.ARB_shading_language_420pack = true;
ctx->Extensions.ARB_shading_language_packing = true;
diff --git a/src/mesa/drivers/dri/i965/intel_extensions.c b/src/mesa/drivers/dri/i965/intel_extensions.c
index 26c074638e9..2bb21bfb6a1 100644
--- a/src/mesa/drivers/dri/i965/intel_extensions.c
+++ b/src/mesa/drivers/dri/i965/intel_extensions.c
@@ -196,7 +196,6 @@ intelInitExtensions(struct gl_context *ctx)
* slightly differently when the extension is enabled.
*/
if (ctx->API == API_OPENGL_CORE) {
- ctx->Extensions.ARB_shader_subroutine = true;
ctx->Extensions.ARB_shader_viewport_layer_array = true;
ctx->Extensions.ARB_viewport_array = true;
ctx->Extensions.AMD_vertex_shader_viewport_index = true;
diff --git a/src/mesa/main/extensions_table.h b/src/mesa/main/extensions_table.h
index f1d06021be8..757b7bf9423 100644
--- a/src/mesa/main/extensions_table.h
+++ b/src/mesa/main/extensions_table.h
@@ -118,7 +118,7 @@ EXT(ARB_shader_objects , dummy_true
EXT(ARB_shader_precision , ARB_shader_precision , GLL, GLC, x , x , 2010)
EXT(ARB_shader_stencil_export , ARB_shader_stencil_export , GLL, GLC, x , x , 2009)
EXT(ARB_shader_storage_buffer_object , ARB_shader_storage_buffer_object , GLL, GLC, x , x , 2012)
-EXT(ARB_shader_subroutine , ARB_shader_subroutine , x , GLC, x , x , 2010)
+EXT(ARB_shader_subroutine , dummy_true , x , GLC, x , x , 2010)
EXT(ARB_shader_texture_image_samples , ARB_shader_texture_image_samples , GLL, GLC, x , x , 2014)
EXT(ARB_shader_texture_lod , ARB_shader_texture_lod , GLL, GLC, x , x , 2009)
EXT(ARB_shader_viewport_layer_array , ARB_shader_viewport_layer_array , x , GLC, x , x , 2015)
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index cf3ee6385ef..6ad107b22c4 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -490,7 +490,6 @@ EXTRA_EXT(ARB_clip_control);
EXTRA_EXT(EXT_polygon_offset_clamp);
EXTRA_EXT(ARB_framebuffer_no_attachments);
EXTRA_EXT(ARB_tessellation_shader);
-EXTRA_EXT(ARB_shader_subroutine);
EXTRA_EXT(ARB_shader_storage_buffer_object);
EXTRA_EXT(ARB_indirect_parameters);
EXTRA_EXT(ATI_meminfo);
diff --git a/src/mesa/main/get_hash_params.py b/src/mesa/main/get_hash_params.py
index 58d428df1a8..850ce7de3e3 100644
--- a/src/mesa/main/get_hash_params.py
+++ b/src/mesa/main/get_hash_params.py
@@ -957,8 +957,8 @@ descriptor=[
# Enums restricted to OpenGL Core profile
{ "apis": ["GL_CORE"], "params": [
# GL_ARB_shader_subroutine
- [ "MAX_SUBROUTINES", "CONST(MAX_SUBROUTINES), extra_ARB_shader_subroutine" ],
- [ "MAX_SUBROUTINE_UNIFORM_LOCATIONS", "CONST(MAX_SUBROUTINE_UNIFORM_LOCATIONS), extra_ARB_shader_subroutine" ],
+ [ "MAX_SUBROUTINES", "CONST(MAX_SUBROUTINES), NO_EXTRA" ],
+ [ "MAX_SUBROUTINE_UNIFORM_LOCATIONS", "CONST(MAX_SUBROUTINE_UNIFORM_LOCATIONS), NO_EXTRA" ],
# GL_ARB_indirect_parameters
[ "PARAMETER_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, 0, extra_ARB_indirect_parameters" ],
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 7ac0ee36778..29e4c67846a 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -4003,7 +4003,6 @@ struct gl_extensions
GLboolean ARB_shader_precision;
GLboolean ARB_shader_stencil_export;
GLboolean ARB_shader_storage_buffer_object;
- GLboolean ARB_shader_subroutine;
GLboolean ARB_shader_texture_image_samples;
GLboolean ARB_shader_texture_lod;
GLboolean ARB_shader_viewport_layer_array;
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
index 325542e5230..9f0122ad704 100644
--- a/src/mesa/main/shaderapi.c
+++ b/src/mesa/main/shaderapi.c
@@ -2354,11 +2354,6 @@ _mesa_GetSubroutineUniformLocation(GLuint program, GLenum shadertype,
GLenum resource_type;
gl_shader_stage stage;
- if (!_mesa_has_ARB_shader_subroutine(ctx)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
- return -1;
- }
-
if (!_mesa_validate_shader_target(ctx, shadertype)) {
_mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
return -1;
@@ -2389,11 +2384,6 @@ _mesa_GetSubroutineIndex(GLuint program, GLenum shadertype,
GLenum resource_type;
gl_shader_stage stage;
- if (!_mesa_has_ARB_shader_subroutine(ctx)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
- return -1;
- }
-
if (!_mesa_validate_shader_target(ctx, shadertype)) {
_mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
return -1;
@@ -2433,11 +2423,6 @@ _mesa_GetActiveSubroutineUniformiv(GLuint program, GLenum shadertype,
GLenum resource_type;
int count, i, j;
- if (!_mesa_has_ARB_shader_subroutine(ctx)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
- return;
- }
-
if (!_mesa_validate_shader_target(ctx, shadertype)) {
_mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
return;
@@ -2520,11 +2505,6 @@ _mesa_GetActiveSubroutineUniformName(GLuint program, GLenum shadertype,
GLenum resource_type;
gl_shader_stage stage;
- if (!_mesa_has_ARB_shader_subroutine(ctx)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
- return;
- }
-
if (!_mesa_validate_shader_target(ctx, shadertype)) {
_mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
return;
@@ -2559,11 +2539,6 @@ _mesa_GetActiveSubroutineName(GLuint program, GLenum shadertype,
GLenum resource_type;
gl_shader_stage stage;
- if (!_mesa_has_ARB_shader_subroutine(ctx)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
- return;
- }
-
if (!_mesa_validate_shader_target(ctx, shadertype)) {
_mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
return;
@@ -2593,11 +2568,6 @@ _mesa_UniformSubroutinesuiv(GLenum shadertype, GLsizei count,
gl_shader_stage stage;
int i;
- if (!_mesa_has_ARB_shader_subroutine(ctx)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
- return;
- }
-
if (!_mesa_validate_shader_target(ctx, shadertype)) {
_mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
return;
@@ -2668,11 +2638,6 @@ _mesa_GetUniformSubroutineuiv(GLenum shadertype, GLint location,
const char *api_name = "glGetUniformSubroutineuiv";
gl_shader_stage stage;
- if (!_mesa_has_ARB_shader_subroutine(ctx)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
- return;
- }
-
if (!_mesa_validate_shader_target(ctx, shadertype)) {
_mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
return;
@@ -2704,11 +2669,6 @@ _mesa_GetProgramStageiv(GLuint program, GLenum shadertype,
struct gl_linked_shader *sh;
gl_shader_stage stage;
- if (!_mesa_has_ARB_shader_subroutine(ctx)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
- return;
- }
-
if (!_mesa_validate_shader_target(ctx, shadertype)) {
_mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
return;
diff --git a/src/mesa/main/version.c b/src/mesa/main/version.c
index 3d54d21a042..34f8bbbcb17 100644
--- a/src/mesa/main/version.c
+++ b/src/mesa/main/version.c
@@ -327,7 +327,6 @@ compute_version(const struct gl_extensions *extensions,
extensions->ARB_gpu_shader5 &&
extensions->ARB_gpu_shader_fp64 &&
extensions->ARB_sample_shading &&
- extensions->ARB_shader_subroutine &&
extensions->ARB_tessellation_shader &&
extensions->ARB_texture_buffer_object_rgb32 &&
extensions->ARB_texture_cube_map_array &&
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
index a8cd2b4e174..f3db7026d47 100644
--- a/src/mesa/state_tracker/st_extensions.c
+++ b/src/mesa/state_tracker/st_extensions.c
@@ -929,7 +929,6 @@ void st_init_extensions(struct pipe_screen *screen,
extensions->OES_depth_texture_cube_map = GL_TRUE;
extensions->ARB_shading_language_420pack = GL_TRUE;
extensions->ARB_texture_query_levels = GL_TRUE;
- extensions->ARB_shader_subroutine = GL_TRUE;
if (!options->disable_shader_bit_encoding) {
extensions->ARB_shader_bit_encoding = GL_TRUE;