diff options
author | Mathias Fröhlich <[email protected]> | 2016-06-17 08:09:05 +0200 |
---|---|---|
committer | Mathias Fröhlich <[email protected]> | 2016-07-31 10:05:46 +0200 |
commit | 4cda6900193ddfbc80e3cb845c732851a870df6f (patch) | |
tree | 4205107f9a4dd4365a6f6f65a1a3ae1f6b8e04da /src | |
parent | 99b42184f998803c57beb3eec085bdb7f388ec22 (diff) |
vbo: Walk the VAO in check_array_data.
Only a debugging function, but move away from
gl_client_array and use the first order information
from the VAO.
Signed-off-by: Mathias Fröhlich <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/vbo/vbo_exec_array.c | 49 |
1 files changed, 29 insertions, 20 deletions
diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c index 48182ab933b..8de3e0cc019 100644 --- a/src/mesa/vbo/vbo_exec_array.c +++ b/src/mesa/vbo/vbo_exec_array.c @@ -98,26 +98,30 @@ check_buffers_are_unmapped(struct gl_context *ctx) * For debugging purposes; not normally used. */ static void -check_array_data(struct gl_context *ctx, struct gl_client_array *array, +check_array_data(struct gl_context *ctx, struct gl_vertex_array_object *vao, GLuint attrib, GLuint j) { + const struct gl_vertex_attrib_array *array = &vao->VertexAttrib[attrib]; if (array->Enabled) { + const struct gl_vertex_buffer_binding *binding = + &vao->VertexBinding[array->VertexBinding]; + struct gl_buffer_object *bo = binding->BufferObj; const void *data = array->Ptr; - if (_mesa_is_bufferobj(array->BufferObj)) { - if (!array->BufferObj->Mappings[MAP_INTERNAL].Pointer) { + if (_mesa_is_bufferobj(bo)) { + if (!bo->Mappings[MAP_INTERNAL].Pointer) { /* need to map now */ - array->BufferObj->Mappings[MAP_INTERNAL].Pointer = - ctx->Driver.MapBufferRange(ctx, 0, array->BufferObj->Size, - GL_MAP_READ_BIT, array->BufferObj, + bo->Mappings[MAP_INTERNAL].Pointer = + ctx->Driver.MapBufferRange(ctx, 0, bo->Size, + GL_MAP_READ_BIT, bo, MAP_INTERNAL); } - data = ADD_POINTERS(data, - array->BufferObj->Mappings[MAP_INTERNAL].Pointer); + data = ADD_POINTERS(_mesa_vertex_attrib_address(array, binding), + bo->Mappings[MAP_INTERNAL].Pointer); } switch (array->Type) { case GL_FLOAT: { - GLfloat *f = (GLfloat *) ((GLubyte *) data + array->StrideB * j); + GLfloat *f = (GLfloat *) ((GLubyte *) data + binding->Stride * j); GLint k; for (k = 0; k < array->Size; k++) { if (IS_INF_OR_NAN(f[k]) || @@ -126,9 +130,9 @@ check_array_data(struct gl_context *ctx, struct gl_client_array *array, printf(" Element[%u].%u = %f\n", j, k, f[k]); printf(" Array %u at %p\n", attrib, (void* ) array); printf(" Type 0x%x, Size %d, Stride %d\n", - array->Type, array->Size, array->Stride); + array->Type, array->Size, binding->Stride); printf(" Address/offset %p in Buffer Object %u\n", - array->Ptr, array->BufferObj->Name); + array->Ptr, bo->Name); f[k] = 1.0F; /* XXX replace the bad value! */ } /*assert(!IS_INF_OR_NAN(f[k]));*/ @@ -146,12 +150,17 @@ check_array_data(struct gl_context *ctx, struct gl_client_array *array, * Unmap the buffer object referenced by given array, if mapped. */ static void -unmap_array_buffer(struct gl_context *ctx, struct gl_client_array *array) +unmap_array_buffer(struct gl_context *ctx, struct gl_vertex_array_object *vao, + GLuint attrib) { - if (array->Enabled && - _mesa_is_bufferobj(array->BufferObj) && - _mesa_bufferobj_mapped(array->BufferObj, MAP_INTERNAL)) { - ctx->Driver.UnmapBuffer(ctx, array->BufferObj, MAP_INTERNAL); + const struct gl_vertex_attrib_array *array = &vao->VertexAttrib[attrib]; + if (array->Enabled) { + const struct gl_vertex_buffer_binding *binding = + &vao->VertexBinding[array->VertexBinding]; + struct gl_buffer_object *bo = binding->BufferObj; + if (_mesa_is_bufferobj(bo) && _mesa_bufferobj_mapped(bo, MAP_INTERNAL)) { + ctx->Driver.UnmapBuffer(ctx, bo, MAP_INTERNAL); + } } } @@ -197,8 +206,8 @@ check_draw_elements_data(struct gl_context *ctx, GLsizei count, GLenum elemType, } /* check element j of each enabled array */ - for (k = 0; k < ARRAY_SIZE(vao->_VertexAttrib); k++) { - check_array_data(ctx, &vao->_VertexAttrib[k], k, j); + for (k = 0; k < VERT_ATTRIB_MAX; k++) { + check_array_data(ctx, vao, k, j); } } @@ -207,8 +216,8 @@ check_draw_elements_data(struct gl_context *ctx, GLsizei count, GLenum elemType, MAP_INTERNAL); } - for (k = 0; k < ARRAY_SIZE(vao->_VertexAttrib); k++) { - unmap_array_buffer(ctx, &vao->_VertexAttrib[k]); + for (k = 0; k < VERT_ATTRIB_MAX; k++) { + unmap_array_buffer(ctx, vao, k); } } |