diff options
author | Ian Romanick <[email protected]> | 2016-08-19 15:10:51 +0100 |
---|---|---|
committer | Ian Romanick <[email protected]> | 2017-05-22 10:51:26 -0700 |
commit | 7174e3f22bdcfa280e0abcec0d3fc3566b66bbd8 (patch) | |
tree | fc8ebd6ddbaab2ca8f83c7edde8173a823085dc8 /src | |
parent | b026f45bdd4ed5d583599be033ee54a86fb5dd11 (diff) |
mesa: GL_ARB_shader_subroutine is not optional in core profile
text data bss dec hex filename
7038459 235248 37280 7310987 6f8e8b 32-bit i965_dri.so before
7038227 235248 37280 7310755 6f8da3 32-bit i965_dri.so after
6681438 303400 50608 7035446 6b5a36 64-bit i965_dri.so before
6681254 303400 50608 7035262 6b597e 64-bit i965_dri.so after
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/compiler/glsl/standalone_scaffolding.cpp | 1 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/intel_extensions.c | 1 | ||||
-rw-r--r-- | src/mesa/main/extensions_table.h | 2 | ||||
-rw-r--r-- | src/mesa/main/get.c | 1 | ||||
-rw-r--r-- | src/mesa/main/get_hash_params.py | 4 | ||||
-rw-r--r-- | src/mesa/main/mtypes.h | 1 | ||||
-rw-r--r-- | src/mesa/main/shaderapi.c | 40 | ||||
-rw-r--r-- | src/mesa/main/version.c | 1 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_extensions.c | 1 |
9 files changed, 3 insertions, 49 deletions
diff --git a/src/compiler/glsl/standalone_scaffolding.cpp b/src/compiler/glsl/standalone_scaffolding.cpp index d85650ab7ae..bc916826360 100644 --- a/src/compiler/glsl/standalone_scaffolding.cpp +++ b/src/compiler/glsl/standalone_scaffolding.cpp @@ -183,7 +183,6 @@ void initialize_context_to_defaults(struct gl_context *ctx, gl_api api) ctx->Extensions.ARB_shader_bit_encoding = true; ctx->Extensions.ARB_shader_draw_parameters = true; ctx->Extensions.ARB_shader_stencil_export = true; - ctx->Extensions.ARB_shader_subroutine = true; ctx->Extensions.ARB_shader_texture_lod = true; ctx->Extensions.ARB_shading_language_420pack = true; ctx->Extensions.ARB_shading_language_packing = true; diff --git a/src/mesa/drivers/dri/i965/intel_extensions.c b/src/mesa/drivers/dri/i965/intel_extensions.c index 26c074638e9..2bb21bfb6a1 100644 --- a/src/mesa/drivers/dri/i965/intel_extensions.c +++ b/src/mesa/drivers/dri/i965/intel_extensions.c @@ -196,7 +196,6 @@ intelInitExtensions(struct gl_context *ctx) * slightly differently when the extension is enabled. */ if (ctx->API == API_OPENGL_CORE) { - ctx->Extensions.ARB_shader_subroutine = true; ctx->Extensions.ARB_shader_viewport_layer_array = true; ctx->Extensions.ARB_viewport_array = true; ctx->Extensions.AMD_vertex_shader_viewport_index = true; diff --git a/src/mesa/main/extensions_table.h b/src/mesa/main/extensions_table.h index f1d06021be8..757b7bf9423 100644 --- a/src/mesa/main/extensions_table.h +++ b/src/mesa/main/extensions_table.h @@ -118,7 +118,7 @@ EXT(ARB_shader_objects , dummy_true EXT(ARB_shader_precision , ARB_shader_precision , GLL, GLC, x , x , 2010) EXT(ARB_shader_stencil_export , ARB_shader_stencil_export , GLL, GLC, x , x , 2009) EXT(ARB_shader_storage_buffer_object , ARB_shader_storage_buffer_object , GLL, GLC, x , x , 2012) -EXT(ARB_shader_subroutine , ARB_shader_subroutine , x , GLC, x , x , 2010) +EXT(ARB_shader_subroutine , dummy_true , x , GLC, x , x , 2010) EXT(ARB_shader_texture_image_samples , ARB_shader_texture_image_samples , GLL, GLC, x , x , 2014) EXT(ARB_shader_texture_lod , ARB_shader_texture_lod , GLL, GLC, x , x , 2009) EXT(ARB_shader_viewport_layer_array , ARB_shader_viewport_layer_array , x , GLC, x , x , 2015) diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index cf3ee6385ef..6ad107b22c4 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -490,7 +490,6 @@ EXTRA_EXT(ARB_clip_control); EXTRA_EXT(EXT_polygon_offset_clamp); EXTRA_EXT(ARB_framebuffer_no_attachments); EXTRA_EXT(ARB_tessellation_shader); -EXTRA_EXT(ARB_shader_subroutine); EXTRA_EXT(ARB_shader_storage_buffer_object); EXTRA_EXT(ARB_indirect_parameters); EXTRA_EXT(ATI_meminfo); diff --git a/src/mesa/main/get_hash_params.py b/src/mesa/main/get_hash_params.py index 58d428df1a8..850ce7de3e3 100644 --- a/src/mesa/main/get_hash_params.py +++ b/src/mesa/main/get_hash_params.py @@ -957,8 +957,8 @@ descriptor=[ # Enums restricted to OpenGL Core profile { "apis": ["GL_CORE"], "params": [ # GL_ARB_shader_subroutine - [ "MAX_SUBROUTINES", "CONST(MAX_SUBROUTINES), extra_ARB_shader_subroutine" ], - [ "MAX_SUBROUTINE_UNIFORM_LOCATIONS", "CONST(MAX_SUBROUTINE_UNIFORM_LOCATIONS), extra_ARB_shader_subroutine" ], + [ "MAX_SUBROUTINES", "CONST(MAX_SUBROUTINES), NO_EXTRA" ], + [ "MAX_SUBROUTINE_UNIFORM_LOCATIONS", "CONST(MAX_SUBROUTINE_UNIFORM_LOCATIONS), NO_EXTRA" ], # GL_ARB_indirect_parameters [ "PARAMETER_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, 0, extra_ARB_indirect_parameters" ], diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 7ac0ee36778..29e4c67846a 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -4003,7 +4003,6 @@ struct gl_extensions GLboolean ARB_shader_precision; GLboolean ARB_shader_stencil_export; GLboolean ARB_shader_storage_buffer_object; - GLboolean ARB_shader_subroutine; GLboolean ARB_shader_texture_image_samples; GLboolean ARB_shader_texture_lod; GLboolean ARB_shader_viewport_layer_array; diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c index 325542e5230..9f0122ad704 100644 --- a/src/mesa/main/shaderapi.c +++ b/src/mesa/main/shaderapi.c @@ -2354,11 +2354,6 @@ _mesa_GetSubroutineUniformLocation(GLuint program, GLenum shadertype, GLenum resource_type; gl_shader_stage stage; - if (!_mesa_has_ARB_shader_subroutine(ctx)) { - _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name); - return -1; - } - if (!_mesa_validate_shader_target(ctx, shadertype)) { _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name); return -1; @@ -2389,11 +2384,6 @@ _mesa_GetSubroutineIndex(GLuint program, GLenum shadertype, GLenum resource_type; gl_shader_stage stage; - if (!_mesa_has_ARB_shader_subroutine(ctx)) { - _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name); - return -1; - } - if (!_mesa_validate_shader_target(ctx, shadertype)) { _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name); return -1; @@ -2433,11 +2423,6 @@ _mesa_GetActiveSubroutineUniformiv(GLuint program, GLenum shadertype, GLenum resource_type; int count, i, j; - if (!_mesa_has_ARB_shader_subroutine(ctx)) { - _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name); - return; - } - if (!_mesa_validate_shader_target(ctx, shadertype)) { _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name); return; @@ -2520,11 +2505,6 @@ _mesa_GetActiveSubroutineUniformName(GLuint program, GLenum shadertype, GLenum resource_type; gl_shader_stage stage; - if (!_mesa_has_ARB_shader_subroutine(ctx)) { - _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name); - return; - } - if (!_mesa_validate_shader_target(ctx, shadertype)) { _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name); return; @@ -2559,11 +2539,6 @@ _mesa_GetActiveSubroutineName(GLuint program, GLenum shadertype, GLenum resource_type; gl_shader_stage stage; - if (!_mesa_has_ARB_shader_subroutine(ctx)) { - _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name); - return; - } - if (!_mesa_validate_shader_target(ctx, shadertype)) { _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name); return; @@ -2593,11 +2568,6 @@ _mesa_UniformSubroutinesuiv(GLenum shadertype, GLsizei count, gl_shader_stage stage; int i; - if (!_mesa_has_ARB_shader_subroutine(ctx)) { - _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name); - return; - } - if (!_mesa_validate_shader_target(ctx, shadertype)) { _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name); return; @@ -2668,11 +2638,6 @@ _mesa_GetUniformSubroutineuiv(GLenum shadertype, GLint location, const char *api_name = "glGetUniformSubroutineuiv"; gl_shader_stage stage; - if (!_mesa_has_ARB_shader_subroutine(ctx)) { - _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name); - return; - } - if (!_mesa_validate_shader_target(ctx, shadertype)) { _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name); return; @@ -2704,11 +2669,6 @@ _mesa_GetProgramStageiv(GLuint program, GLenum shadertype, struct gl_linked_shader *sh; gl_shader_stage stage; - if (!_mesa_has_ARB_shader_subroutine(ctx)) { - _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name); - return; - } - if (!_mesa_validate_shader_target(ctx, shadertype)) { _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name); return; diff --git a/src/mesa/main/version.c b/src/mesa/main/version.c index 3d54d21a042..34f8bbbcb17 100644 --- a/src/mesa/main/version.c +++ b/src/mesa/main/version.c @@ -327,7 +327,6 @@ compute_version(const struct gl_extensions *extensions, extensions->ARB_gpu_shader5 && extensions->ARB_gpu_shader_fp64 && extensions->ARB_sample_shading && - extensions->ARB_shader_subroutine && extensions->ARB_tessellation_shader && extensions->ARB_texture_buffer_object_rgb32 && extensions->ARB_texture_cube_map_array && diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c index a8cd2b4e174..f3db7026d47 100644 --- a/src/mesa/state_tracker/st_extensions.c +++ b/src/mesa/state_tracker/st_extensions.c @@ -929,7 +929,6 @@ void st_init_extensions(struct pipe_screen *screen, extensions->OES_depth_texture_cube_map = GL_TRUE; extensions->ARB_shading_language_420pack = GL_TRUE; extensions->ARB_texture_query_levels = GL_TRUE; - extensions->ARB_shader_subroutine = GL_TRUE; if (!options->disable_shader_bit_encoding) { extensions->ARB_shader_bit_encoding = GL_TRUE; |